Talk:Dr. schwan’s Research and Development Team/Combat Revive Policy: Difference between revisions
From The Urban Dead Wiki
Jump to navigationJump to search
Zombie Lord (talk | contribs) No edit summary |
Zombie Lord (talk | contribs) mNo edit summary |
||
Line 3: | Line 3: | ||
There are many retarded arguments on this page but I'm just going to focus on this one for now: | There are many retarded arguments on this page but I'm just going to focus on this one for now: | ||
Is combat reviving a breach of decorum? Let the frequency of the action speak to that. Most zombies of high level will attest that at several points they have been combat revived. Additionally, the largest group tag active in Malton is “dual nature” which is composed of individuals who, by definition are never looking for a revive. If revivification without prior request was not a standard occurrence, these individuals would all remain permanently zombies. Facts attest that this is not the case as several can be spotted in each suburb populating survivor-held buildings. In fact, Combat revives are not irregular and are part of the standard way in which zombies and humans in Malton interact with each other. | :''Is combat reviving a breach of decorum? Let the frequency of the action speak to that. Most zombies of high level will attest that at several points they have been combat revived. Additionally, the largest group tag active in Malton is “dual nature” which is composed of individuals who, by definition are never looking for a revive. If revivification without prior request was not a standard occurrence, these individuals would all remain permanently zombies. Facts attest that this is not the case as several can be spotted in each suburb populating survivor-held buildings. In fact, Combat revives are not irregular and are part of the standard way in which zombies and humans in Malton interact with each other.'' | ||
This is retarded logic. Duel natures get revived a lot because they have DUAL NATURE in their profile, idiot. They are "safe" CR's. Jesus fuckin Christ I'm not even saying CR's should not be done but this is an idiotic argument. Oh btw, you could say all this shit in about 80% less words. Less is more. Fuck.{{User:Zombie Lord/sig2}} <tt>06:17 4 July 2010(UTC)</tt> | This is retarded logic. Duel natures get revived a lot because they have DUAL NATURE in their profile, idiot. They are "safe" CR's. Jesus fuckin Christ I'm not even saying CR's should not be done but this is an idiotic argument. Oh btw, you could say all this shit in about 80% less words. Less is more. Fuck.{{User:Zombie Lord/sig2}} <tt>06:17 4 July 2010(UTC)</tt> |
Revision as of 05:18, 4 July 2010
Hear hear! --Itsacon (Talk | Grungni | Ikhnaton) 23:16, 3 July 2010 (BST)
There are many retarded arguments on this page but I'm just going to focus on this one for now:
- Is combat reviving a breach of decorum? Let the frequency of the action speak to that. Most zombies of high level will attest that at several points they have been combat revived. Additionally, the largest group tag active in Malton is “dual nature” which is composed of individuals who, by definition are never looking for a revive. If revivification without prior request was not a standard occurrence, these individuals would all remain permanently zombies. Facts attest that this is not the case as several can be spotted in each suburb populating survivor-held buildings. In fact, Combat revives are not irregular and are part of the standard way in which zombies and humans in Malton interact with each other.
This is retarded logic. Duel natures get revived a lot because they have DUAL NATURE in their profile, idiot. They are "safe" CR's. Jesus fuckin Christ I'm not even saying CR's should not be done but this is an idiotic argument. Oh btw, you could say all this shit in about 80% less words. Less is more. Fuck.--