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<div style="width:75%;border: solid 2px DarkRed;background: BlanchedAlmond; padding: 5%;margin-left:5%;margin-right:5%">
#REDIRECT [[:Category:Malls]]
<br><center><span style="font-weight: bold; font-family: Times New Roman; font-size: 400%; color:Black">Shopping Mall'''</span><br><br></center>
 
 
{|align="right" style="background:BlanchedAlmond"
| [[Image:Mall2.jpg|250px]]
|-
| align="right"|<small>The impressive architecture of Caiger Mall</small>
|}
 
:'''See Also''': [[:Category:Malls]], for a list of malls and their locations.
 
 
Malls are [[Malton]]'s thriving temples of consumerism, continuously being looted for what they're worth.
 
Malls are very important [[tactical resource point]]s: the only important items not findable in malls are [[NecroTech revivification syringe]]s and [[fuel can]]s. A [[survivor]] with [[Shopping]] and [[Bargain Hunting]] in a powered mall can quickly replenish almost any lost supplies in a day or so.
 
Due to the importance of malls to survivor supplies, and the [[Mall Rat|fact many survivors spend a lot of time in malls]], they are high-profile targets for [[zombies]]. For this reason, almost all (if not all) malls are kept at the level of [[Barricades|Extremely Heavily Barricaded]] at all times, requiring [[Free Running]] to enter. Malls often provide ideal hunting grounds for [[PKers]] who revel in the anonymity that a crowd of survivors provides and the chaos that a single murder can provoke.
 
All the malls in Malton are large enclosed malls, presumably with at least two stories and an open plan courtyard layout familiar to anyone who has seen a mall. All of the 20 malls in Malton are 2x2 four-[[block]] squares, with two exceptions, [[Pole Mall]] in [[West Grayside]] (three squares) and [[Lumber Mall]] in [[Penny Heights]] (two squares).
 
====Mall-Specific Skills====
There are two mall-specific [[skill]]s. The first of these is [[Shopping]]. This allows the survivor to select which store they wish to search when looking for supplies, greatly increasing the mall's usefulness. The second skill is [[Bargain Hunting]], a child skill of Shopping, which gives survivors a +25% chance of finding something when searching a Mall.
 
