Assorted/Misc Items: Difference between revisions
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{{ItemHeader|large=Items|small=Assorted/Misc}} | |||
{| | ==Beer== | ||
| | ''for other pages related to Beer see [[Beer (disambiguation)]].'' | ||
[[Image:beer.png|left|100px]] | |||
[[Image:beer. | ''[[Building Types|Locations]]: Warehouses; Mall liquor stores; Auto Repair Shops (L2.9%); Pubs; Clubs; Barracks'' | ||
''[[Encumberment|Encumbrance]]: 2%'' | |||
Heals 1 [[HP]] at the cost of 1 [[Action Points|AP]]. Can only be used on oneself, disappears from one's inventory after a single use, and does not cure [[infection|infections]]. | Heals 1 [[HP]] at the cost of 1 [[Action Points|AP]]. Can only be used on oneself, disappears from one's inventory after a single use, and does not cure [[infection|infections]]. | ||
On 28th May 2008, an update allowed the use of a few household items as melee weapon; including the beer bottle. Its base accuracy is 10% (25% with the [[Hand To Hand Combat]] skill) and does 3 points of damage (equivalent to a fire axe without the [[Axe Proficiency]] skill.) When used in combat, the bottle breaks after a single | On 28th May 2008, an update allowed the use of a few household items as melee weapon; including the beer bottle. Its base accuracy is 10% (25% with the [[Hand To Hand Combat]] skill) and does 3 points of damage (equivalent to a fire axe without the [[Axe Proficiency]] skill.) When used in combat, the bottle breaks after a single hit (but not if the bottle misses); disappearing from one's inventory. | ||
==Book== | ==Book== | ||
[[Image: | [[Image:BookE.png|right|100px]] | ||
:''[[Building Types|Locations]]: Libraries; Mall bookstores; Schools; Junkyards; Barracks; Power Stations (2.9%/4.5%)'' | :''[[Building Types|Locations]]: Libraries; Mall bookstores; Schools; Junkyards; Barracks; Power Stations (2.9%/4.5%)'' | ||
:''[[Encumberment|Encumbrance]]: 2%'' | :''[[Encumberment|Encumbrance]]: 2%'' | ||
Line 24: | Line 19: | ||
==Crucifix== | ==Crucifix== | ||
[[Image:Crucifix. | [[Image:Crucifix.png|right|56px]] | ||
:''[[Building Types|Locations]]: Cathedrals; Churches'' | :''[[Building Types|Locations]]: Cathedrals; Churches'' | ||
:''[[Encumberment|Encumbrance]]: 2%'' | :''[[Encumberment|Encumbrance]]: 2%'' | ||
Line 31: | Line 26: | ||
==Newspaper== | ==Newspaper== | ||
[[Image:Newspaper. | [[Image:Newspaper.png|right|100px]] | ||
:''[[Building Types|Locations]]: Mall bookstores; NecroTech buildings; Pubs; Auto Repair Shops (2.9%/3.3%); Gatehouses'' | :''[[Building Types|Locations]]: Mall bookstores; NecroTech buildings; Pubs; Auto Repair Shops (2.9%/3.3%); Gatehouses'' | ||
:''[[Encumberment|Encumbrance]]: 2%'' | :''[[Encumberment|Encumbrance]]: 2%'' | ||
Line 37: | Line 32: | ||
Gives a short [[News Stories|news story]] to read, sometimes providing some back story on the city, [[NecroTech]], and the zombie plague. Now they may also contain useful information for the newer inhabitants of Malton. Disappears from one's inventory after a single use and costs 1 AP to use. | Gives a short [[News Stories|news story]] to read, sometimes providing some back story on the city, [[NecroTech]], and the zombie plague. Now they may also contain useful information for the newer inhabitants of Malton. Disappears from one's inventory after a single use and costs 1 AP to use. | ||
Newspapers were the subject of particular loathing from a significant portion of the Urban Dead community due to their lack of practical use, and their habit of being found instead of [[first aid kit]]s in [[hospital]]s | Newspapers were the subject of particular loathing from a significant portion of the Urban Dead community due to their lack of practical use, and their habit of being found instead of [[first aid kit]]s in [[hospital]]s. | ||
On January 19th 2007, the following update was posted: | On January 19th 2007, the following update was posted: | ||
Line 55: | Line 50: | ||
For a full list of the stories found in newspapers, see [[News Stories]]. | For a full list of the stories found in newspapers, see [[News Stories]]. | ||
