Common Survival/HVT: Difference between revisions
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{{Custom Title|left|CS | {{Custom Title|left|CS High Value Targets}} | ||
{{CSNavigator | {{CSNavigator}} | ||
This is our current list of High-Value Targets, and reason they were placed here.<br> | This is our current list of High-Value Targets, that is, our rogues gallery, and reason they were placed here.<br> | ||
If they are on this page, consider them armed and skilled.<br> | If they are on this page, consider them armed and skilled.<br> | ||
In event of an encounter, follow the directions at the bottom this page, with time and sig.<br> | In event of an encounter, follow the directions at the bottom of this page, with time and sig.<br> | ||
Insults are up to you.<br> | Insults are up to you.<br> | ||
Once the deed is done, place a bold " | Once the deed is done, place a bold "l" Beneath their name in their respective sections in the color of the job.<br> | ||
White "l"s represent bounties out on them to be filled.<br> | |||
Non-Rotters with Purple Backgrounds and all rotters are considered DNRs.<br> | |||
<br> | |||
=Non- | =Penalty Assignments= | ||
[http://www.urbandead.com/profile.cgi?id= | Offenses are gauged as follows: | ||
*Injuring or Killing Common Survival Members | |||
*Injuring or Killing non-members | |||
*Destruction of Common Survival Property | |||
*Parachuting | |||
*Additional conditions given at the discretion of Common Survival Members | |||
Rotters tend to be punished more severely than non-rotters,<br> | |||
and PKers punished for killing members more harshly than zombies.<br> | |||
Parachutists and Zombie Spies shall be summarily executed, or neutralized. <br> | |||
Neutralizing (reviving parachutists) shall not count as a collected bounty. <br> | |||
Bounties are usually given once per incident, though attacks on the group earn multiple bounties.<br> | |||
Bounties are usually tit-for-tat, harm warrants harm, death warrants death.<br> | |||
However, attacks against buildings, or by PKers, generally warrant multiple bounties and higher consequences.<br> | |||
Serial offenses yield higher bounties per incident. | |||
=Bounties= | |||
==Procedure for collection== | |||
Once you've located the individual, announce their name, their crimes, "tinyurl.com/csfatwa" and the box.net shared links information, to all in the room, even if it is just them. Take a screenshot of this and upload it to the Common Survival box.net account under the "Bounties Announced" folder.<br> | |||
<br> | |||
*If under a blue bounty, announce that their actions have led them to be watched. | |||
*if under a green or yellow bounty, attack them for how ever much damage, announcing their starting and ending health. If a death results, announce the death and dump the body. | |||
*If under orange bounty, kill on sight, announce the death, and dump the body. | |||
*If under red bounty, kill on sight, announce death, dump the body, and update the HVT page (here) with the coordinates of their last location. | |||
*Special Bounties: TBA. | |||
Upload the screenshot of the kill/maim to the Common Survival box.net account. <br> | |||
Afterward, take note of the individual's group, performing a search for it, update the HVT page with shared links to the screenshot. | |||
==Non-Rotting Individuals== | |||
<span class="plainlinks">[http://www.urbandead.com/profile.cgi?id=1036180 <span style="background:black; color: Orange ">'''Shambling Killer'''</span>]-- [[Parachuting]] into the HQ, and infecting the inhabitants.<br> | |||
<span class="plainlinks">''' [http://www.box.net/shared/t4un18kncx <span style="background:black; color: orange"> [l</span>]<span style="background:black; color: white">ll</span><span style="background:black; color: orange">]</span>''' <br> | |||
First bounty: | |||
{{User:Luke Leimer/sig}} | |||
-17:50, 6 November 2010 (UTC) | |||
<span class="plainlinks">[http://www.urbandead.com/profile.cgi?id=1561485 <span style="background:black; color: Orange ">'''MartinKeamy'''</span>]-- Killing two people in the HQ.<br> | |||
