Elite Military Personnel: Difference between revisions

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[[Category:Human Groups]]
[[Category:Survivor Groups]]

Latest revision as of 05:44, 13 March 2009

Elite Military Personnel
Elite Military Personnel
Abbreviation: EMP
Group Numbers: Small
Leadership: Voting Systems
Goals: Claim back Malton from the massive zombie surge!
Recruitment Policy: Any and all leveled survivors. No PKers though.
Contact: Contact members in-game or post in discussion section. Forum coming soon...

Elite Military Personnel is a survivor group determined to reclaim Malton from the thousands of zombies throughtout the city.


Group Features

  • Apprentice System Are you a newbie that's just started, and wants to know all the secrets of urban survival? Go ahead and be assigned an expert in the game, who can show you the best tactics, the easiest targets and much more!
  • The XP Track Need experience points quick? Need that next level urgently? Well, we'll help you out! If you want to go zombie hunting, we'll pick out good targets for you, or if you want to revive, we'll find you the nearest zombies to revive!
  • Double Revive-Point System Being dead when you want to live sucks. It always does and always will, but we can ensure that you will get a handy revive ASAP.
    • Revive Points Getting a revive is sometimes hard, so whenever we see someone in one of our local cemetary's, we'll drop by and bring you back to human kind.
    • Team Revives If you want to get revival-priority over our public revive points you'll have to join the group, but as a result you'll be healed before any public requests are dealt.
  • Organised Assaults With an extreme tactic - organised assaults, players can retake an entire suburb within a small amount of time, and have generators ready in every single building before zombies even notice!


Group Policies & Rules

There aren't many rules in this group, but the ones that do exist are very important:

  • No Survivor Harming Actions. This includes PKing, GKing, Zed Spying and BKing.
  • No Crazy Attacking. Only attack if you can kill, or scent-trailers will come back to our home!
  • No Over-Barricading. Barricade to EHB if possible, but check the plan to see if it's VSB+2.