Feral Survivors: Difference between revisions
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[[Category:Groups|Feral Survivors, The]] | [[Category:Groups|Feral Survivors, The]] | ||
[[Category: | [[Category:Survivor Groups]] | ||
[[Category:Feral Groups]] | [[Category:Feral Groups]] | ||
{{Groupbox| | {{Groupbox| | ||
group_image=| | |||
group_abbrev=| | |||
group_name=Feral Survivors| | group_name=Feral Survivors| | ||
group_membership=Whatever the Game Stats say| | group_membership=Whatever the Game Stats say| | ||
group_leaders=None | group_leaders=None| | ||
group_goals=To | group_goals=To stay alive | | ||
group_recruit= | group_recruit=Self tagging| | ||
group_contact= | group_contact=}} | ||
Feral survivors are an informal group of individuals that have gained an unusual experience in self-sufficient solo survival. They have spent most of their time unaffiliated to any organization and, throughout time, have called many suburbs as their home. | |||
Although their identity as formal group is arguable, their behaviour tends to congregate them in suburbs that meet very specific thresholds. They certainly play a key role in recovering lost areas of the city, and the impact of their similar strategies can be compared with the actions of organized large groups. Feral Survivor tags are probably worn just to fend off recruiters. | |||
Survival logic, specially when facing large numbers of coordinated enemies, dictates that the most likely place to find feral survivors is in abandoned areas with low zombie count ―about thirty or less― and barely any survivor activity. Their essential equipment can be as little as a radio tuned to the EMR broadcast and a few aid kits for their own use. | |||
Individuals that match this description, self tagged or not, have been observed avoiding malls or other high profile buildings, and seem to be comfortable sleeping in ordinary ruins. It is uncommon to see a feral survivor interacting with zombies. Generally they prefer to move out of the way without disturbing them. | |||
Their compromise with the survivor cause can vary. From their perspective, revivification tasks may be regarded as a way to cover their backs as they move on, to slow down the movement of hordes or to confuse inexperienced zombies that peek around in ghost suburbs. Being usually disconnected from communication networks, with their movement impaired by the lack of free running lines, and led by the EMR to suburbs without large revive queues, it may not be rare for them to extend [[Sacred ground|sacred grounds]] to parks, monuments and any other place where a hardcore zombie is less likely to end their day. | |||
The group was named by [[User:Doc Groucho|Doc Groucho]], a practicant for many years of this survival style. Notoriously, he survived an entire year at Ridleybank's border without firing a single bullet. | |||
Latest revision as of 03:11, 25 May 2011
Feral Survivors | |
Abbreviation: | |
Group Numbers: | Whatever the Game Stats say |
Leadership: | None |
Goals: | To stay alive |
Recruitment Policy: | Self tagging |
Contact: |
Feral survivors are an informal group of individuals that have gained an unusual experience in self-sufficient solo survival. They have spent most of their time unaffiliated to any organization and, throughout time, have called many suburbs as their home.
Although their identity as formal group is arguable, their behaviour tends to congregate them in suburbs that meet very specific thresholds. They certainly play a key role in recovering lost areas of the city, and the impact of their similar strategies can be compared with the actions of organized large groups. Feral Survivor tags are probably worn just to fend off recruiters.
Survival logic, specially when facing large numbers of coordinated enemies, dictates that the most likely place to find feral survivors is in abandoned areas with low zombie count ―about thirty or less― and barely any survivor activity. Their essential equipment can be as little as a radio tuned to the EMR broadcast and a few aid kits for their own use.
Individuals that match this description, self tagged or not, have been observed avoiding malls or other high profile buildings, and seem to be comfortable sleeping in ordinary ruins. It is uncommon to see a feral survivor interacting with zombies. Generally they prefer to move out of the way without disturbing them.
Their compromise with the survivor cause can vary. From their perspective, revivification tasks may be regarded as a way to cover their backs as they move on, to slow down the movement of hordes or to confuse inexperienced zombies that peek around in ghost suburbs. Being usually disconnected from communication networks, with their movement impaired by the lack of free running lines, and led by the EMR to suburbs without large revive queues, it may not be rare for them to extend sacred grounds to parks, monuments and any other place where a hardcore zombie is less likely to end their day.
The group was named by Doc Groucho, a practicant for many years of this survival style. Notoriously, he survived an entire year at Ridleybank's border without firing a single bullet.