Foulkes Village Barricade Plan: Difference between revisions
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Line 80: | Line 80: | ||
| style="background:#AAD;border:solid 3px Purple" | Bridle | | style="background:#AAD;border:solid 3px Purple" | Bridle | ||
| style="background:#CCC;border:solid 3px #999" | McTier | | style="background:#CCC;border:solid 3px #999" | McTier | ||
| style="background:#CCC;border:solid 3px | | style="background:#CCC;border:solid 3px Green" | Threadgould | ||
| style="background:#AAD;border:solid 3px Yellow" | Dudoc | | style="background:#AAD;border:solid 3px Yellow" | Dudoc | ||
| style="background:#CCC;border:solid 3px #999" | Feaver | | style="background:#CCC;border:solid 3px #999" | Feaver | ||
Line 93: | Line 93: | ||
| style="background:#CCC;border:solid 3px #999" | Ketnor | | style="background:#CCC;border:solid 3px #999" | Ketnor | ||
| style="background:#AAD;border:solid 3px Purple" | Faraker | | style="background:#AAD;border:solid 3px Purple" | Faraker | ||
| style="background:#AAD;border:solid 3px #999" | Gullis | | style="background:#AAD;border:solid 3px #999" | Gullis | ||
| style="background:#CCC;border:solid 3px #999" | Connery | | style="background:#CCC;border:solid 3px #999" | Connery | ||
| style="background:#CCC;border:solid 3px #999" | Rendall | | style="background:#CCC;border:solid 3px #999" | Rendall |
Revision as of 18:36, 17 October 2008
Barricade Plan Foulkes Village
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
80 | Buttle | Stephens | Clipper | Powlet | Wasteland | Cemetery | Capes | Clement | Chalker | Vincent |
81 | Deny | Mockridge | Carpark | Ryse | Raines | Potter | Wimbridge | Dadson | Fone | Carpark |
82 | Dement | Ryan | Finlay | Warehouse | Fyfhyde | St Aelred | Factory | Dwyer | Junkyard | Darnell |
83 | Wasteland | Fuller | Syms | Cyril | Factory | Paget | Reakes | Ffych | Naisbitt | Barnefield |
84 | Warehouse | Alsoop | Crew | Boon | Factory | Freeguard | Davy | Biffin | Holdoway | Hinckesman |
85 | Whittard | Wasteland | Vigar | Lorgh | Punnett | Junkyard | Scudamore | Gully | Warehouse | Burdett |
86 | Bridle | McTier | Threadgould | Dudoc | Feaver | Elsworth | Carpark | Laurence | Wasteland | Woollacott |
87 | Warren | Ketnor | Faraker | Gullis | Connery | Rendall | Richings | Ayers | Carpark | Carpark |
88 | Carpark | Etheldreda | Rollason | Kirwan | Grundy | Perrye | Frye | Swonnell | Henley | Loader |
89 | Marton | Warehouse | Stancomb | Sansbury | Factory | Carr | Daunt | Quekett | Woolford | Junkyard |
Legend | ||||||||||
outside | Revive | EHB | VSB | |||||||
Building | NecroTech | Police | Fire Dept | Hospital |
Barricade Plan Discussion
Note: This is not a fully completed plan. To avoid mishaps, I have marked all buildings as EHB until proven otherwise to avoid directing someone who didn't read this part to a non-existant entry point. I need the following information to finish the barricade plan.
1) Revive points not marked above. I'm looking for maintained, public revive points. If only members of a certain group can receive a needle, then we don't want to mark it as a revive point.
2) Entry points not marked above. Basically, any buildings which are traditionally kept at VS+2.
If you can help, please post your information here.--Nuabreed 00:12, 11 July 2007 (BST)