User:Rugh: Difference between revisions
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===Rugh=== | ===Rugh=== | ||
Level 15 | |||
Class: Military | Class: Military | ||
Wearing: a grey short-sleeved shirt, a dark red jacket, a dark red coat, a pair of black jeans and a pair of | Wearing: a set of rosary beads, a grey short-sleeved shirt, a blood-flecked dark red jacket, a dark red coat, a pair of black jeans and a blood-flecked pair of steel toe-capped boots | ||
Level: | Level: 15 | ||
XP: | XP: 97 | ||
Group: none | Group: none | ||
Joined: 2008-08-27 08:20:46 | Joined: 2008-08-27 08:20:46 | ||
Skills: | Skills: | ||
Survivor: | |||
* Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) | * Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) | ||
Line 29: | Line 33: | ||
* Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) | * Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) | ||
Last Edited By: [[User:Rugh|Rugh]] 06: | Zombie: | ||
* Lurching Gait (Zombie can walk as fast as the living.) | |||
Last Edited By: [[User:Rugh|Rugh]] 06:17, 8 October 2008 (BST) |
Revision as of 05:17, 8 October 2008
Characters:
Rugh
Level 15
Class: Military
Wearing: a set of rosary beads, a grey short-sleeved shirt, a blood-flecked dark red jacket, a dark red coat, a pair of black jeans and a blood-flecked pair of steel toe-capped boots
Level: 15 XP: 97 Group: none Joined: 2008-08-27 08:20:46
Skills:
Survivor:
* Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) o Pistol Training (An extra +25% to hit with a pistol.) + Advanced Pistol Training (An extra +10% to hit.) o Shotgun Training (An extra +25% to hit with a shotgun.) + Advanced Shotgun Training (An extra +10% to hit.) * Hand-to-Hand Combat (+15% to melee attacks.) o Axe Proficiency (An extra +15% when attacking with an axe.) * Free Running (Can move between adjacent buildings without stepping outside.) * NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) * Diagnosis (The HP values of nearby survivors are displayed next to their name.) * Body Building (Player has a maximum of 60 Hit Points instead of 50.) * Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) * Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) * Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)
Zombie:
* Lurching Gait (Zombie can walk as fast as the living.)
Last Edited By: Rugh 06:17, 8 October 2008 (BST)