User:Rupert/Results2: Difference between revisions
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--[[User:Rupert|Rupert]] 22:43, 20 November 2008 (UTC) | --[[User:Rupert|Rupert]] 22:43, 20 November 2008 (UTC) | ||
= | = Data = | ||
These results were collected starting Oct 14, 2008. | These results were collected starting Oct 14, 2008. | ||
== By Building == | == By Building == | ||
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</table> | </table> | ||
= Zombie Attack Odds = | |||
The results of my zombie attack rates are this: percentages are as advertised. Debarricading averages 25% at most, most of the time it seems like 20%. It varies quite a bit per zombie. A good basher is around 30%, a poor basher is below 20%. I occasionally find myself getting the zerg flag for no reason, perhaps someone in the same suburb on the same subnet? Zerg flags are obvious: 30 bashes at less than 10% success. No other attack is susceptible to these erroneous zerg flags. If I use a proxy myself, the problem goes away. Equipment bashing is at least 50% and often 75%. Maul: 53% or so. Bite: 30%. These are fully trained zombies by the way. This is based on several thousand combined samples, but I kept each day separate and guessed at the combined average (too damn lazy). --[[User:Rupert|Rupert]] 05:18, 15 November 2008 (UTC) | |||
Okay, okay, fine. I combined all my samples. I was shocked at how many I had, I guess I've been playing zombies for a while! | |||
maul=6213/12114 = 51 % | |||
bite=312/1131 = 27 % | |||
bash=802/3181 = 25 % | |||
equip=86/194 = 44 % |
Latest revision as of 22:17, 12 April 2009
News
No updates. Stopped playing when The Dead were around because I felt the changes to the game's search odds were a violation of the spirit of the game. Let The Dead win, Kevan, don't change the search odds in an attempt to stop them. I've been playing again lately, as zombies, and it's fun. No searching though. I've been collecting stats on zombie attack rates instead (debarricading, equipment smashing, mauling, biting). If anyone resurrects any of my alts, I'll look into the new drug store search odds. I hope the drastic reduction is true. --Rupert 21:24, 16 October 2008 (BST)
The odds of finding a syringe have dropped:
item | percent | AP | building | inside | cond | lights | shopping | bargain |
---|---|---|---|---|---|---|---|---|
syringe (now) | 8.71% | 11.48 AP | necrotech | in | okay | lit | - | - |
syringe (old) | 12.58% | 7.95 AP | necrotech | in | okay | lit | - | - |
first-aid kit (now) | 19.69% | 5.08 AP | mall_drug_store | in | okay | lit | shopping | bargain |
18.23% | 5.48 AP | hospital | in | okay | lit | - | - | |
first-aid kit (old) | 56.08% | 1.78 AP | mall_drug_store | in | okay | lit | shopping | bargain |
17.87% | 5.60 AP | hospital | in | okay | lit | - | - |
--Rupert 22:43, 20 November 2008 (UTC)
Data
These results were collected starting Oct 14, 2008.
By Building
building_type | cond | lights | searches | item | count | percent | AP |
---|---|---|---|---|---|---|---|
auto repair | okay | lit | 56 | nothing | 38 | 67.86% | 1.47 |
crowbar | 5 | 8.93% | 11.20 | ||||
fuel can | 5 | 8.93% | 11.20 | ||||
spray can | 3 | 5.36% | 18.67 | ||||
bottle of beer | 2 | 3.57% | 28.00 | ||||
newspaper | 1 | 1.79% | 56.00 | ||||
fire axe | 1 | 1.79% | 56.00 | ||||
toolbox | 1 | 1.79% | 56.00 | ||||
building | okay | dark | 1 | nothing | 1 | 100.00% | 1.00 |
church | okay | dark | 59 | nothing | 46 | 77.97% | 1.28 |
crucifix | 7 | 11.86% | 8.43 | ||||
bottle of wine | 4 | 6.78% | 14.75 | ||||
first-aid kit | 2 | 3.39% | 29.50 | ||||
factory | okay | lit | 78 | nothing | 56 | 71.79% | 1.39 |
