User:DangerReport/North Blythville: Difference between revisions
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Major Dick (talk | contribs) No edit summary |
(We need to be real about empty towns. There's 3-4 players in this burb, too few to use Safe status. New players spawning in SW Malton think this area is representative of the game, then quit because it's listed green yet clearly empty. Hopefully highlighting its ghosty nature might actually attract old-timers to come set up shop.) Tag: Manual revert |
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Latest revision as of 09:36, 8 November 2023
This suburb is currently intact.
What this suburb looks like (Please note that if you are updating the report, and are previewing the page, you might NOT see the new status. If so, you must save the page in order to see the changes.)
North Blythville |
Available 'Danger' statuses:
- safe - Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.
- intact - Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.
- moderately dangerous - Active zombies and break-ins, but no major hordes.
- dangerous - Zombies inside many resource buildings and/or significant hostile mobs.
- very dangerous - Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.
- a ghost town - Mostly or entirely ruined, and devoid of significant survivor or zombie populations.
Change |Danger=status
and replace status
with the appropriate status from the list above.