<span class="plainlinks">''' <span style="background:black; color: orange"> [</span><span style="background:black; color: white">ll</span><span style="background:black; color: orange">]</span>''' <br> | |||
= | ==Rotters== | ||
=Value Levels= | =Value Levels= | ||
{| border="0" | {| border="0" | ||
| style="background:black;font-size: 150%;border:solid 3px white" | <font color= | | style="background:black;font-size: 150%;border:solid 3px white" | <font color=dodgerBlue>'''On Our Good Side (But Under Watch)''' | ||
| style="background:black;font-size: 150%;border:solid 3px white" | <font color=Lime>'''Bust 'Em Up, But Do ''NOT'' Kill''' | | style="background:black;font-size: 150%;border:solid 3px white" | <font color=Lime>'''Bust 'Em Up, But Do ''NOT'' Kill''' | ||
| style="background:black;font-size: 150%;border:solid 3px white" | <font color=Yellow>'''Maim Or Kill, At Discretion''' | | style="background:black;font-size: 150%;border:solid 3px white" | <font color=Yellow>'''Maim Or Kill, At Discretion''' | ||
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|} | |} | ||
<br> | <br> | ||
[[Category:Group Subpages]] | [[Category:Group Subpages]] | ||
[[Category:Common Survival]] |
Latest revision as of 18:00, 22 November 2010
|
This is our current list of High-Value Targets, that is, our rogues gallery, and reason they were placed here.
If they are on this page, consider them armed and skilled.
In event of an encounter, follow the directions at the bottom of this page, with time and sig.
Insults are up to you.
Once the deed is done, place a bold "l" Beneath their name in their respective sections in the color of the job.
White "l"s represent bounties out on them to be filled.
Non-Rotters with Purple Backgrounds and all rotters are considered DNRs.
Penalty Assignments
Offenses are gauged as follows:
- Injuring or Killing Common Survival Members
- Injuring or Killing non-members
- Destruction of Common Survival Property
- Parachuting
- Additional conditions given at the discretion of Common Survival Members
Rotters tend to be punished more severely than non-rotters,
and PKers punished for killing members more harshly than zombies.
Parachutists and Zombie Spies shall be summarily executed, or neutralized.
Neutralizing (reviving parachutists) shall not count as a collected bounty.
Bounties are usually given once per incident, though attacks on the group earn multiple bounties.
Bounties are usually tit-for-tat, harm warrants harm, death warrants death.
However, attacks against buildings, or by PKers, generally warrant multiple bounties and higher consequences.
Serial offenses yield higher bounties per incident.
Bounties
Procedure for collection
Once you've located the individual, announce their name, their crimes, "tinyurl.com/csfatwa" and the box.net shared links information, to all in the room, even if it is just them. Take a screenshot of this and upload it to the Common Survival box.net account under the "Bounties Announced" folder.
- If under a blue bounty, announce that their actions have led them to be watched.
- if under a green or yellow bounty, attack them for how ever much damage, announcing their starting and ending health. If a death results, announce the death and dump the body.
- If under orange bounty, kill on sight, announce the death, and dump the body.
- If under red bounty, kill on sight, announce death, dump the body, and update the HVT page (here) with the coordinates of their last location.
- Special Bounties: TBA.
Upload the screenshot of the kill/maim to the Common Survival box.net account.
Afterward, take note of the individual's group, performing a search for it, update the HVT page with shared links to the screenshot.
Non-Rotting Individuals
Shambling Killer-- Parachuting into the HQ, and infecting the inhabitants.
[lll]
First bounty: Jon Aiken RSZ ! -17:50, 6 November 2010 (UTC)
MartinKeamy-- Killing two people in the HQ.
[ll]
Rotters
Value Levels
On Our Good Side (But Under Watch) | Bust 'Em Up, But Do NOT Kill | Maim Or Kill, At Discretion | Kill On Sight | Pursue And Kill | Special Orders |