User:Lelouch/BK: Difference between revisions
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# Survivors: The non-consensual attacking of any occupant without administering equal or greater healing within a five minute grace period (check their profile description for consent) | # Survivors: The non-consensual attacking of any occupant without administering equal or greater healing within a five minute grace period (check their profile description for consent) | ||
# The infection of any occupant. | # The infection of any occupant. | ||
# Outrageously over-the-top obscenity with obvious ill-intent. | # Outrageously over-the-top obscenity or hostility with obvious ill-intent. | ||
Players who are unconcerned about receiving non-lethal levels of character damage should feel free to indicate in their profile description in whatever form they please, players strapped for space may wish to put SAZ-C in their profile, and users especially low on space may want to replace the first or last letter of their profile description with a 0. It is not recommended you attack someone without knowing their health or if it is 10 or lower, regardless of consent; any deaths resulting from simultaneous attacks, bad information, accidents, freak game bugs, or divine intervention will be treated as murder unless the victim claims otherwise. | |||
=What a Specially Administrated Zone is not= | |||
===A Specially Administrated Zone is not a farm=== | |||
Special Zones are not created with the intent of allowing large quantities of exp-gain; our guidelines attempt to limit this as much as possible, with the exception of whack-and-FAK practices. Because people can whack-and-FAK anywhere, even on zombies, we believe we are not providing any particular opportunity for exp-farming, and continue to support zambah hagz and survivors' rights to run around whacking people with cricket bats. | |||
===A Specially Administrated Zone is not a slaughterhouse=== | |||
Special Zones are created as neutral areas for different kinds of fun to be had by all players, and for the promotion of cross-faction and state interaction. It is not a zombie or survivor farm, and killing within a zone for whatever reason will not be tolerated. | |||
===A Specially Administrated Zone is not a revive point=== | |||
Special Zones avoid tactical resource points on purpose in order to avoid involvement in the larger struggle for control over Malton, as such the practice shifting a player from one side to another, regardless of consent, will not be tolerated. | |||
===A Specially Administrated Zone is not a safe house=== | |||
Although people from all factions and states, including PKers, GKers, ZKers, death cultists, life cultists, bounty hunters, and others, are welcome in Special Zones, they are not designed to allow these players to leave, offend others, and quickly retreat into diplomatic immunity. The continued perpetration of "crimes" by an individual who resides in a Special Zone may lead to their immunity being revoked after diplomatic negotiations, possibly permanently. | |||
Hunting down other players may be fun, but so is trying new things; plus, what's the use of being a slaughterer of men if you have to run and hide behind others after every kill? | |||
===A Specially Administrated Zone is not a shitstorm=== | |||
While Special Zones are created so that players can try new and often bizarre ways to play Urban Dead, they do loosely follow in the general direction of civilized areas; No one expects everyone to get along with everyone, | |||
(If you're screaming 15 capital swearwords at someone in a single communication, you may be eligible for a talking to) | (If you're screaming 15 capital swearwords at someone in a single communication, you may be eligible for a talking to) |
Revision as of 23:01, 28 July 2009
Codename USJ | |
Abbreviation: | |
Group Numbers: | |
Leadership: | |
Goals: | To make Malton a gentler place. |
Recruitment Policy: | Open to everyone |
Contact: |
Introduction
The USJ is an organization which exists for the purpose of creating and maintaining neutral areas where zombies and survivors can coexist together. To this end we endeavor to:
- Create Specially Administrated Zones where we can, limiting our activities to one special zone per suburb.
- Maintain the condition and neutrality of these buildings.
- Spread awareness of these Specially Administrated Zones and gain support from all factions.
Specially Administrated Zones
Also known as Special Zones, Neutral Zones, and Special Demilitarized Zones, these are buildings in which revival and combat in any forms are forbidden; their purpose is to create an area where people from all factions on both sides can get together and enjoy Urban Dead in alternative ways such as drinking, newspaper-whacking, and the occasional song. Special Zones are created to be neutral locations that do not favor one side or another, and as such the following activities are forbidden:
- The revival of any occupant, willing or otherwise.
- The murder or slaying of any occupant, be it for survivor-zombie reasons, player or zombie killing reasons, or bounty collection reasons.
- Hostile action against the Specially Administrated Zone itself, including generator destruction, radio sabotage, and using sprays which violate local policies.
- The use of a Specially Administrated Zone as a safe house to allow the continual unpunished perpetration of "crimes", no matter who might consider them as such.
- Zombies: The non-consensual attacking of any occupant (check their profile description for consent)
- Survivors: The non-consensual attacking of any occupant without administering equal or greater healing within a five minute grace period (check their profile description for consent)
- The infection of any occupant.
- Outrageously over-the-top obscenity or hostility with obvious ill-intent.
Players who are unconcerned about receiving non-lethal levels of character damage should feel free to indicate in their profile description in whatever form they please, players strapped for space may wish to put SAZ-C in their profile, and users especially low on space may want to replace the first or last letter of their profile description with a 0. It is not recommended you attack someone without knowing their health or if it is 10 or lower, regardless of consent; any deaths resulting from simultaneous attacks, bad information, accidents, freak game bugs, or divine intervention will be treated as murder unless the victim claims otherwise.
What a Specially Administrated Zone is not
A Specially Administrated Zone is not a farm
Special Zones are not created with the intent of allowing large quantities of exp-gain; our guidelines attempt to limit this as much as possible, with the exception of whack-and-FAK practices. Because people can whack-and-FAK anywhere, even on zombies, we believe we are not providing any particular opportunity for exp-farming, and continue to support zambah hagz and survivors' rights to run around whacking people with cricket bats.
A Specially Administrated Zone is not a slaughterhouse
Special Zones are created as neutral areas for different kinds of fun to be had by all players, and for the promotion of cross-faction and state interaction. It is not a zombie or survivor farm, and killing within a zone for whatever reason will not be tolerated.
A Specially Administrated Zone is not a revive point
Special Zones avoid tactical resource points on purpose in order to avoid involvement in the larger struggle for control over Malton, as such the practice shifting a player from one side to another, regardless of consent, will not be tolerated.
A Specially Administrated Zone is not a safe house
Although people from all factions and states, including PKers, GKers, ZKers, death cultists, life cultists, bounty hunters, and others, are welcome in Special Zones, they are not designed to allow these players to leave, offend others, and quickly retreat into diplomatic immunity. The continued perpetration of "crimes" by an individual who resides in a Special Zone may lead to their immunity being revoked after diplomatic negotiations, possibly permanently.
Hunting down other players may be fun, but so is trying new things; plus, what's the use of being a slaughterer of men if you have to run and hide behind others after every kill?
A Specially Administrated Zone is not a shitstorm
While Special Zones are created so that players can try new and often bizarre ways to play Urban Dead, they do loosely follow in the general direction of civilized areas; No one expects everyone to get along with everyone,
(If you're screaming 15 capital swearwords at someone in a single communication, you may be eligible for a talking to)