Template:CSSpicerHills: Difference between revisions
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| style="background:black;border:solid 5px gray;border-bottom: 5px gray solid; border-top: 5px yellow solid" | <font color=white>junkyard | | style="background:black;border:solid 5px gray;border-bottom: 5px gray solid; border-top: 5px yellow solid" | <font color=white>junkyard | ||
| style="background:lightgrey;border:solid 5px gray;border-bottom: 5px white solid; border-top: 5px white solid" | Rudd | | style="background:lightgrey;border:solid 5px gray;border-bottom: 5px white solid; border-top: 5px white solid" | Rudd | ||
| style="background: | | style="background:green;border:solid 5px darkgreen;border-bottom: 5px gray solid; border-top: 5px gray solid" | <font color=lime>Pippard<br/>Building | ||
| style="background:black;border:solid 5px darkgreen;border-bottom: 5px gray solid; border-top: 5px black solid" | <font color=lime>factory | | style="background:black;border:solid 5px darkgreen;border-bottom: 5px gray solid; border-top: 5px black solid" | <font color=lime>factory | ||
| style="background:lightgrey;border:solid 5px darkgreen;border-bottom: 5px white solid; border-top: 5px white solid" | Howse | | style="background:lightgrey;border:solid 5px darkgreen;border-bottom: 5px white solid; border-top: 5px white solid" | Howse |
Revision as of 19:59, 2 June 2009
This is the unofficial plan for the Expansion of Common Survival in Spicer Hills. All survivors are asked to support our efforts in accordance with it. Suggestions for changes should be made in game to Senior Staff.
Do realise that sleeping outside for periods longer than one hour should never be considered safe.
And even then, it is at best unsafe.
Currently Claimed Buildings | Allies Buildings | Planned Takeover/Liberation | Unclaimed Buildings/Open Areas | Unclaimed Buildings/Open Areas | Revive Zones |
HQ | Safely 'Caded Buildings | Heavily-Caded Buildings | Semi-'Caded Buildings | Unbarricaded Buildings | Ruined Buildings | Open Areas | No 'Cade Data |
Safe | Usually Safe | Unsafe | High-Risk | Compromised | Zombie Occupied | Unpatrolled Buildings/Areas | No Local Status Data | Patrolled Revive Zones |
Powered | Unfuelled | No Generator | Unknown, Unpowered | Unknown Power Status | Radio Transmitter Installed | No Radio Transmitter Installed | Unknown Radio Status | Cannot Install |
20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | |
90 | Vallis Motel |
Helliar Cinema |
Doran | Tuson | Paul Building |
Brockliss [NT] |
Onuphrius Church |
Martindale | Musgrove Pub |
Club Barnard |
91 | MacVicar Arms |
Tarasius Hospital |
Blacker Building |
warehouse | Rollings | Headington Building |
cemetery | Sanderson | Keefe | Woodroffe |
92 | junkyard | Leicester | Dyer Park | carpark | Pring Auto |
Munckton | Padden Museum |
junkyard | Rennell Rail |
Russe Bank |
93 | Fortt Museum |
junkyard | Rudd | Pippard Building |
factory | Howse | Dinan | Heskin | Sillence Museum |
wasteland |
94 | Mais Park |
Barens Fire |
Cui Towers |
Club Peerless |
Slocombe School |
Rock | Matthewson Library |
Sureties | warehouse | Veresmith Police |
95 | Hopping Police |
Grizel Library |
Stockman Police |
Gyllet Building |
Piggott Building |
Waters Building |
Orman | Street Building |
Swyer | Craze Towers |
96 | Wetton Library |
Coat Avenue |
Swithun's Church |
Wheelan | Haydon Auto |
Wray Building |
Garrett | Wakerman Cinema |
Valentine | Learmond Fire |
97 | carpark | Doone Towers |
carpark | wasteland | Dudman Fire |
Williamson | Locket | Bennett Building |
Rosenhagen Auto |
factory |
98 | Bowring Police |
Mallett Museum |
warehouse | Sealy | factory | Maturin | Ensor Cinema |
St Mark's | St Mark's | Ennitt |
99 | St Helena's Hospital |
House Auto |
Club Quier |
Moores | Ralfe | Author | warehouse | St Mark's | St Mark's | wasteland |