The 28th May 2008 update allowed the use of a few household items as weapons; including the newspaper. It has a 100% chance of striking the target, making it the most accurate of all weapons in the game. However, it does 0 damage, rendering it useless as a melee weapon. Attacking a human or zombie target with a newspaper will result in the message: ''You slap (the target) with a newspaper.'' This is generally intended to be humourous. The attacker gains no [[XP|experience]] and spends 1 AP. The newspaper is not lost after use, and can be used to slap one's desired target again. Attacking a portable generator gives the message: ''You swat at the generator.'' | The 28th May 2008 update allowed the use of a few household items as weapons; including the newspaper. It has a 100% chance of striking the target (still halved in [[dark]]ness), making it the most accurate of all weapons in the game. However, it does 0 damage, rendering it useless as a melee weapon. Attacking a human or zombie target with a newspaper will result in the message: ''You slap (the target) with a newspaper.'' This is generally intended to be humourous. The attacker gains no [[XP|experience]] and spends 1 AP. The newspaper is not lost after use, and can be used to slap one's desired target again. Attacking a portable generator gives the message: ''You swat at the generator.'' | ||
In December 2008, newspapers ceased appearing in hospitals. | |||
==Poetry Book== | ==Poetry Book== | ||
[[Image:Thewasteland. | [[Image:Thewasteland.png|right|50px]] | ||
:''[[Building Types|Locations]]: Schools; Malls bookstores; Libraries'' | :''[[Building Types|Locations]]: Schools; Malls bookstores; Libraries'' | ||
:''[[Encumberment|Encumbrance]]: 2%'' | :''[[Encumberment|Encumbrance]]: 2%'' | ||
Line 65: | Line 62: | ||
==Stale Candy== | ==Stale Candy== | ||
[[Image:Candy. | [[Image:Candy.png|right|100px]] | ||
:''[[Building Types|Locations]]: Mall candy stores (100%)'' | :''[[Building Types|Locations]]: Mall candy stores (100%)'' | ||
:''[[Encumberment|Encumberance]]: 0% | :''[[Encumberment|Encumberance]]: 0% | ||
Line 72: | Line 69: | ||
==Wine== | ==Wine== | ||
[[Image:wine. | [[Image:wine.png|right|100px]] | ||
:''[[Building Types|Locations]]: Mall liquor stores; Pubs; Clubs; Arms; Churches; Cathedrals; Hotels; Motels'' | :''[[Building Types|Locations]]: Mall liquor stores; Pubs; Clubs; Arms; Churches; Cathedrals; Hotels; Motels'' | ||
:''[[Encumberment|Encumbrance]]: 4%'' | :''[[Encumberment|Encumbrance]]: 4%'' | ||
Heals 1 [[HP]] at the cost of 1 | Heals 1 [[HP]] at the cost of 1 AP. Can only be used on oneself, disappears from one's inventory after a single use, and does not cure [[infection|infections]]. | ||
On 28th May 2008, an update allowed the use of a few household items as melee weapon; including the wine bottle. Its base accuracy is 10% (25% with the [[Hand To Hand Combat]] skill) and does 3 points of damage (equivalent to a fire axe without the [[Axe Proficiency]] skill.) When used in combat, the bottle breaks after a single | On 28th May 2008, an update allowed the use of a few household items as melee weapon; including the wine bottle. Its base accuracy is 10% (25% with the [[Hand To Hand Combat]] skill) and does 3 points of damage (equivalent to a fire axe without the [[Axe Proficiency]] skill.) When used in combat, the bottle breaks after a single hit (but not if the bottle misses); disappearing from one's inventory. | ||
<br style="clear: both" /> | <br style="clear: both" /> | ||
==Wirecutters== | ==Wirecutters== | ||
[[Image:WireCutters. | [[Image:WireCutters.png|right|100px]] | ||
:''[[Building Types|Locations]]: Fire Stations; Mall hardware stores; Junkyards; Storehouses; Vehicle Depots; Power Stations (2.9%/3.6%)'' | :''[[Building Types|Locations]]: Fire Stations; Mall hardware stores; Junkyards; Storehouses; Vehicle Depots; Power Stations (2.9%/3.6%)'' | ||
:''[[Encumberment|Encumbrance]]: 4%'' | :''[[Encumberment|Encumbrance]]: 4%'' | ||
Formerly used to cut through wire fences, padlocks and chains on some buildings (warehouses, junkyards, power stations, etc). Since the effect is currently permanent and irreversible and all "cuttable" barriers have been cut, wirecutters are currently useless. | Formerly used to cut through wire fences, padlocks and chains on some buildings (warehouses, junkyards, power stations, etc). Since the effect is currently permanent and irreversible and all "cuttable" barriers have been cut, wirecutters are currently useless. | ||
Since about | Since about the second week of September 2007, wirecutters are no longer obtainable. | ||
{{AvailableItems}} | {{AvailableItems}} | ||
[[Category:Items]] | [[Category:Items]] |
