User:Bob Moncrief/Sandbox: Difference between revisions
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== Potential in future == | == Potential in future == | ||
*revised version of Expanded EMR Targets | *revised version of Expanded EMR Targets | ||
*Overgrown | *Overgrown (Malton-reduction, inspired by [[Suggestion:20090421 Overgrown Parks]]) |
Revision as of 20:20, 27 November 2012
Just storing
MHSstaff said: |
Great Fire Article, it's me. You said you would change. You said you would leave behind that slutty ALiM banner, and give yourself fully to me. I want you babe. I want things to be like they were before, when you said you would be the only article in my life, and we could finally experience true love. The kind of love that is only possible on a dying MMO browser game and wiki. Well fine. Go run back to your banner. Whore. |
My past developing suggestions
Expanded EMR Targets
Timestamp: Bob Moncrief EBD•W! 03:19, 8 November 2012 (UTC) |
Type: Radio/Flavor Change |
Scope: The External Military Reports channel broadcasts (24.96 MHz) |
Description: As things currently are, EMRs will, at the end of a given broadcast, report on the status of up to two NecroTech buildings in the suburb in question, malls or forts in a suburb, if there are any. (Suburbs like Mornington which have no such buildings never have these addenda, only the clauses on number of zeds, up to one horde, powered status and infrastructure status.) Therefore, the only way that a building that is not one of these building types can get mentioned is in the form of the second element, which describes a building (I believe of any type) outside of which a horde of "a few" (I believe around five) or more zombies is gathered; or if it is "the only building with lights on" (I'm not sure if non-"Building" buildings can receive this status).
This proposal is to expand the possible targets for discussion of the final clauses of the report to include all building types, as long as they are building squares and not open spaces. So, for example, the following report would be possible: 25.96 MHz: "... can see maybe a dozen on the streets of Mornington ... maybe a dozen outside Pincher Library ... a lot of buildings with lights on ... only a few buildings damaged ... Mainstone Auto Repair is being held ... the Ripley Motel is out of action ..." (9 hours and 24 minutes ago)
This would have four main effects:
Please comment on this suggestion and let me know any alterations to make.
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Discussion (Expanded EMR Targets)
I have never updated buidling statuses based on EMR reports (I can start now though). For me, having more information in the reports just implies copying/pasting a larger text (and now updating more building statuses). I never really use the wiki information about building statuses for anything. MostlyNumb 11:37, 8 November 2012 (UTC)
I think a bit more detail on the mechanics (and maybe a bit less justification, since you had me early on) would be nice. For instance, you have a ruined non-TRP getting reported in your example. Is that just a random ruined building or is preference given to recent ruins? And I'm assuming it's displacing some other information that could have been reported? Just seems like a bit of an odd thing to report at all, I guess. That said, I do agree with the overall premise, so I'd support it regardless. —Aichon— 15:58, 8 November 2012 (UTC)
- It would be a random ruined building (as right now it reports a random (I think) NT, if there is one). The only information being displaced is the equivalent information which is restricted to NTs. Bob Moncrief EBD•W! 04:32, 10 November 2012 (UTC)
- Would be nice to give priority to certain buildings that are considered famous after ingame events, like The Blackmore or Quartly Library? PB&J 11:38, 15 November 2012 (UTC)
Potential in future
- revised version of Expanded EMR Targets
- Overgrown (Malton-reduction, inspired by Suggestion:20090421 Overgrown Parks)