User:Ccubedd: Difference between revisions
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|name||location||skills | |name||location||skills | ||
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|chris1215|| | |chris1215||ridley bank||DNA extractor, Diagnosis | ||
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|chris5994|| | |chris5994||heytown||freerunning, melee, axes, firearms, pistols | ||
|- | |- | ||
|chris7578|| | |chris7578||ruddlebank||firearms, pistols (needs revive at 17,82) | ||
|- | |- | ||
|chris1987||brooksville||freerunning, firearms | |chris1987||brooksville||freerunning, firearms (ready for war) | ||
|- | |- | ||
|chris1618||williamsville||freerunning | |chris1618||williamsville||freerunning | ||
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|chris9480||wray heights||freerunning, firearms | |chris9480||wray heights||freerunning, firearms | ||
|- | |- | ||
|stuart burke||shore hills||freerunning, firearms, pistols, shotguns | |stuart burke||shore hills||freerunning, firearms, pistols, shotguns, adv pistol, adv shotgun | ||
|} | |} | ||
''' ''Most of my characters spend their energy shooting at zombies, extracting zombie dna, swinging axes at zombies, and gathering supplies to do this. Also they spend way too much energy trying to find entry points D: .'' | ''' ''Most of my characters spend their energy shooting at zombies, extracting zombie dna, swinging axes at zombies, and gathering supplies to do this. Also they spend way too much energy trying to find entry points D: .'' |
Revision as of 19:14, 4 January 2014
My Characters | |||||||||
name | location | skills | |||||||
chris1215 | ridley bank | DNA extractor, Diagnosis | |||||||
chris5994 | heytown | freerunning, melee, axes, firearms, pistols | |||||||
chris7578 | ruddlebank | firearms, pistols (needs revive at 17,82) | |||||||
chris1987 | brooksville | freerunning, firearms (ready for war) | |||||||
chris1618 | williamsville | freerunning | |||||||
chris9480 | wray heights | freerunning, firearms | |||||||
stuart burke | shore hills | freerunning, firearms, pistols, shotguns, adv pistol, adv shotgun |
Most of my characters spend their energy shooting at zombies, extracting zombie dna, swinging axes at zombies, and gathering supplies to do this. Also they spend way too much energy trying to find entry points D: .