No free rides: Difference between revisions
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''NOTE: This is an in-game movement. It is not a [[UDWiki:Administration/Policies|Wiki Policy]] or an [http://www.urbandead.com/faq.html official rule of the game].'' | |||
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==What it Entails== | ==What it Entails== | ||
No free rides is a survivor doctrine, and still in the theoretical phase. Effectively, it is the belief that combat revives could be a viable strategy if not for the ease at which a revived zombie may kill himself, via jumping from a window. The No Free Rides doctrine basically preaches that '''ALL''' tall buildings should be heavily barricaded, as to prevent zeds without free running from entering. | No free rides is a survivor doctrine, and still in the theoretical phase. Effectively, it is the belief that combat revives could be a viable strategy if not for the ease at which a revived zombie may kill himself, via jumping from a window. The No Free Rides doctrine basically preaches that '''ALL''' tall buildings should be heavily barricaded, as to prevent zeds without free running from entering. | ||
[[Category:Policy]] | [[Category:Policy]] |
Latest revision as of 11:23, 26 September 2008
NOTE: This is an in-game movement. It is not a Wiki Policy or an official rule of the game.
What it Entails
No free rides is a survivor doctrine, and still in the theoretical phase. Effectively, it is the belief that combat revives could be a viable strategy if not for the ease at which a revived zombie may kill himself, via jumping from a window. The No Free Rides doctrine basically preaches that ALL tall buildings should be heavily barricaded, as to prevent zeds without free running from entering.