Zombie Emergency Management Agency/Urban Dead Guide: Difference between revisions

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(New page: '''A message from the Zombie Emergency Management Agency''' ==Introduction== '''This page is currently under construction''' This website is for the newbies who are playing Urban D...)
 
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'''A message from the [[Zombie Emergency Management Agency]]'''
'''A message from the [[Zombie Emergency Management Agency]]'''


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==Getting started==
==Getting started==


===Life in Malton===
Malton is a quarrintined city where Survivors battle to survive against the living dead (Zombies), if you want to survive you came to the right place heres theses tips you should follow.
 
==Buildings==
 
* '''Safehouse:''' A safe house is a protected and barricaded building where people take refuge during a crisis. Safe houses can be found all over the city; it is best to be in a safe house before you logged off. If you are caught outside, the zombies will kill you and make you one of them. You can go into a safe house if the building is Very Strongly Barricaded or lower but you cannot get into a building if it is Very Heavily Barricaded. Zombies cannot get into a barricaded building but some can open doors to get inside an unbarricaded building. A single zombie can destroy an entire barricade if it is at VSB, the best will be Extremely Heavily Barricaded buildings, which is simple to make.
 
* '''Portable Generators:''' The city is in a Permanent Blackout so there will be no power returning anytime soon so Portable Generators are set up to power safe house which a building with a highlighted yellow box signifies that theirs a running Portable Generator. The generators will help you with lighting making it easier to find something. The Disadvantages for having a Portable Generator is that the lights will let zombies know there's Survivors inside so becareful if you have a Running Generator in your safehouse. Also you have to find Fuel Cans to refuel the generator in order for it to keep on running.


* Malton is a quarrintined city where Survivors battle to survive against the living dead (Zombies), if you want to survive you came to the right place heres theses tips you should follow.
* '''Radio Transmitters:''' they are used for radio broadcast and can only work if being powered by a generator. The Radio signals can be picked up by other Radio Transmitters or Portable Radio sets if tuned to the proper frequency.  


* '''Safehouse:''' A safehouse is a protected and barricaded building where people take refuge during a crisis. Safehouses can be found all over the city, it is best to be in a safehouse before you logged off. If you are caught outside, the zombies will kill you and make you one of them. You can go into a safehouse if the building is Very Strongly Barricaded or lower but you cannot get into a building if it is Very Heavily Barricaded. Zombies cannot get into a barricaded building but some can open doors to get inside an unbarricaded building. A single zombie can destroy an entire barricade if it is at VSB, the best will be Extremely Heavily Barricaded buildings which is simple to make. The city is in a Pernament Blackout so there will be no power returning anytime soon so Portable Generators are set up to power safehouse which a building with a highlighted yellow box signifies that theirs a running Portable Generator. The generators will help you with lighting making it easier to find something in the building but they can also power Radio Transmitters, they are used for radio purb
* '''Mobile Phone Mast:''' Only one building in each suburb carrys a Mobile Phone Mast used for transmitting Microwave signals from peoples Mobile Phones to other peoples Mobile Phones. If a building with a Mobile Phone Mast is being powered by a Generator, you will have a signal in that suburb. You won't get a signal if the power is not on in the MPM building.


==See Also==
==See Also==

Revision as of 22:38, 24 November 2008

A message from the Zombie Emergency Management Agency

Introduction

This page is currently under construction

This website is for the newbies who are playing Urban Dead. Surely there's other pages like this one but this page will prove that we will help the newbies in Urban Dead.

Getting started

Malton is a quarrintined city where Survivors battle to survive against the living dead (Zombies), if you want to survive you came to the right place heres theses tips you should follow.

Buildings

  • Safehouse: A safe house is a protected and barricaded building where people take refuge during a crisis. Safe houses can be found all over the city; it is best to be in a safe house before you logged off. If you are caught outside, the zombies will kill you and make you one of them. You can go into a safe house if the building is Very Strongly Barricaded or lower but you cannot get into a building if it is Very Heavily Barricaded. Zombies cannot get into a barricaded building but some can open doors to get inside an unbarricaded building. A single zombie can destroy an entire barricade if it is at VSB, the best will be Extremely Heavily Barricaded buildings, which is simple to make.
  • Portable Generators: The city is in a Permanent Blackout so there will be no power returning anytime soon so Portable Generators are set up to power safe house which a building with a highlighted yellow box signifies that theirs a running Portable Generator. The generators will help you with lighting making it easier to find something. The Disadvantages for having a Portable Generator is that the lights will let zombies know there's Survivors inside so becareful if you have a Running Generator in your safehouse. Also you have to find Fuel Cans to refuel the generator in order for it to keep on running.
  • Radio Transmitters: they are used for radio broadcast and can only work if being powered by a generator. The Radio signals can be picked up by other Radio Transmitters or Portable Radio sets if tuned to the proper frequency.
  • Mobile Phone Mast: Only one building in each suburb carrys a Mobile Phone Mast used for transmitting Microwave signals from peoples Mobile Phones to other peoples Mobile Phones. If a building with a Mobile Phone Mast is being powered by a Generator, you will have a signal in that suburb. You won't get a signal if the power is not on in the MPM building.

See Also