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| ==Simplicity==
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| People who can freely edit any page in my user space: Spiderzed, AxeHack,..
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| | == Hello from a passing friend == |
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| | Good to see you are still about! Any chance you happen to be on an easier place to talk so we might catch up? I have myself hooked up to the wiki, scourge and RFF discords so you could find me there, if you wanted to. Good hunting out there! --[[User:Acorpse|Acorpse]] ([[User talk:Acorpse|talk]]) 00:38, 22 October 2019 (UTC) |
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| ==Link Holder==
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| Link for Sandbox [[User:Kirsty_cotton/sandbox]] --[[User:Kirsty cotton|Kirsty cotton]] 22:48, 13 January 2011 (UTC)
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| Link for Sandpit [[USer:Kirsty_cotton/sandpit]]
| | == Meatshield alt collection == |
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| Link for Sandtrap [[User:Kirsty_cotton/sandtrap]]
| | A work in progress... |
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| Link for Template [[User:Kirsty_cotton/template]]
| | https://www.urbandead.com/profile.cgi?id=2348081 |
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| The Real Salwy Summers [[User:Kirsty_cotton/SalwySummers]]
| | https://www.urbandead.com/profile.cgi?id=2348082 |
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| Sig [[User:Kirsty_cotton/sig]]
| | https://www.urbandead.com/profile.cgi?id=2348083 |
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| Alts [[User:Kirsty_cotton/alts]]
| | https://www.urbandead.com/profile.cgi?id=2348084 |
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| Advert [[User:Kirsty_cotton/advert]]
| | https://www.urbandead.com/profile.cgi?id=2348085 |
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| orgxiii8 [[File:Orgxiii8.jpg|14 px]]
| | https://www.urbandead.com/profile.cgi?id=2348086 |
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| talk archive, sorta [http://wiki.urbandead.com/index.php?title=User_talk:Kirsty_cotton&oldid=1995071]
| | https://www.urbandead.com/profile.cgi?id=2348087 |
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| Kirsty [[File:Kirsty04.png|14 px]]
| | https://www.urbandead.com/profile.cgi?id=2348088 |
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| Chuck [[File:chuckdecker.png|14px]]
| | https://www.urbandead.com/profile.cgi?id=2348089 |
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| Pete [[File:pete.png|14px]]
| | https://www.urbandead.com/profile.cgi?id=2348090 |
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| blackmore scent death http://iamscott.net/1352203362670.html
| | https://www.urbandead.com/profile.cgi?id=2348091 |
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| <hr>
| | https://www.urbandead.com/profile.cgi?id=2348092 |
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| ==...==
| | https://www.urbandead.com/profile.cgi?id=2348093 |
| I am getting my drty fingerprints all over your clean talk page. :P --{{User:Axe Hack/Sig}} 18:52, 18 April 2012 (BST)
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| == <nowiki><3</nowiki> ==
| | https://www.urbandead.com/profile.cgi?id=2348094 |
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| {{UnWelcomenewbie}}--{{User:Sexualharrison/sig}}<small>01:55, 5 June 2012 </small>
| | https://www.urbandead.com/profile.cgi?id=2348095 |
| :Thanks, I'm feeling unwelcome already. :D --[[Image:Kirsty_Cotton_Header.png|60px|Open the Box|link=User:Kirsty_cotton]] <sub>[[Organization_XIII|<span style="color: grey">Org XIII</span>]]</sub> <sup>[[User:Kirsty_cotton/alts|<span style="color: blue">Alts</span>]]</sup> 22:51, 6 June 2012 (BST)
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| == No dumbwit == | | https://www.urbandead.com/profile.cgi?id=2348096 |
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| Capt'n Midnight said "Chuck, you are not welcome here, move on" (23 minutes ago)
| | https://www.urbandead.com/profile.cgi?id=2348097 |
| Radios installed a generator in the building. (19 minutes ago)
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| Radios said "hey asshole!" (18 minutes ago)
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| Radios refuelled the generator. (18 minutes ago)
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| The lights came on inside Pring Bank. (18 minutes ago)
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| Radios said "ooohhhh lights...should make it easier to get rid of you, scum" (17 minutes ago)
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| Det Marlowe shot you with a pistol for 4 damage. (16 minutes ago) ...and again. ...and again. ...and again. ...and again. ...and again.