crowbar | 5 | 6.41% | 15.60 | ||||
length of pipe | 5 | 6.41% | 15.60 | ||||
toolbox | 4 | 5.13% | 19.50 | ||||
portable generator | 3 | 3.85% | 26.00 | ||||
fire axe | 3 | 3.85% | 26.00 | ||||
fuel can | 2 | 2.56% | 39.00 | ||||
hospital | okay | lit | 905 | nothing | 681 | 75.25% | 1.33 |
first-aid kit | 165 | 18.23% | 5.48 | ||||
newspaper | 59 | 6.52% | 15.34 | ||||
ruined | dark | 142 | nothing | 124 | 87.32% | 1.15 | |
first-aid kit | 15 | 10.56% | 9.47 | ||||
newspaper | 3 | 2.11% | 47.33 | ||||
necrotech | okay | lit | 918 | nothing | 683 | 74.40% | 1.34 |
DNA extractor | 82 | 8.93% | 11.20 | ||||
syringe | 80 | 8.71% | 11.48 | ||||
GPS unit | 73 | 7.95% | 12.58 | ||||
dark | 29 | nothing | 21 | 72.41% | 1.38 | ||
syringe | 5 | 17.24% | 5.80 | ||||
GPS unit | 2 | 6.90% | 14.50 | ||||
DNA extractor | 1 | 3.45% | 29.00 | ||||
ruined | dark | 15 | nothing | 14 | 93.33% | 1.07 | |
DNA extractor | 1 | 6.67% | 15.00 |
Malls
building_type | cond | lights | bargain | searches | item | count | percent | AP |
---|---|---|---|---|---|---|---|---|
mall | ruined | dark | bargain | 15 | nothing | 11 | 73.33% | 1.36 |
portable generator | 1 | 6.67% | 15.00 | |||||
bottle of wine | 1 | 6.67% | 15.00 | |||||
GPS unit | 1 | 6.67% | 15.00 | |||||
pistol clip | 1 | 6.67% | 15.00 | |||||
no bargain | 10 | nothing | 8 | 80.00% | 1.25 | |||
bottle of wine | 1 | 10.00% | 10.00 | |||||
toolbox | 1 | 10.00% | 10.00 | |||||
mall_drug_store | okay | lit | bargain | 127 | nothing | 102 | 80.31% | 1.25 |
first-aid kit | 25 | 19.69% | 5.08 | |||||
no bargain | 160 | nothing | 145 | 90.63% | 1.10 | |||
first-aid kit | 15 | 9.38% | 10.67 | |||||
dark | bargain | 30 | nothing | 27 | 90.00% | 1.11 | ||
first-aid kit | 3 | 10.00% | 10.00 | |||||
no bargain | 32 | nothing | 30 | 93.75% | 1.07 | |||
first-aid kit | 2 | 6.25% | 16.00 | |||||
ruined | dark | bargain | 42 | nothing | 35 | 83.33% | 1.20 | |
first-aid kit | 7 | 16.67% | 6.00 | |||||
no bargain | 65 | nothing | 63 | 96.92% | 1.03 | |||
first-aid kit | 2 | 3.08% | 32.50 | |||||
mall_hardware_store | okay | lit | bargain | 5 | nothing | 5 | 100.00% | 1.00 |
By Item
item | percent | AP | building | inside | cond | lights | shopping | bargain |
---|---|---|---|---|---|---|---|---|
bottle of beer | 3.57% | 28.00 AP | auto repair | in | okay | lit | - | - |
bottle of wine | 10.00% | 10.00 AP | mall | in | ruined | dark | no shopping | no bargain |
6.78% | 14.75 AP | church | in | okay | dark | - | - | |
6.67% | 15.00 AP | mall | in | ruined | dark | shopping | bargain | |
crowbar | 8.93% | 11.20 AP | auto repair | in | okay | lit | - | - |
6.41% | 15.60 AP | factory | in | okay | lit | - | - | |
crucifix | 11.86% | 8.43 AP | church | in | okay | dark | - | - |
DNA extractor | 8.93% | 11.20 AP | necrotech | in | okay | lit | - | - |
6.67% | 15.00 AP | necrotech | in | ruined | dark | - | - | |
3.45% | 29.00 AP | necrotech | in | okay | dark | - | - | |
fire axe | 3.85% | 26.00 AP | factory | in | okay | lit | - | - |
1.79% | 56.00 AP | auto repair | in | okay | lit | - | - | |
first-aid kit | 19.69% | 5.08 AP | mall_drug_store | in | okay | lit | shopping | bargain |
18.23% | 5.48 AP | hospital | in | okay | lit | - | - | |
16.67% | 6.00 AP | mall_drug_store | in | ruined | dark | shopping | bargain | |
10.56% | 9.47 AP | hospital | in | ruined | dark | - | - | |
10.00% | 10.00 AP | mall_drug_store | in | okay | dark | shopping | bargain | |
9.38% | 10.67 AP | mall_drug_store | in | okay | lit | shopping | no bargain | |
6.25% | 16.00 AP | mall_drug_store | in | okay | dark | shopping | no bargain | |
