User:Alice Gravesend/Group Culture: Difference between revisions

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==Mall Culture==
==Mall Culture==
Mall people love their stuff...and being able to get it easy. They love being in their Fortress of Doom with it's endless supply of everything at your fingertips. They also get killed a lot. Zombies love Malls too.<br>


==NT Culture==
==NT Culture==

Revision as of 02:57, 5 October 2011

Hospital Culture

Junkyard Culture

Mall Culture

Mall people love their stuff...and being able to get it easy. They love being in their Fortress of Doom with it's endless supply of everything at your fingertips. They also get killed a lot. Zombies love Malls too.

NT Culture

Groups that choose an NT as their HQ tend to be put emphasis on Revivification Needles as their priority resource. They tend to be of a scientific/tactical bent. They have crunched all the numbers and realize that the Revive Needle is the most powerful and efficient weapon available when it comes to keeping zombies out of your crib. They usually love Combat Reviving, especially the ability to do it even to Brain Rotted zombies as long as they are in their powered NT.
They tend to hate zombies with a greater passion than most, save perhaps those of a PD culture bent. Similar to PD culture as "trenchcoaters", NT culture often tends to at least lean in the direction of being "labcoaters".

PD Culture

Groups that choose a PD as their HQ tend to be put emphasis on guns & ammunition as their priority resource. Police Department culture tends to be violent. Even if the group is "pro-survivor" and not out PKing everyone in sight, they tend to speak with their guns before anything else. Groups with a PD culture tend to be belligerent and sometimes take even friendly advice as hostile criticism. These people will be loaded for bear, so beware.
Usually insulated, most of the time they are loathe to leave their PD HQ. Not usually the most helpful to others, but they are fiercely loyal to their own members. While not all groups with a PD culture are "trenchcoaters", they often tend to at least lean in that direction.

Pub Culture

Groups that choose a Pub as their HQ tend to be put emphasis on beer as their priority resource. They don't normally feel the need to actively defend high target resource buildings, but would rather let them fall and then rebuild easily once zombies have moved on. Being in a low target Pub tends to keep more of them alive to respond if zombie hordes do come through.
Generally laid-back, and fun-loving people.