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| Det Marlowe said "...worth every bullet, piece of s&*^& c*#@#sucker" (15 minutes ago)
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| Det Marlowe shot you with a pistol for 4 damage. (15 minutes ago)
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| Det Marlowe said "...and another thing, get out of my burb, we are coordinated and wewill march you out of here, understand?" (14 minutes ago)
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| Det Marlowe shot you with a pistol for 4 damage. (14 minutes ago)
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| You were killed by Det Marlowe. (14 minutes ago)
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| Det Marlowe dumped your body out onto the street. (14 minutes ago)
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| obvious comedic value is obvious.
| | https://www.urbandead.com/profile.cgi?id=2348098 |
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| == take that! == | | https://www.urbandead.com/profile.cgi?id=2348099 |
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| aww you alive and fliney is repaired. suck it!--{{User:Sexualharrison/sig}}<small>00:44, 21 July 2012 </small>
| | https://www.urbandead.com/profile.cgi?id=2348100 |
| :Now the important question: did I die armed? --[[Image:Kirsty_Cotton_Header.png|60px|Open the Box|link=User:Kirsty_cotton]] <sub>[[Organization_XIII|<span style="color: grey">Org XIII</span>]]</sub> <sup>[[User:Kirsty_cotton/alts|<span style="color: blue">Alts</span>]]</sup> 09:16, 21 July 2012 (BST)
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| ::god i hope so.--{{User:Sexualharrison/sig}}<small>14:56, 21 July 2012 </small>
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| :::me too. --[[Image:Kirsty_Cotton_Header.png|60px|Open the Box|link=User:Kirsty_cotton]] <sub>[[Organization_XIII|<span style="color: grey">Org XIII</span>]]</sub> <sup>[[User:Kirsty_cotton/alts|<span style="color: blue">Alts</span>]]</sup> 15:56, 21 July 2012 (BST)
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| ::::[http://iamscott.net/1343021433626.html class]--{{User:Sexualharrison/sig}}<small>06:31, 23 July 2012 </small>
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| :::::and we are counting now? how many times have i killed u?--{{User:Sexualharrison/sig}}<small>23:03, 28 July 2012 </small>
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| ::::::Well, I'm counting since being revived up till when I'm killed. And I'd estimate somewhere around 10 times. Obviously only covering Mike Bay. --[[Image:Kirsty_Cotton_Header.png|60px|Open the Box|link=User:Kirsty_cotton]] <sub>[[Organization_XIII|<span style="color: grey">Org XIII</span>]]</sub> <sup>[[User:Kirsty_cotton/alts|<span style="color: blue">Alts</span>]]</sup> 23:09, 28 July 2012 (BST)
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| ==First thing==
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| My first initial read notices one thing, a lack of generator repair. During a number of sieges Ive seen people repair generators 10 or 20 times to keep the thing running. Also, an Indoor revive point isn't a given, but is nice. Also, there seems to be not enough about contact listing and DNA scanning. In a longer siege its good to know what zombies are most active. --[[User talk:Rosslessness|Ross Less Ness]] <sup>[http://www.youtube.com/watch?v=ERLLUoZn0mM Enter Stranger...]</sup> 09:39, 8 November 2012 (UTC)
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| :Ok. First it's very dry. It's a personal preference, but not very exciting. Two, I don't like the opening sentence. It's unclear. Thirdly, add in examples. Survivors are idiots. Do they know what IRC is, or how barricade blocking works? Four, don't forget the "Since your last turn screen." Every zombie that stands, groans, breaks cades or destroys the generator will give away their profile ID's. Five. Consider the idea of dumping. If I've combat revived four zombies is it now best to dump them or raise the cades from DWO to Lightly? I think the instructions in this part of the guide are a bit too cut and dried, they can be flexible. Six. Explain what both sides objectives are, and what they need to do to achieve them. --[[User talk:Rosslessness|Ross Less Ness]] <sup>[http://www.youtube.com/watch?v=ERLLUoZn0mM Enter Stranger...]</sup> 21:42, 12 November 2012 (UTC)
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| ::Um, If the cades are at VHB it may be a better use of some AP. As for ?rise, it's irrelevant. If they rise, they're survivors. They can't cade block, have a lower attack/ap ratio and will find it harder to destroy the genny. I like links. There was something else I wanted to say. What was it? --[[User talk:Rosslessness|Ross Less Ness]] <sup>[http://www.youtube.com/watch?v=ERLLUoZn0mM Enter Stranger...]</sup> 22:41, 12 November 2012 (UTC)
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| :::You didn't ask for my opinion, but that's never stopped me.
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| :::I feel like an awful lot of this is presented in a way which provides a misleading sense of priorities. By which I mean, make IRC and In-And-Out of Game Coordination one of the FIRST things you ought to talk about, FAKing, Cade-camping and Generator Repair comes before you dump CRed bodies (actually, why are you dumping the bodies at all, unless you haven't FAK'd them first?), and emphasize the powerlessness of PKers in a siege scenario, as it is becoming rapidly more and more clear that the 'best' survivor groups today still have their heads in 2007. <br>
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| :::The reason I say this is that Meatshielding only works if you have <i>truly</i> overwhelming numbers, or — wait for it! — if you are coordinated to at least some degree. Meatshielding is by definition a stopgap measure to hold the building till you clear the building of the first wave of zombies. Close Coordination is required to clear the zombies, making it a necessary requirement of the whole strategy.<br>
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| :::Other than that, I like it. Perhaps it doesn't take into account some strategies I'd use when facing down a horde and doesn't go into the maths and the attitude as much as I might but yeah, this is pretty good. Also, as Ross: Funny goes a long way. --{{User:DT/Signature}} 23:23, 12 November 2012 (UTC)
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