User:DevOhm/The Dead Walker: Difference between revisions
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=About= | =About= | ||
What is [[The Dead Walker]]? The Dead Walker is a zombie "group" that emerged in the Caiger area around September/October 2009 and, according to their wiki page, "experienced a significant period of growth shortly thereafter." | What is [[The Dead Walker]]? The Dead Walker is a zombie "group" that emerged in the Caiger area around September/October 2009 and, according to their wiki page, "experienced a significant period of growth shortly thereafter." A number of factors suggest that this group is essentially a zerg group, not the least of which is their uncanny degree of coordination. | ||
The first hint is their presence on the [http://urbandead.com/stats.html stats page]. As [http://img205.imageshack.us/img205/4446/deadwalker.png this] screenshot shows, The Dead Walker is a large group, with a low average skill level. This is a classic configuration for zerging, as the sheer numbers (and precise coordination) means that low skill is no barrier to success. | |||
Another indication, as noted in the '''members''' section below, are the UD IDs of many group members. The nearby IDs suggest registration times within minutes of each other – clearly suggesting they were at least created by the same person. | |||
Additionally, the zombies display similar skills progressions. | |||
=Members= | =Members= |
Revision as of 18:48, 23 December 2009
About
What is The Dead Walker? The Dead Walker is a zombie "group" that emerged in the Caiger area around September/October 2009 and, according to their wiki page, "experienced a significant period of growth shortly thereafter." A number of factors suggest that this group is essentially a zerg group, not the least of which is their uncanny degree of coordination.
The first hint is their presence on the stats page. As this screenshot shows, The Dead Walker is a large group, with a low average skill level. This is a classic configuration for zerging, as the sheer numbers (and precise coordination) means that low skill is no barrier to success.
Another indication, as noted in the members section below, are the UD IDs of many group members. The nearby IDs suggest registration times within minutes of each other – clearly suggesting they were at least created by the same person.
Additionally, the zombies display similar skills progressions.
Members
- http://urbandead.com/profile.cgi?id=1158456 - Skulmarg
- http://urbandead.com/profile.cgi?id=1161578 - Skulmar Hyst
- http://urbandead.com/profile.cgi?id=1168433 - Bill Zephyrinus
- http://urbandead.com/profile.cgi?id=1169100 - Ladril1
- http://urbandead.com/profile.cgi?id=1169930 - cescage1
- http://urbandead.com/profile.cgi?id=1212922 - soluoo
- http://urbandead.com/profile.cgi?id=1601455 - Ominorej
- http://urbandead.com/profile.cgi?id=1617546 - Christopher Alderson
- http://urbandead.com/profile.cgi?id=1626754 - Bob Schalch2
- http://urbandead.com/profile.cgi?id=1626755 - Stephen Bowdich2
- http://urbandead.com/profile.cgi?id=1626757 - Geoff Ormrod2
- http://urbandead.com/profile.cgi?id=1626770 - Penny Augarde2
- http://urbandead.com/profile.cgi?id=1629811 - Ralph Bullimore3
- http://urbandead.com/profile.cgi?id=1629816 - Alexander Trevelyan3
- http://urbandead.com/profile.cgi?id=1629821 - Alexander Hardyman3
- http://urbandead.com/profile.cgi?id=1629822 - Joseph Aris3
- http://urbandead.com/profile.cgi?id=1630573 - Shaun Gray4
- http://urbandead.com/profile.cgi?id=1630577 - Donald Bussell4
- http://urbandead.com/profile.cgi?id=1630581 - James Osmonton4
- http://urbandead.com/profile.cgi?id=1631257 - William Swonnell5
- http://urbandead.com/profile.cgi?id=1631258 - Joseph Wisby5
- http://urbandead.com/profile.cgi?id=1632340 - Geoff Bailey6
- http://urbandead.com/profile.cgi?id=1632343 - Anthony Sixtus6
- http://urbandead.com/profile.cgi?id=1632460 - Robert Ames6