The Cleaves Arms: Difference between revisions

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{{User:DangerReport/{{PAGENAME}}}}
{{Locationblock|
{{Locationblock|
suburb=Hollomstown|
suburb=Hollomstown|
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N_location=[[Towne Towers]]|N_color=Towers|
N_location=[[Towne Towers]]|N_color=Towers|
NE_location=[[the Woodyatt Arms]]|NE_color=Arms|
NE_location=[[the Woodyatt Arms]]|NE_color=Arms|
W_location=[[Hollomstown Streets#Boutcher Alley|Boutcher Alley]]|W_color=Street|
W_location=[[Boutcher Alley]]|W_color=Street|
This_location=the Cleaves Arms|location_color=Arms|
This_location=the Cleaves Arms|location_color=Arms|
E_location=[[Mudford Auto Repair]]|E_color=Auto Repair|
E_location=[[Mudford Auto Repair]]|E_color=Auto Repair|
SW_location=[[Hollomstown Streets#Minifie Plaza|Minifie Plaza]]|SW_color=Street|
SW_location=[[Minifie Plaza]]|SW_color=Street|
S_location=[[the Colbourne Museum]]|S_color=Museum|
S_location=[[the Colbourne Museum]]|S_color=Museum|
SE_location=[[St. Juan's Church (Hollomstown)|St. Juan's Church]]|SE_color=Church}}
SE_location=[[St. Juan's Church (Hollomstown)|St. Juan's Church]]|SE_color=Church}}


===Description===
===Description===
Hollomstown contains '''six''' pubs, with two of them in the north and the rest all in the more commercial south. It is thought that this is because of the fact that Hollomstown's north side contains mostly growing families, while the south is the "Downtown" Hollomstown.
Hollomstown contains '''six''' pubs, with two of them in the north and the rest all in the more commercial south. It is thought that this is because of the fact that Hollomstown's north side contains mostly growing families, while the south is the "Downtown" Hollomstown. Important locations include [[the Angerstein Building]] (2N,1W) a [[NecroTech]] in [[East Grayside]] as well as other [[Tactical Resource Points]] surrounding the NecroTech building.


===Barricade Policy===
===Barricade Policy===
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===Current Status===
===Current Status===
Ruined, three zeds inside, doors open. Current repair cost would be 2 AP, once you get the undead out. --[[User:TohruRokuno|TohruRokuno]] 09:19, 1 January 2014 (UTC)
Unknown at the moment.--[[User:Lithedarkangel|Lithedarkangel]] 03:13, 21 December 2008 (UTC)
Unknown at the moment.--[[User:Lithedarkangel|Lithedarkangel]] 03:13, 21 December 2008 (UTC)


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[[Category:Hollomstown]]
[[Category:Hollomstown|Cleaves Arms, The]]
[[Category:Arms]]
[[Category:Arms|Cleaves Arms, The]]

Latest revision as of 09:19, 1 January 2014

Mall-safe-small.jpg

The Cleaves Arms
Findabear (talk) 17:51, 27 September 2023 (UTC)
the Cleaves Arms

Hollomstown [64,91]

the Lavis Building Towne Towers the Woodyatt Arms
Boutcher Alley the Cleaves Arms Mudford Auto Repair
Minifie Plaza the Colbourne Museum St. Juan's Church

Basic Info:

  • Pubs have no internal descriptions, apart from "...an abandoned pub."
  • Arms can be barricaded normally.

Description

Hollomstown contains six pubs, with two of them in the north and the rest all in the more commercial south. It is thought that this is because of the fact that Hollomstown's north side contains mostly growing families, while the south is the "Downtown" Hollomstown. Important locations include the Angerstein Building (2N,1W) a NecroTech in East Grayside as well as other Tactical Resource Points surrounding the NecroTech building.

Barricade Policy

According to the suburb Barricade Plan this building should be maintained at Extremely Heavily Barricaded thus keeping survivors "safe". This location can only be entered from an adjacent building when using the Free Running Skill.

History

None at the moment.

Current Status

Ruined, three zeds inside, doors open. Current repair cost would be 2 AP, once you get the undead out. --TohruRokuno 09:19, 1 January 2014 (UTC)

Unknown at the moment.--Lithedarkangel 03:13, 21 December 2008 (UTC)