User:Deltaforce229: Difference between revisions

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== Character Info... ==
 
== Character Info ==
*Current Level: 29
*Current Level: 29
*Current Status: Zombie
*Current Status: Alive
*Current Location: Kempsterbank
*Current Location: South Blythville
*Current Group: None
 
=== Skills ===
'''Human'''
*  Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
** Pistol Training (An extra +25% to hit with a pistol.)
*** Advanced Pistol Training (An extra +10% to hit.)
** Shotgun Training (An extra +25% to hit with a shotgun.)
*** Advanced Shotgun Training (An extra +10% to hit.)
 
* Hand-to-Hand Combat (+15% to melee attacks.)
** Knife Combat (An extra +15% when attacking with a knife.)
** Axe Proficiency (An extra +15% when attacking with an axe.)
 
* Free Running (Can move between adjacent buildings without stepping outside.)
 
* NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
** Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
*** NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
 
* First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
** Surgery (Player can heal a further 5HP if working in a hospital with power.)
 
* Diagnosis (The HP values of nearby survivors are displayed next to their name.)
 
* Shopping (Player may choose which stores to loot, when searching a mall.)
** Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
 
* Body Building (Player has a maximum of 60 Hit Points instead of 50.)
 
* Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
 
* Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
 
* Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
 
* Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)
 
'''Zombie'''
* Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
** Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
** Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
** Rend Flesh (Hand attacks deal an extra 1 damage.)
** Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
 
* Memories of Life (Zombie is able to open doors to buildings.)
** Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)

Latest revision as of 06:05, 5 July 2010

Deltaforce229
Deltaforce229

Character Info

  • Current Level: 29
  • Current Status: Alive
  • Current Location: South Blythville
  • Current Group: None

Skills

Human

  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
      • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
  • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
    • Surgery (Player can heal a further 5HP if working in a hospital with power.)
  • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
  • Shopping (Player may choose which stores to loot, when searching a mall.)
    • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
  • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
  • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
  • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
  • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
  • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

Zombie

  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
    • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
    • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
    • Rend Flesh (Hand attacks deal an extra 1 damage.)
    • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
  • Memories of Life (Zombie is able to open doors to buildings.)
    • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)