3.39% | 29.50 AP | church | in | okay | dark | - | - | |
3.08% | 32.50 AP | mall_drug_store | in | ruined | dark | shopping | no bargain | |
fuel can | 8.93% | 11.20 AP | auto repair | in | okay | lit | - | - |
2.56% | 39.00 AP | factory | in | okay | lit | - | - | |
GPS unit | 7.95% | 12.58 AP | necrotech | in | okay | lit | - | - |
6.90% | 14.50 AP | necrotech | in | okay | dark | - | - | |
6.67% | 15.00 AP | mall | in | ruined | dark | shopping | bargain | |
length of pipe | 6.41% | 15.60 AP | factory | in | okay | lit | - | - |
newspaper | 6.52% | 15.34 AP | hospital | in | okay | lit | - | - |
2.11% | 47.33 AP | hospital | in | ruined | dark | - | - | |
1.79% | 56.00 AP | auto repair | in | okay | lit | - | - | |
nothing | 100.00% | 1.00 AP | mall_hardware_store | in | okay | lit | shopping | bargain |
100.00% | 1.00 AP | building | in | okay | dark | - | - | |
96.92% | 1.03 AP | mall_drug_store | in | ruined | dark | shopping | no bargain | |
93.75% | 1.07 AP | mall_drug_store | in | okay | dark | shopping | no bargain | |
93.33% | 1.07 AP | necrotech | in | ruined | dark | - | - | |
90.63% | 1.10 AP | mall_drug_store | in | okay | lit | shopping | no bargain | |
90.00% | 1.11 AP | mall_drug_store | in | okay | dark | shopping | bargain | |
87.32% | 1.15 AP | hospital | in | ruined | dark | - | - | |
83.33% | 1.20 AP | mall_drug_store | in | ruined | dark | shopping | bargain | |
80.31% | 1.25 AP | mall_drug_store | in | okay | lit | shopping | bargain | |
80.00% | 1.25 AP | mall | in | ruined | dark | no shopping | no bargain | |
77.97% | 1.28 AP | church | in | okay | dark | - | - | |
75.25% | 1.33 AP | hospital | in | okay | lit | - | - | |
74.40% | 1.34 AP | necrotech | in | okay | lit | - | - | |
73.33% | 1.36 AP | mall | in | ruined | dark | shopping | bargain | |
72.41% | 1.38 AP | necrotech | in | okay | dark | - | - | |
71.79% | 1.39 AP | factory | in | okay | lit | - | - | |
67.86% | 1.47 AP | auto repair | in | okay | lit | - | - | |
pistol clip | 6.67% | 15.00 AP | mall | in | ruined | dark | shopping | bargain |
portable generator | 6.67% | 15.00 AP | mall | in | ruined | dark | shopping | bargain |
3.85% | 26.00 AP | factory | in | okay | lit | - | - | |
spray can | 5.36% | 18.67 AP | auto repair | in | okay | lit | - | - |
syringe | 17.24% | 5.80 AP | necrotech | in | okay | dark | - | - |
8.71% | 11.48 AP | necrotech | in | okay | lit | - | - | |
toolbox | 10.00% | 10.00 AP | mall | in | ruined | dark | no shopping | no bargain |
5.13% | 19.50 AP | factory | in | okay | lit | - | - | |
1.79% | 56.00 AP | auto repair | in | okay | lit | - | - |
Zombie Attack Odds
The results of my zombie attack rates are this: percentages are as advertised. Debarricading averages 25% at most, most of the time it seems like 20%. It varies quite a bit per zombie. A good basher is around 30%, a poor basher is below 20%. I occasionally find myself getting the zerg flag for no reason, perhaps someone in the same suburb on the same subnet? Zerg flags are obvious: 30 bashes at less than 10% success. No other attack is susceptible to these erroneous zerg flags. If I use a proxy myself, the problem goes away. Equipment bashing is at least 50% and often 75%. Maul: 53% or so. Bite: 30%. These are fully trained zombies by the way. This is based on several thousand combined samples, but I kept each day separate and guessed at the combined average (too damn lazy). --Rupert 05:18, 15 November 2008 (UTC)
Okay, okay, fine. I combined all my samples. I was shocked at how many I had, I guess I've been playing zombies for a while!
maul=6213/12114 = 51 %
bite=312/1131 = 27 %
bash=802/3181 = 25 %
equip=86/194 = 44 %