Suggestion talk:20090609 Gameplay Change - Stand Up: Difference between revisions
Zombie Lord (talk | contribs) (New page: ===Developing Suggestions Discussion=== I'm trying not to be offensive about it, but, there's no way to make this good... Because it's just pointless, 100xp isn't to hard to get, and riddi...) |
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Okay, I'll probably suggest this. If anyone got anything to say, say it as quickly as possible. The suggestion will be that all you do is that you lower the stand up cost to five. --[[User:Rolfero|Rolfero]] 16:24, 6 June 2009 (BST) | Okay, I'll probably suggest this. If anyone got anything to say, say it as quickly as possible. The suggestion will be that all you do is that you lower the stand up cost to five. --[[User:Rolfero|Rolfero]] 16:24, 6 June 2009 (BST) | ||
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== Dupe voters == | |||
Your votes aren't valid because there is arguably a significant enough difference. Requiring a skill and not. Although that is arguable.--[[KyleStyle_For_Everything|<font face="Rage italic"><span style="color: DarkMagenta">Mr. Angel,</span> ]][[User_talk:Suicidalangel|<span style="color: DarkGreen">Help</span>]] [[Project_Mentor|<span style="color: Black">needed?</span>]]</font> 19:35, 9 June 2009 (BST) |
Revision as of 18:35, 9 June 2009
Developing Suggestions Discussion
I'm trying not to be offensive about it, but, there's no way to make this good... Because it's just pointless, 100xp isn't to hard to get, and ridding of it just getting rid of a challenge of being a zombie. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 11:05, 31 May 2009 (BST)
This doesn't help zombies, it helps survivors. -- . . <== DDR Approved Editor 11:06, 31 May 2009 (BST)
- How does this help survivors? Please, fill me in. --Rolfero 11:28, 31 May 2009 (BST)
- Think about it this way. There are two players, one is a survivor who didn't get any zombie skills, and one is a zombie who didn't get any survivor skills. Both of these are semi-legitimate pathways to go for characters. One dies. Which one gets hurt more? The survivor. He pays 10ap to get up, and then has to spend another 10ap to get revived. And that's if they don't get killed/headshotted again whilst waiting for a revive. The career zombie? Just 1AP, or 6AP, depending. Implementing this would help survivors more, because as I would say to that idiot Zombie Lord in response to his opinion below, Getting Ankle Grab is one of the top priorities of a zombie, and survivors too. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 11:34, 31 May 2009 (BST)
- Okay, changed in the description. Now the AP cost would be changed for ALL players. Happy? BTW, Iscariot still said this helped survivors more, you said it hurt them more. --Rolfero 11:38, 31 May 2009 (BST)
- Flip a coin I guess. It really doesn't matter to either of them. They just like to see their words up there. On your other point, I assumed you meant it would apply to both Survivors and Zombies equally, so yes that change is good.--Zombie Lord 11:43, 31 May 2009 (BST)
- It feels like people usually don't check the developing suggestions, only the current suggestions. Guess I'll need to put it there to get more points of views. Unless other people came to look here. :P :/ --Rolfero 11:46, 31 May 2009 (BST)
- Unfortunately, yes, not many people look in here, and about 90% of the ones that do aren't here to actually help anybody, but rather to troll, show off their "game knowledge", and generally talk down to people. It won't get much better over at Current though.--Zombie Lord 12:25, 31 May 2009 (BST)
- It feels like people usually don't check the developing suggestions, only the current suggestions. Guess I'll need to put it there to get more points of views. Unless other people came to look here. :P :/ --Rolfero 11:46, 31 May 2009 (BST)
- No, I was specifying the current situation that Malton is in, when it comes to standing. Now imagine that scenario, and take away all AP costs for survivors at level 1. There's no longer a cost of dying (which was 10ap) and getting revived (also 10ap), whereas a Zombie achieves that at level 3 already. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 08:27, 1 June 2009 (BST)
- Flip a coin I guess. It really doesn't matter to either of them. They just like to see their words up there. On your other point, I assumed you meant it would apply to both Survivors and Zombies equally, so yes that change is good.--Zombie Lord 11:43, 31 May 2009 (BST)
- Okay, changed in the description. Now the AP cost would be changed for ALL players. Happy? BTW, Iscariot still said this helped survivors more, you said it hurt them more. --Rolfero 11:38, 31 May 2009 (BST)
- Think about it this way. There are two players, one is a survivor who didn't get any zombie skills, and one is a zombie who didn't get any survivor skills. Both of these are semi-legitimate pathways to go for characters. One dies. Which one gets hurt more? The survivor. He pays 10ap to get up, and then has to spend another 10ap to get revived. And that's if they don't get killed/headshotted again whilst waiting for a revive. The career zombie? Just 1AP, or 6AP, depending. Implementing this would help survivors more, because as I would say to that idiot Zombie Lord in response to his opinion below, Getting Ankle Grab is one of the top priorities of a zombie, and survivors too. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 11:34, 31 May 2009 (BST)
I would vote Keep on lowering the AP to Stand to 1 and getting rid of Ankle Grab. As I have said before, Ankle Grab was just a bad band aid fix and as it is now the 10 AP to Stand only hurts newbies in a ridiculous manner, and means nothing to the older players.--Zombie Lord 11:11, 31 May 2009 (BST) Keep Ankle Grab and lower the default stand up cost to 5 so you have 1/6 & 5/10, better for the newbies and experienced players don't get affected keeping them happy... --Kamikazie-Bunny 20:20, 31 May 2009 (BST)
I fixed up your suggestion a little to make it a bit clearer. I don't think your going to have any luck getting rid of Ankle Grab. Bad skill or not (and it could stand to be "fixed"), people aren't going to like having it taken away (refunding the XP or not). So you'd probably do better to go with the 5 AP cost version. This has also been suggested before and didn't make it to Peer Review, so you might want to slog through Peer Rejected and Undecided.--Pesatyel 00:00, 1 June 2009 (BST)
Okay, I'll probably suggest this. If anyone got anything to say, say it as quickly as possible. The suggestion will be that all you do is that you lower the stand up cost to five. --Rolfero 16:24, 6 June 2009 (BST)
Dupe voters
Your votes aren't valid because there is arguably a significant enough difference. Requiring a skill and not. Although that is arguable.--Mr. Angel, Help needed? 19:35, 9 June 2009 (BST)