Bastion High/Recruit: Difference between revisions
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Right, so we try to stress safety over combat. [[Barricading]], [[reviving]], and [[healing]] are the three most important parts of [[Bastion High]]. However, buildings full of [[zombies]] need to be cleared out, especially if the building is [[ransacked]] or [[ruined]]. If you have a combat oriented character, rest assured that we need you, too. | Right, so we try to stress safety over combat. [[Barricading]], [[reviving]], and [[healing]] are the three most important parts of [[Bastion High]]. However, buildings full of [[zombies]] need to be cleared out, especially if the building is [[ransacked]] or [[ruined]]. If you have a combat oriented character, rest assured that we need you, too. | ||
You are important as an individual cog in the Bastion High machine | You are important as an individual cog in the Bastion High machine. We at Bastion High believe that a good idea is a good idea, no matter who comes up with it. Anyone who finds a solution to a problem or an improvement to a tactic is welcome to propose it. | ||
We accept members of all [[Level|levels]]. If you would like to join, please register [http://barhah.com/viewforum.php?f=201&sid=e1f5122c6d3ad8ebbff501510095e587 here], at our message boards. Feel free to contact Xshu regarding further information. | We accept members of all [[Level|levels]]. If you would like to join, please register [http://barhah.com/viewforum.php?f=201&sid=e1f5122c6d3ad8ebbff501510095e587 here], at our message boards. Feel free to contact Xshu regarding further information. |
Latest revision as of 22:09, 24 August 2009
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