User:Fernley: Difference between revisions

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{{Combat_Revive}} {{Fertilize_the_Land}}  {{Prick}} 
[http://www.urbandead.com/profile.cgi?id=884671 Fernley]
 
No weapon is better than the Revivification Syringe. Why waste ap on shooting a zombie and finding ammo when a zombie can be combat revived for 10ap? Clearing buildings with syringes is loads faster than with guns. What about rotters? A powered NT building can deal with them, which is probably the building with all those brain rot zombies inside thanks to the [[Salt The Land Policy]]. Besides the time spent boringly spent searching for guns and ammo digs in time that could be spent enjoying the game. Thats why [http://www.urbandead.com/profile.cgi?id=884671 Fernley] will most likely be found in an NT building. Failing that I'll be out and about reviving those at revive points and others who couldn't find the directions to the revive point. Plus, theres always the tricky business of actualy staying alive.

Latest revision as of 11:50, 3 August 2010