User:Patrick willis: Difference between revisions

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'''Profile''': http://urbandead.com/profile.cgi?id=1694448
'''Profile''': [http://urbandead.com/profile.cgi?id=1694448 patrick wills]


''When Human:
''When Human:
{{American}}{{Male}}


I hate u all, just kill me


When Zambah:
When Zambah:
{{BrainEater|URL=http://urbandead.com/profile.cgi?id=1694448}}


Ah Zambah .Ah ganna gangbang harmanz zammarrar.Harmanz bam mah zambah, ah ganna zmazh harman manbagz.''
Ah Zambah .Ah ganna gangbang harmanz zammarrar.Harmanz bam mah zambah, ah ganna zmazh harman manbagz.''


'''Class''': Zambah  
'''Class''': Zambah


'''Level''': 8
'''Level''': 15
   
   
'''Joined''': 2010-02-02 02:26:36  
'''Joined''': 2010-02-02 02:26:36


'''Skills''':  
'''Skills''':


-Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
*Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
-Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
-Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
 
*Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
      
      
-Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
-Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
   
-Rend Flesh (Hand attacks deal an extra 1 damage.)
  -Death Grip (Zombie gets an extra +15% to hit with hand attacks.)  
-You have Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
  -Rend Flesh (Hand attacks deal an extra 1 damage.)
-Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
*Memories of Life (Zombie is able to open doors to buildings.)
-Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.) 
-Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
 
*Lurching Gait (Zombie can walk as fast as the living.)
 
-Ankle Grab (Zombie only spends 1AP standing up.)
 
*Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
-Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
 
'''Significant Events:'''
 
March 13, 2010: played a role in the takeover of Fort Creedy, killed 2 survivors
 
March 22, 2010: after reseliently attacking Fort Perryn to no avail, so got bored and Sherwel Mobile-Phone Tower


-Memories of Life (Zombie is able to open doors to buildings.)
March 24, 2010: Broke into the Sherwel Mobile Phone Tower and destroyed the generator
   
  -Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)


-Lurching Gait (Zombie can walk as fast as the living.)
March 25, 2010: Returned to Fort Perryn due to constant groaning, walked right in and killed 2 Survivors


  -Ankle Grab (Zombie only spends 1AP standing up.)
March 26, 2010: Woke up and all the builings were in ruin at Fort Perryn and I decided my work was done, decided to attack nearest police department!!!


'''Groups''':
'''Group:'''


[[Dead Air]]
[[Freelance]] [[Image:Poster007.jpg]]
http://wiki.urbandead.com/index.php/Dead_Air

Latest revision as of 22:51, 26 March 2010

Profile: patrick wills

When Human:

800px-Flag of the United States.svg.png American
This user is American.
Male.jpeg Male
This user is male.


When Zambah:

Zombieface.jpg Graaaagh!
This user eats brains.

Ah Zambah .Ah ganna gangbang harmanz zammarrar.Harmanz bam mah zambah, ah ganna zmazh harman manbagz.

Class: Zambah

Level: 15

Joined: 2010-02-02 02:26:36

Skills:

  • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
-Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.) 
-Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.) 
  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
-Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
-Rend Flesh (Hand attacks deal an extra 1 damage.)
-You have Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
-Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.) 
  • Memories of Life (Zombie is able to open doors to buildings.)
-Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)   
-Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
  • Lurching Gait (Zombie can walk as fast as the living.)
-Ankle Grab (Zombie only spends 1AP standing up.)
  • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
-Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.) 

Significant Events:

March 13, 2010: played a role in the takeover of Fort Creedy, killed 2 survivors

March 22, 2010: after reseliently attacking Fort Perryn to no avail, so got bored and Sherwel Mobile-Phone Tower

March 24, 2010: Broke into the Sherwel Mobile Phone Tower and destroyed the generator

March 25, 2010: Returned to Fort Perryn due to constant groaning, walked right in and killed 2 Survivors

March 26, 2010: Woke up and all the builings were in ruin at Fort Perryn and I decided my work was done, decided to attack nearest police department!!!

Group:

Freelance Poster007.jpg