User:Rugh: Difference between revisions

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===Rugh===
===Rugh===
Level 15


Class: Military
Class: Military


Wearing: a grey short-sleeved shirt, a dark red jacket, a dark red coat, a pair of black jeans and a pair of dark red shoes
Wearing: a set of rosary beads, a grey short-sleeved shirt, a blood-flecked dark red jacket, a dark red coat, a pair of black jeans and a blood-flecked pair of steel toe-capped boots


Level: 14<br />
Level: 15
XP: 102<br />
XP: 97
Group: none<br />
Group: none
Joined: 2008-08-27 08:20:46
Joined: 2008-08-27 08:20:46


Skills:
Skills:
 
Survivor:


     * Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
     * Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
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     * Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)  
     * Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)  


Last Edited By: [[User:Rugh|Rugh]] 06:04, 1 October 2008 (BST)
Zombie:
 
    * Lurching Gait (Zombie can walk as fast as the living.)
 
Last Edited By: [[User:Rugh|Rugh]] 06:17, 8 October 2008 (BST)

Revision as of 05:17, 8 October 2008

Characters:

Rugh

Level 15

Class: Military

Wearing: a set of rosary beads, a grey short-sleeved shirt, a blood-flecked dark red jacket, a dark red coat, a pair of black jeans and a blood-flecked pair of steel toe-capped boots

Level: 15 XP: 97 Group: none Joined: 2008-08-27 08:20:46

Skills:

Survivor:

   * Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
         o Pistol Training (An extra +25% to hit with a pistol.)
               + Advanced Pistol Training (An extra +10% to hit.) 
         o Shotgun Training (An extra +25% to hit with a shotgun.)
               + Advanced Shotgun Training (An extra +10% to hit.) 
   * Hand-to-Hand Combat (+15% to melee attacks.)
         o Axe Proficiency (An extra +15% when attacking with an axe.) 
   * Free Running (Can move between adjacent buildings without stepping outside.) 
   * NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
   * Diagnosis (The HP values of nearby survivors are displayed next to their name.) 
   * Body Building (Player has a maximum of 60 Hit Points instead of 50.) 
   * Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) 
   * Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) 
   * Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) 

Zombie:

   * Lurching Gait (Zombie can walk as fast as the living.)

Last Edited By: Rugh 06:17, 8 October 2008 (BST)