Latest revision as of 11:35, 9 August 2014
Assorted/Misc
Items
| |
Beerfor other pages related to Beer see Beer (disambiguation). Locations: Warehouses; Mall liquor stores; Auto Repair Shops (L2.9%); Pubs; Clubs; Barracks Encumbrance: 2% Heals 1 HP at the cost of 1 AP. Can only be used on oneself, disappears from one's inventory after a single use, and does not cure infections. On 28th May 2008, an update allowed the use of a few household items as melee weapon; including the beer bottle. Its base accuracy is 10% (25% with the Hand To Hand Combat skill) and does 3 points of damage (equivalent to a fire axe without the Axe Proficiency skill.) When used in combat, the bottle breaks after a single hit (but not if the bottle misses); disappearing from one's inventory. Book
Reading a book provides an approximate 10% chance of gaining 1 XP (2 XP for Scientists). There is a near 100% chance to find a book when searching libraries. There is a small chance on each reading that the book will be finished and thus discarded. Costs 1 AP to use. Crucifix
Has no current game mechanic use, but can be used for roleplaying purposes. Newspaper
Gives a short news story to read, sometimes providing some back story on the city, NecroTech, and the zombie plague. Now they may also contain useful information for the newer inhabitants of Malton. Disappears from one's inventory after a single use and costs 1 AP to use. Newspapers were the subject of particular loathing from a significant portion of the Urban Dead community due to their lack of practical use, and their habit of being found instead of first aid kits in hospitals. On January 19th 2007, the following update was posted:
It is unclear as to how the newspapers have been altered to provide the propaganda as yet, although there is speculation that it is based on the Peer Reviewed Wiki-Based Newspapers suggestion. However, the advice is usually found in pamphlet form, such as the following:
Some newspapers are now propaganda, such as the following:
For a full list of the stories found in newspapers, see News Stories. The 28th May 2008 update allowed the use of a few household items as weapons; including the newspaper. It has a 100% chance of striking the target (still halved in darkness), making it the most accurate of all weapons in the game. However, it does 0 damage, rendering it useless as a melee weapon. Attacking a human or zombie target with a newspaper will result in the message: You slap (the target) with a newspaper. This is generally intended to be humourous. The attacker gains no experience and spends 1 AP. The newspaper is not lost after use, and can be used to slap one's desired target again. Attacking a portable generator gives the message: You swat at the generator. In December 2008, newspapers ceased appearing in hospitals. Poetry Book
Gives a short piece of poetry, usually pertaining to apocalypse, death, zombies, etc. often extracted from actual poems. Costs 1 AP to use, but provides no experience. Stale Candy
Stale Candy was added to the game on Halloween (31st of October) 2007, and was obtainable for a short period of time thereafter. It was obtainable again for a short period of time after Halloween 2008. Survivors could give the candy to another survivor or zombie, or, if none were present, eat some themselves (does not remove candy from one's inventory). Despite taking no inventory space, only one lot of candy can be had at one time. Wine
Heals 1 HP at the cost of 1 AP. Can only be used on oneself, disappears from one's inventory after a single use, and does not cure infections. On 28th May 2008, an update allowed the use of a few household items as melee weapon; including the wine bottle. Its base accuracy is 10% (25% with the Hand To Hand Combat skill) and does 3 points of damage (equivalent to a fire axe without the Axe Proficiency skill.) When used in combat, the bottle breaks after a single hit (but not if the bottle misses); disappearing from one's inventory.
Wirecutters
Formerly used to cut through wire fences, padlocks and chains on some buildings (warehouses, junkyards, power stations, etc). Since the effect is currently permanent and irreversible and all "cuttable" barriers have been cut, wirecutters are currently useless. Since about the second week of September 2007, wirecutters are no longer obtainable.
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