User:Sherry Stringfield: Difference between revisions

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:For example, this is what the code for '''Martin General Hospital''' looks like unedited:
:For example, this is what the code for '''Martin General Hospital''' looks like unedited:
::location32=[[Martin General Hospital]]|location32_color=Hospital|
location32=[[Martin General Hospital]]|location32_color=Hospital|


:This is what it would look like edited:
:This is what it would look like edited:
::location8=<nowiki>[[the Hambidge Building]]<br></nowiki>Ruined (1) 13AP|location32_color=Hospital|
location32=[[Martin General Hospital]]<br>HB|location32_color=Hospital|
:" <nowiki><br>Ruined (1) 13AP</nowiki> " was added directly after the second brackets.
:" <nowiki><br>Ruined (1) 13AP</nowiki> " was added directly after the second brackets.

Revision as of 18:55, 31 August 2009

Members, allies and friends of MCM should feel free to update the plan if they change anything in Randallbank, or notice that it has changed.


Randallbank Map

The Malton Suburb of Randallbank
NW N NE
W
Kay Library the Faber Motel a junkyard the Littlehales Building Kingdom Park
RP
Jarvis Lane Pigeon Way Chiles Auto Repair Kelreher Walk Police Department Robinson Road
a junkyard St. Columbanus's Hospital Simeon General Hospital Staite Plaza
RP
MacMillan Library a carpark Birkett Way Club Polkinghorne Hambling Road Seamour Walk Railway Station
a junkyard a carpark the Brimblecombe Arms Parslow Cinema Pynny Drive the Broadfoot Building Butler Avenue wasteland Duckworth Cinema Challenger Library
Paddon Square Martin General Hospital wasteland the Winlsey Building the Burbidge Arms St. Vitalian's Church Higley Avenue School Farewell Library a factory Streeten Lane
Gough Library Gillett Place Police Department a carpark Paterson Auto Repair Chaldecott Auto Repair a cemetery Threadgold Square St. Leo's Church a cemetery Flaherty Cinema
the Heddington Museum Harewood Drive a junkyard Mylrea Street Hawke Street Westbrook Boulevard Pewters Avenue Erghum Alley wasteland a junkyard
a factory Stanser Row wasteland Woolsett Way Railway Station Skuse Boulevard Christian Boulevard wasteland Mole Way Towner Lane Police Department Inggs Towers
the Rookey Arms Dowsett Alley the Edmondson Building Hiskett Alley Clothier Lane the Roberts Building the Williames Building the Cocker Museum Lumley Alley the Hindley Building
the Pridham Building Tagg Road Sleway Row the Finnerty Building Ludlam Alley a warehouse a warehouse the Parslow Building a factory Dibben Bank
Budge Cinema Gale Lane Crockford Grove a warehouse the Feadon Building the Hopjohns Building Pinder Square Tufton Auto Repair Balkwill Auto Repair Pennecard Bank
E
SW S SE



Scouting Notes

(Status of blocks seen from adjacent blocks, inside, and outside buildings)

Editing Notes

(Preview the page while you're making edits so that you can monitor the changes you're making. Use notepad to copy/paste - that makes it easier too.)

Editing notes
To update, add <br> after the location's template (second brackets), followed by the information you want to add: whether it's ruined or repaired, the barricade level, the number of zombies inside in parenthesis, and the AP cost for a repair. If you can see that one of the adjacent buildings in your 3x3 map is ruined or repaired, but you don't actually go into the building, you can just note that it is ruined or repaired until you can add more details or someone else does.

For example, this is what the code for Martin General Hospital looks like unedited:

location32=Martin General Hospital|location32_color=Hospital|

This is what it would look like edited:

location32=Martin General Hospital
HB|location32_color=Hospital|

" <br>Ruined (1) 13AP " was added directly after the second brackets.