User:Lycoris: Difference between revisions
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==[Character stuff]== | ==[Character stuff]== | ||
As of the | As of the 23rd of May 2015 Lycoris is playing two support characters, a NecroTech intern and a healing-focused consumer, and a third character whose playstyle is being worked on but intended to be dual-nature offense based in the long run. | ||
Lycoris attempts to keep their characters far from one another but due to one of their characters playing in a small group of the user's friends they might end up close (within two suburbs) together. However they will never directly interact and the odds are high Lycoris is merely in the process of moving one to another suburb. Lycoris also gets lost a lot and might accidentally send a character in the wrong direction and will correct this as soon as it's noticed. | |||
All of Lycoris' characters are basically roleplay accounts and will act and react as such - for example any character without 'memories of life' as a zombie is essentially dual nature until they gain that skill, then they'll slowly become more and more aware of their living selves over time. They are typically based on pre-existing characters from media, and for this Lycoris apologizes profusely - this user is a huge dork. | |||
All of Lycoris' characters are basically roleplay accounts and will act and react as such - for example any character without 'memories of life' as a zombie is essentially dual nature until they gain that skill. They are typically based on pre-existing characters from media, and for this Lycoris apologizes profusely - this user is a huge dork. | |||
=== [http://www.urbandead.com/profile.cgi?id=2204745 Grey] === | === [http://www.urbandead.com/profile.cgi?id=2204745 Grey] === | ||
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<br />'''User Name''': Grey Sakaki | <br />'''User Name''': Grey Sakaki | ||
<br />'''Class''': Scientist - Necrotech Employee | <br />'''Class''': Scientist - Necrotech Employee | ||
<br />'''Group''': | <br />'''Group''': Silverius General Staff | ||
<br />'''Play style''': Healing and reviving. | <br />'''Play style''': Healing and reviving. Cading and repair work as well. | ||
<br />''Will revive'' | <br />''Will revive'' | ||
*People at revive points | *People at revive points | ||
Line 26: | Line 24: | ||
*People whose profiles request revival | *People whose profiles request revival | ||
**''If you're revived when you didn't want to be, I apologize. I'm using both maps on here and graffiti to figure out RPs and sometimes I donk it up. | **''If you're revived when you didn't want to be, I apologize. I'm using both maps on here and graffiti to figure out RPs and sometimes I donk it up. | ||
<br />'''Personality''': Laid back, asking help when he needs it and giving it when he can. Prone to gallows humour if given half the chance. | <br />'''Personality''': Laid back, asking help when he needs it and giving it when he can. Prone to gallows humour if given half the chance. Can be a little brash, and speaks up when it's sometimes unwise. Practical, sometimes. | ||
<br />'''Description''': 173CM. Bright red hair. Red eyes - ocular albinism being the source. Glasses. Sharp nose. Light skin. Casual body language, often using his hands when speaking. | |||
<br />'''In-game description''': | <br />'''In-game description''': | ||
*''Survivor'' | *''Survivor'' | ||
Red hair that's | Red hair that's too bright to be natural tied in a messy ponytail. Simple glasses under a pair of safety goggles. A name tag saying 'Sakaki' is pinned to his lab coat. Little on the short side. | ||
*''Zombie'' | *''Zombie'' | ||
Oh jeeze. Who thought it was a good idea to invite this guy? Glasses under safety goggles? Now no one will take the horde seriously. Oh hey, an NT ID is on his lab coat. | Oh jeeze. Who thought it was a good idea to invite this guy? Glasses under safety goggles? Now no one will take the horde seriously. Oh hey, an NT ID is on his lab coat. | ||
<br />'''Misc.''': Basically Dual Nature for the time being as he | <br />'''Misc.''': Basically Dual Nature for the time being as he only recently got memories of life, but will often wander around NTs and Revive Points he's kept an eye on out of instinct. Not that he won't attack the living hanging around these places as he tries to figure out why he's drawn to these familiar locals. He is currently manning a revive point and hospital with another survivor. | ||
<br /> | <br /> | ||
=== [http://www.urbandead.com/profile.cgi?id=2203076 Makoto] === | === [http://www.urbandead.com/profile.cgi?id=2203076 Makoto] === | ||
'''User Name''': | '''User Name''': NaegiMakoto | ||
<br />'''Class''': Civilian - Consumer | <br />'''Class''': Civilian - Consumer | ||
<br />'''Group''': N/A | <br />'''Group''': N/A | ||
<br />'''Play style''': Healer, cader. General support. Will usually only attack in tandem with another member of his | <br />'''Play style''': Healer, cader. General support. Will usually only attack in tandem with another member of his party, or when their safety is in question. | ||
<br />'''Personality''': Scared, scared and loyal. He'll buckle down and do what he needs to in order to help keep people alive, but is unlikely to start aggressions. Firm believer in luck. | <br />'''Personality''': Scared, scared and loyal. He'll buckle down and do what he needs to in order to help keep people alive, but is unlikely to start aggressions. Firm believer in luck. Growing phobia of NT Syringes and the sound they make. | ||
<br />'''Description''': 160 cm. Desaturated brown hair, messy and nearing his shoulders. Hazel eyes. Light skin. Jittery and unsure body language, commonly near one of his friends. When relaxed he has casual body language, though this is not typical due to the whole 'zombie apocalypse, constant threat of death' thing. | |||
<br />'''In-game description''': | <br />'''In-game description''': | ||
*''Survivor'' <br> | *''Survivor'' <br>A short, brown-haired man with a jittery look to him. He's typically seen tending wounds and other support-work. It seems he's taken a shine to two other survivors, Mura Dormition and Aoi Kurashiki. | ||
*''Zombie'' <br> | *''Zombie'' <br> This zombie appears to be wearing platform boots and probably died tripping off a roof. At least the raincoat will keep his bag of aid kits clean till he's alive again. Maybe. | ||
<br />'''Misc.''': Basically Dual Nature until | <br />'''Misc.''': Basically Dual Nature until Memories of Life starts to take full effect. The more time he spends as a zombie the more he'll settle into it each time. | ||
<br />A part of a small party of friends who actively RP together. A lot of communication happens off-site due to this. | <br />A part of a small party of friends who actively RP together. A lot of communication happens off-site due to this. Most of it jokes about Makoto being small enough to throw over the shoulder and carry. | ||
<br /> | |||
=== [http://www.urbandead.com/profile.cgi?id=2216020 Clive] === | |||
<br />'''User Name''': Clive Fuga | |||
<br />'''Class''': Military- Scout | |||
<br />'''Group''': N/A | |||
<br />'''Play style''': Running around willy-nilly. Eating survivors when a zombie, helping survivors when alive. Putting graffiti anywhere there isn't an important message written. | |||
<br />'''Personality''': Obnoxious, irreverent, high-energy. Clive is in everything for her own amusement. That said, she mostly just likes to explore and is probably more of a nuisance than a threat at any given time. She's aware enough of her surroundings that despite her swinging of crowbars, pipes, and anything else she fancies, she is unlikely to hit anyone (accidentally at least). | |||
<br />'''Description''': 152 cm. Red hair, pixie-cut short but clearly done by Clive herself. Pale blue-gray eyes. Goggles. Medium-light brown skin, freckled. Overly-energetic body language, commonly hopping from foot to foot, cracking knuckles, stretching muscles - anything so she doesn't have to be skill. Speaks confidently, using her whole body (but especially her arms) when talking. | |||
<br />'''In-game description''': | |||
*''Survivor'' | |||
Just barely hitting 152CM, grinning from ear-to-ear as she hops from foot-to-foot. Her eyes are protected by goggles. Paint-stained gloves cover her hands. Every so often she twirls a crowbar like a baton as if under-stimulation is somehow a problem. | |||
*''Zombie'' | |||
Small, twitching, alert. Her neck cranes to awkward angles but the goggle-wearing zombie seems otherwise content to stay in one place for the time being. Ah, could it be she's waiting for a good moment to strike...? | |||
<br />'''Misc.''': Dual Nature, will wander wherever she feels she'll have the most fun/find the most food. Rarely stays in the same place more than a week. Has memories of life but is not likely to remember 'being alive' with any fondness while dead.<br /> <br /> | |||
==[Misc.]== | ==[Misc.]== | ||
Expect the below to end up full of seemingly random nonsense as this user figures out how wiki code works. It'll probably end up a cheat-sheet until they memorize things. | Expect the below to end up full of seemingly random nonsense as this user figures out how wiki code works. It'll probably end up a cheat-sheet until they memorize things. |
Latest revision as of 12:08, 27 September 2015
[Lycoris]
Lycoris mostly intends to make minor status updates here and there whenever they come across a very out of date page in their wanderings around Malton.
Being very, very new to wiki editing Lycoris expects to make mistakes. As such, it is perfectly welcome to let them know what they did wrong, how to fix and/or avoid repeats of the error for future reference, or just give tips on better editing. No, seriously, please. Even after reading a number of 'how to' pages they are still a little lost on how to best go about things.
[Character stuff]
As of the 23rd of May 2015 Lycoris is playing two support characters, a NecroTech intern and a healing-focused consumer, and a third character whose playstyle is being worked on but intended to be dual-nature offense based in the long run.
Lycoris attempts to keep their characters far from one another but due to one of their characters playing in a small group of the user's friends they might end up close (within two suburbs) together. However they will never directly interact and the odds are high Lycoris is merely in the process of moving one to another suburb. Lycoris also gets lost a lot and might accidentally send a character in the wrong direction and will correct this as soon as it's noticed.
All of Lycoris' characters are basically roleplay accounts and will act and react as such - for example any character without 'memories of life' as a zombie is essentially dual nature until they gain that skill, then they'll slowly become more and more aware of their living selves over time. They are typically based on pre-existing characters from media, and for this Lycoris apologizes profusely - this user is a huge dork.
Grey
User Name: Grey Sakaki
Class: Scientist - Necrotech Employee
Group: Silverius General Staff
Play style: Healing and reviving. Cading and repair work as well.
Will revive
- People at revive points
- People listed as Dual Nature
- People on Sacred Ground
- People whose profiles request revival
- If you're revived when you didn't want to be, I apologize. I'm using both maps on here and graffiti to figure out RPs and sometimes I donk it up.
Personality: Laid back, asking help when he needs it and giving it when he can. Prone to gallows humour if given half the chance. Can be a little brash, and speaks up when it's sometimes unwise. Practical, sometimes.
Description: 173CM. Bright red hair. Red eyes - ocular albinism being the source. Glasses. Sharp nose. Light skin. Casual body language, often using his hands when speaking.
In-game description:
- Survivor
Red hair that's too bright to be natural tied in a messy ponytail. Simple glasses under a pair of safety goggles. A name tag saying 'Sakaki' is pinned to his lab coat. Little on the short side.
- Zombie
Oh jeeze. Who thought it was a good idea to invite this guy? Glasses under safety goggles? Now no one will take the horde seriously. Oh hey, an NT ID is on his lab coat.
Misc.: Basically Dual Nature for the time being as he only recently got memories of life, but will often wander around NTs and Revive Points he's kept an eye on out of instinct. Not that he won't attack the living hanging around these places as he tries to figure out why he's drawn to these familiar locals. He is currently manning a revive point and hospital with another survivor.
Makoto
User Name: NaegiMakoto
Class: Civilian - Consumer
Group: N/A
Play style: Healer, cader. General support. Will usually only attack in tandem with another member of his party, or when their safety is in question.
Personality: Scared, scared and loyal. He'll buckle down and do what he needs to in order to help keep people alive, but is unlikely to start aggressions. Firm believer in luck. Growing phobia of NT Syringes and the sound they make.
Description: 160 cm. Desaturated brown hair, messy and nearing his shoulders. Hazel eyes. Light skin. Jittery and unsure body language, commonly near one of his friends. When relaxed he has casual body language, though this is not typical due to the whole 'zombie apocalypse, constant threat of death' thing.
In-game description:
- Survivor
A short, brown-haired man with a jittery look to him. He's typically seen tending wounds and other support-work. It seems he's taken a shine to two other survivors, Mura Dormition and Aoi Kurashiki. - Zombie
This zombie appears to be wearing platform boots and probably died tripping off a roof. At least the raincoat will keep his bag of aid kits clean till he's alive again. Maybe.
Misc.: Basically Dual Nature until Memories of Life starts to take full effect. The more time he spends as a zombie the more he'll settle into it each time.
A part of a small party of friends who actively RP together. A lot of communication happens off-site due to this. Most of it jokes about Makoto being small enough to throw over the shoulder and carry.
Clive
User Name: Clive Fuga
Class: Military- Scout
Group: N/A
Play style: Running around willy-nilly. Eating survivors when a zombie, helping survivors when alive. Putting graffiti anywhere there isn't an important message written.
Personality: Obnoxious, irreverent, high-energy. Clive is in everything for her own amusement. That said, she mostly just likes to explore and is probably more of a nuisance than a threat at any given time. She's aware enough of her surroundings that despite her swinging of crowbars, pipes, and anything else she fancies, she is unlikely to hit anyone (accidentally at least).
Description: 152 cm. Red hair, pixie-cut short but clearly done by Clive herself. Pale blue-gray eyes. Goggles. Medium-light brown skin, freckled. Overly-energetic body language, commonly hopping from foot to foot, cracking knuckles, stretching muscles - anything so she doesn't have to be skill. Speaks confidently, using her whole body (but especially her arms) when talking.
In-game description:
- Survivor
Just barely hitting 152CM, grinning from ear-to-ear as she hops from foot-to-foot. Her eyes are protected by goggles. Paint-stained gloves cover her hands. Every so often she twirls a crowbar like a baton as if under-stimulation is somehow a problem.
- Zombie
Small, twitching, alert. Her neck cranes to awkward angles but the goggle-wearing zombie seems otherwise content to stay in one place for the time being. Ah, could it be she's waiting for a good moment to strike...?
Misc.: Dual Nature, will wander wherever she feels she'll have the most fun/find the most food. Rarely stays in the same place more than a week. Has memories of life but is not likely to remember 'being alive' with any fondness while dead.
[Misc.]
Expect the below to end up full of seemingly random nonsense as this user figures out how wiki code works. It'll probably end up a cheat-sheet until they memorize things.