<br clear="all" />
{| style="background:BlanchedAlmond"
|-
| '''Clothes found'''
| '''Items found in bookstore'''
| '''Items found in drugstore'''
| '''Items found in gunstore'''
| '''Items found in Hardware store'''
| '''Items found in Liqour store'''
| '''Items found in sports store'''
| '''Items found in Tech store'''
|- style="background:BlanchedAlmond"
| '''Face'''
| [[Assorted/Misc Items#Book|books]]
| [[Useful Items#First Aid Kit|first aid kits]]
| [[Firearms#Pistol|pistols]]
| [[Melee Weapons#Crowbar|crowbars]]
| [[Assorted/Misc Items#Beer|beer]]
| [[Melee Weapons#Knife|pocket knives]]
| [[Useful Items#GPS Unit|GPS units]]
|- style="background:BlanchedAlmond"
| a pair of sunglasses
| [[Assorted/Misc Items#Poetry Book|poetry books]]
|
| [[Firearms#Pistol Clip|pistol clips]]
| [[Melee Weapons#Fire Axe|fire axes]]
| [[Assorted/Misc Items#Wine|wine]]
| [[Melee Weapons#Baseball Bat|baseball bats]]
| [[Useful Items#Mobile Phone|mobile phones]]
|- style="background:BlanchedAlmond"
| a pair of glasses
|
|
| [[Firearms#Shotgun|shotguns]]
| [[Useful Items#Flare Gun|flare guns]]
|
| [[Melee_Weapons#Pool_Cue|pool cues]]
| [[Useful Items#Radio|radios]]
|- style="background:BlanchedAlmond"
| a pair of mirrored sunglasses
|
|
| [[Firearms#Shotgun Shell|shotgun shells]]
| [[Assorted/Misc Items#Spray Can|spray cans]]
|
| [[Melee_Weapons#Fencing_Foil|fencing foils]]
| [[Useful Items#Radio Transmitter|radio transmitters]]
|- style="background:BlanchedAlmond"
| '''Head'''
|
|
|
| [[Melee Weapons#Knife|kitchen knives]]
|
| [[Useful_Items#Binoculars|binoculars]]
|- style="background:BlanchedAlmond"
| a <colour> baseball cap
|
|
|
| [[Useful Items#Portable Generator|portable generators]]
|
|
|
|- style="background:BlanchedAlmond"
| a <colour> bandanna<sup>1</sup>
|
|
|
| [[Useful Items#Toolbox|toolboxes]]
|
|
|
|- style="background:BlanchedAlmond"
| a fast-food staff paper hat
|- style="background:BlanchedAlmond"
| '''Neck'''
|- style="background:BlanchedAlmond"
| a <colour> tie
|- style="background:BlanchedAlmond"
| a <colour> scarf<sup>1</sup>
|- style="background:BlanchedAlmond"
| a bead necklace
|- style="background:BlanchedAlmond"
| a pendant necklace
|- style="background:BlanchedAlmond"
| an ankh necklace
|- style="background:BlanchedAlmond"
| a studded leather collar
|- style="background:BlanchedAlmond"
| '''Shirt'''
|- style="background:BlanchedAlmond"
| a <name> mall staff shirt<sup>2</sup>
|- style="background:BlanchedAlmond"
| a <colour> short-sleeved shirt
|- style="background:BlanchedAlmond"
| a Hawaiian short-sleeved shirt
|- style="background:BlanchedAlmond"
| a <colour> long-sleeved shirt
|- style="background:BlanchedAlmond"
| a <colour> T-shirt
|- style="background:BlanchedAlmond"
| a <colour> blouse
|- style="background:BlanchedAlmond"
| a <colour> blouse
|- style="background:BlanchedAlmond"
|'''jacket'''
|- style="background:BlanchedAlmond"
| a <colour> jacket
|- style="background:BlanchedAlmond"
| a <colour> leather jacket<sup>3</sup>
|- style="background:BlanchedAlmond"
| a <colour> sweater
|- style="background:BlanchedAlmond"
| a <colour> hooded sweater
|- style="background:BlanchedAlmond"
| a <colour> dress
|- style="background:BlanchedAlmond"
| a <colour> apron<sup>4</sup>
|- style="background:BlanchedAlmond"
|'''coat'''
|- style="background:BlanchedAlmond"
| a <colour> coat
|- style="background:BlanchedAlmond"
| a <colour> leather coat<sup>7</sup>
|- style="background:BlanchedAlmond"
| a <colour> raincoat<sup>8</sup>
|- style="background:BlanchedAlmond"
| a clear plastic raincoat
|- style="background:BlanchedAlmond"
| a <colour> greatcoat<sup>10</sup>
|- style="background:BlanchedAlmond"
|'''trousers'''
|- style="background:BlanchedAlmond"
| a pair of <colour> jeans<sup>5</sup>
|- style="background:BlanchedAlmond"
| a pair of <colour> trousers
|- style="background:BlanchedAlmond"
| a pair of black leather trousers
|- style="background:BlanchedAlmond"
| a pair of <colour> shorts
|- style="background:BlanchedAlmond"
| a <color> skirt
|- style="background:BlanchedAlmond"
|'''boots'''
|- style="background:BlanchedAlmond"
| a pair of <colour> boots<sup>6</sup>
|- style="background:BlanchedAlmond"
| a pair of <colour> leather boots<sup>3</sup>
|- style="background:BlanchedAlmond"
| a pair of <colour> shoes<sup>6</sup>
|- style="background:BlanchedAlmond"
| a pair of <colour> leather shoes<sup>3</sup>
|- style="background:BlanchedAlmond"
| a pair of <colour> trainers
|- style="background:BlanchedAlmond"
| a pair of <colour> stiletto heels<sup>9</sup>
|- style="background:BlanchedAlmond"
|}
 
Notes
# limited to black, grey, white, red, orange, yellow, green, blue, purple and brown.
# a mall staff shirt has corresponding mall name (e.g. "a Dowdney Mall staff shirt").
# leather clothes are limited to black, brown and red.
# limited to dark red, dark green and white.
# limited to pale blue, blue, dark blue, black and grey.
# limited to dark red, tan, brown, dark brown, black, grey and white.
# limited to black and brown
# limited to black, grey, dark green, dark blue and red
# limited to black, white, brown, blue and red
# limited to black, grey, dark brown, dark blue and dark red
 
===Danger reports===
Current danger reports for malls are located [[Mall_Information_Center|here]]. Bear in mind these may be out of date.
[[Category:Building Types]]
[[Category:Malls]]

Latest revision as of 20:56, 27 August 2010

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