User:Patrick willis: Difference between revisions
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'''Profile''': http://urbandead.com/profile.cgi?id=1694448 | '''Profile''': [http://urbandead.com/profile.cgi?id=1694448 patrick wills] | ||
''When Human: | ''When Human: | ||
{{American}}{{Male}} | |||
When Zambah: | When Zambah: | ||
{{BrainEater|URL=http://urbandead.com/profile.cgi?id=1694448}} | |||
Ah Zambah .Ah ganna gangbang harmanz zammarrar.Harmanz bam mah zambah, ah ganna zmazh harman manbagz.'' | Ah Zambah .Ah ganna gangbang harmanz zammarrar.Harmanz bam mah zambah, ah ganna zmazh harman manbagz.'' | ||
'''Class''': Zambah | '''Class''': Zambah | ||
'''Level''': | '''Level''': 15 | ||
'''Joined''': 2010-02-02 02:26:36 | '''Joined''': 2010-02-02 02:26:36 | ||
'''Skills''': | '''Skills''': | ||
*Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.) | |||
-Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.) | |||
-Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.) | |||
*Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.) | |||
-Death Grip (Zombie gets an extra +15% to hit with hand attacks.) | |||
-Rend Flesh (Hand attacks deal an extra 1 damage.) | |||
-You have Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.) | |||
-Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.) | |||
*Memories of Life (Zombie is able to open doors to buildings.) | |||
-Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.) | |||
-Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.) | |||
*Lurching Gait (Zombie can walk as fast as the living.) | |||
-Ankle Grab (Zombie only spends 1AP standing up.) | |||
*Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.) | |||
-Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.) | |||
'''Significant Events:''' | |||
March 13, 2010: played a role in the takeover of Fort Creedy, killed 2 survivors | |||
March 22, 2010: after reseliently attacking Fort Perryn to no avail, so got bored and Sherwel Mobile-Phone Tower | |||
March 24, 2010: Broke into the Sherwel Mobile Phone Tower and destroyed the generator | |||
March 25, 2010: Returned to Fort Perryn due to constant groaning, walked right in and killed 2 Survivors | |||
March 26, 2010: Woke up and all the builings were in ruin at Fort Perryn and I decided my work was done, decided to attack nearest police department!!! | |||
''' | '''Group:''' | ||
[[ | [[Freelance]] [[Image:Poster007.jpg]] | ||
Latest revision as of 22:51, 26 March 2010
Profile: patrick wills
When Human:
American | |
This user is American. |
Male | |
This user is male. |
When Zambah:
Graaaagh! | |
This user eats brains. |
Ah Zambah .Ah ganna gangbang harmanz zammarrar.Harmanz bam mah zambah, ah ganna zmazh harman manbagz.
Class: Zambah
Level: 15
Joined: 2010-02-02 02:26:36
Skills:
- Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
-Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.) -Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
- Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
-Death Grip (Zombie gets an extra +15% to hit with hand attacks.) -Rend Flesh (Hand attacks deal an extra 1 damage.) -You have Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.) -Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
- Memories of Life (Zombie is able to open doors to buildings.)
-Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.) -Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
- Lurching Gait (Zombie can walk as fast as the living.)
-Ankle Grab (Zombie only spends 1AP standing up.)
- Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
-Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
Significant Events:
March 13, 2010: played a role in the takeover of Fort Creedy, killed 2 survivors
March 22, 2010: after reseliently attacking Fort Perryn to no avail, so got bored and Sherwel Mobile-Phone Tower
March 24, 2010: Broke into the Sherwel Mobile Phone Tower and destroyed the generator
March 25, 2010: Returned to Fort Perryn due to constant groaning, walked right in and killed 2 Survivors
March 26, 2010: Woke up and all the builings were in ruin at Fort Perryn and I decided my work was done, decided to attack nearest police department!!!
Group: