Zombra's Pub: Difference between revisions

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Nicholas Vandurn
Nicholas Vandurn


Timerider3
[[User:Timerider3 | Timerider3]]


[[User:N0TAPYR0 | N0TAPYR0]]
[[User:N0TAPYR0 | N0TAPYR0]]

Revision as of 05:01, 2 September 2008

Zombra's Pub
ZombrasIrishPub.JPG
Abbreviation: ZP
Group Numbers: Around 15 Steady Members
Leadership: Zombra
Goals: Securing the Suburb of Earletown, Healing and Reviving True Survivors, and Maintaining the Surrounding Barricades
Recruitment Policy: All and any wishing to join are accepted, provided you are free of suspicion for zombie spying or PKing, and are not on the Pub Blacklist ((Though the two are usually associated with one another))
Contact: For the most part, Zombra's Pub is open to any visitors. If you wish to commit to a more long term stay in the Pub, there are not much in the way of formalities. Just show up at The Acourt Arms in Earletown, and let one of us know you intend to stick around, so that we may add you to our contacts and keep an eye on you.

No-beer-no-peace.jpg


Zombra's Pub is a resistance group franchise based in the suburb of Earletown. Zombra's Pub itself, is located at the Acourt Arms, in central Earletown. The Zombra's Pub franchise also inhabits a pub South of Earletown, in Pashenton. As a survivor group, ZP puts its highest priorities in the protection and assistance of all survivors located in, or passing through the suburbs of Earletown and Pashenton. Buildings and barricades in the Acourt Arms and the surrounding area are maintained by ZP members. Buildings leading directly west into Rhodenbank, from the Pub, are also maintained by ZP. At The Trigg Arms in Pashenton, Pubmaster Drek47 keeps order and maintains the sections of Pashenton under ZP's jurisdiction. The purpose of this maintenance, is to ensure the safety and guarantee of shelter to inhabitants and travellers, as well as to create safe routes of travel and resupply for ZP members. As a survivor group, we hope to keep the Pub alive and in working order, but as a safety precaution, all known members are provided with information on the locations of backup bases and revive points. As another precautionary measure, all members are urged to add one another, as means of identification in the event of a takeover. ZP members can then identify their comrades in Zombie form and attempt to revivify them.

Clare General Hospital lies 2 blocks to the West of Zombra's Pub, placing it in ZP's immediate jurisdiction and care at all times. For this reason, ZP makes one of its primary goals, the safekeeping and ensurance of easy access to this hospital. Repairs and checkups are made on a daily basis to the Hospital, and FAKs are gathered for use across the suburb.

Zombra's Pub is a non-formal, laid back group, whose sole purpose is to unite players whose interests lie in the safekeeping and security of the suburb of Earletown. If you are looking for an easy going, small town group, with good teamwork and communications, ZP is for you.

Current News and Important Updates Posted Here: The Acourt Arms

History

7-31-08: God's Gunlinger decides that something ought to go here.

Members

Zombra - Leader

drek47- Pub Master at Trigg Arms

Eleven Shots

Wealthyman2

Valecule

40 Wax

The Baron UWD

Captain Philbert

Nicholas Vandurn

Timerider3

N0TAPYR0

God's Gunslinger

Black List

Axemaster -leader Of the zed raid

Praetor Fenix-Betrayed the pub/gen killer

Smokey McPhearson- Confirmed PK'er

Sir Fleshy

Sylvia Pittston

tolpez

American Maid

King Sausage

LFD

The Speaking Demon

Sobriost

bossk the gecko

penn15man

warjacker