User:Patrick willis: Difference between revisions

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When Zambah:
When Zambah:
{{BrainEater|URL=http://wiki.urbandead.com/index.php?title=User:Patrick_willis&action=edit}}
{{BrainEater|URL=http://urbandead.com/profile.cgi?id=1694448}}


Ah Zambah .Ah ganna gangbang harmanz zammarrar.Harmanz bam mah zambah, ah ganna zmazh harman manbagz.''
Ah Zambah .Ah ganna gangbang harmanz zammarrar.Harmanz bam mah zambah, ah ganna zmazh harman manbagz.''
Line 12: Line 12:
'''Class''': Zambah
'''Class''': Zambah


'''Level''': 10
'''Level''': 15
   
   
'''Joined''': 2010-02-02 02:26:36
'''Joined''': 2010-02-02 02:26:36
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*Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
*Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
  -Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)  
-Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
-Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)  


*Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
*Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
      
      
  -Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
-Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
  -Rend Flesh (Hand attacks deal an extra 1 damage.)
-Rend Flesh (Hand attacks deal an extra 1 damage.)
 
-You have Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
-Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
*Memories of Life (Zombie is able to open doors to buildings.)
*Memories of Life (Zombie is able to open doors to buildings.)
   
   -Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
-Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)    
-Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)


*Lurching Gait (Zombie can walk as fast as the living.)
*Lurching Gait (Zombie can walk as fast as the living.)


  -Ankle Grab (Zombie only spends 1AP standing up.)
-Ankle Grab (Zombie only spends 1AP standing up.)


*Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
*Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
-Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
'''Significant Events:'''
March 13, 2010: played a role in the takeover of Fort Creedy, killed 2 survivors
March 22, 2010: after reseliently attacking Fort Perryn to no avail, so got bored and Sherwel Mobile-Phone Tower
March 24, 2010: Broke into the Sherwel Mobile Phone Tower and destroyed the generator


'''Groups''':
March 25, 2010: Returned to Fort Perryn due to constant groaning, walked right in and killed 2 Survivors


[[Dead Air]]  [[Image:deadair.gif|Dead Air]]
March 26, 2010: Woke up and all the builings were in ruin at Fort Perryn and I decided my work was done, decided to attack nearest police department!!!


[[Freelance]]* [[Image:Poster007.jpg]]
'''Group:'''


Under Definition #2*
[[Freelance]] [[Image:Poster007.jpg]]

Latest revision as of 22:51, 26 March 2010

Profile: patrick wills

When Human:

800px-Flag of the United States.svg.png American
This user is American.
Male.jpeg Male
This user is male.


When Zambah:

Zombieface.jpg Graaaagh!
This user eats brains.

Ah Zambah .Ah ganna gangbang harmanz zammarrar.Harmanz bam mah zambah, ah ganna zmazh harman manbagz.

Class: Zambah

Level: 15

Joined: 2010-02-02 02:26:36

Skills:

  • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
-Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.) 
-Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.) 
  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
-Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
-Rend Flesh (Hand attacks deal an extra 1 damage.)
-You have Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
-Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.) 
  • Memories of Life (Zombie is able to open doors to buildings.)
-Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)   
-Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
  • Lurching Gait (Zombie can walk as fast as the living.)
-Ankle Grab (Zombie only spends 1AP standing up.)
  • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
-Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.) 

Significant Events:

March 13, 2010: played a role in the takeover of Fort Creedy, killed 2 survivors

March 22, 2010: after reseliently attacking Fort Perryn to no avail, so got bored and Sherwel Mobile-Phone Tower

March 24, 2010: Broke into the Sherwel Mobile Phone Tower and destroyed the generator

March 25, 2010: Returned to Fort Perryn due to constant groaning, walked right in and killed 2 Survivors

March 26, 2010: Woke up and all the builings were in ruin at Fort Perryn and I decided my work was done, decided to attack nearest police department!!!

Group:

Freelance Poster007.jpg