User:Janus Abernathy/sandpit: Difference between revisions
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{| border="1" cellpadding="10"| style="background:#445543; color:#bfd5be; width:100px; height:125px" | |||
|- | |||
| rowspan="2" | '''Name''' | |||
| Level | |||
| Class | |||
| Type | |||
| rowspan="5" | [[Image:Omgcarrot.jpg]] | |||
|- | |||
| align="center" | Level | |||
| Class | |||
| Class | |||
|- | |||
|colspan="3" | Group: | |||
| align="center" | Group | |||
|- | |||
|colspan="3" | Experience: | |||
| align="center" | XP | |||
|- | |||
|colspan="2" | Date Joined: | |||
|colspan="2" align="center" | Date | |||
|- | |||
|colspan="6" | Description: | |||
|- | |||
|colspan="6" | '''Skills:''' <br/> | |||
*'''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.) | |||
**'''Pistol Training''' (An extra +25% to hit with a pistol.) | |||
***'''Advanced Pistol Training''' (An extra +10% to hit.) | |||
**'''Shotgun Training''' (An extra +25% to hit with a shotgun.) | |||
***'''Advanced Shotgun Training''' (An extra +10% to hit.) | |||
*'''Hand-to-Hand Combat''' (+15% to melee attacks.) | |||
**'''Knife Combat''' (An extra +15% when attacking with a knife.) | |||
**'''Axe Proficiency''' (An extra +15% when attacking with an axe.) | |||
*'''Free Running''' (Can move between adjacent buildings without stepping outside.) | |||
*'''NecroTech Employment''' (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) | |||
**'''Lab Experience''' (Can recognize and operate basic-level NecroTech equipment.) | |||
***'''NecroNet Access''' (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.) | |||
*'''First Aid''' (Player is able to heal an extra 5HP when using a first-aid kit.) | |||
**'''Surgery''' (Player can heal a further 5HP if working in a hospital with power.) | |||
*'''Diagnosis''' (The HP values of nearby survivors are displayed next to their name.) | |||
*'''Shopping''' (Player may choose which stores to loot, when searching a mall.) | |||
**'''Bargain Hunting''' (Player is 25% more likely to find something when searching a mall.) | |||
*'''Body Building''' (Player has a maximum of 60 Hit Points instead of 50.) | |||
*'''Tagging''' (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) | |||
*'''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.) | |||
*'''Radio Operation''' (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) | |||
*'''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) | |||
|} |