Rastafarii: Difference between revisions

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'''''to be continued'''''
'''''to be continued'''''
[[Category:Groups]]

Revision as of 16:52, 12 December 2008

Rastafarii


Rastafarianbanquet.jpg


The Rasta philosophy affirms and supports Life. It is the polar opposite of Barhah.

Most of the Rastas of Malton differ from their real world cousins in minor practices.

And in the fact that they use firearms in their promotion of life.

Operations

We like to select a base mid way between whatever trouble we're fighting and our support base.

We favor locations on the Humorous Location List, like the Danger Building.

From there we move into Zed blighted areas.

Standard Operating Procedure is to clear, repair, and barricade ruined buildings.

We also heal whenever we can. FAKs kill Barhah before it can be spread.

Organization

We have but little organization.

While there are some senior members, we have no commanders or officers.

We are all soldiers in the struggle against Barhah.

If anyone should have a complaint about a Rasta, they should tell the next Rasta they encounter.

Recruiting

Any pro survivor non pker can can join the Rastafarii. Just Tag Up.


Trans Mortal Tactical Suppression

For survivors, one of the biggest buzz killers in Malton are trans mortal tactics.

A famed practitioner of Trans Mortal tactics is the RRF Gore Corps.

They get revived, slip inside of a barricaded facility, and wreak havoc.

They're particularly annoying GKers around the mall or hospital.

The weakness of trans mortal tactics can be found at the revive point.

If these offenders are added to our contact lists, they can be separated from the regular customers and headshot.

A combination of active revive point suppression and hunting and killing of their living Zed forms should get a grip on the Trans Mortal problem.

Revive Capacity

It's important that everyone capable of using them packs 3 or more revive syringes.

Zeds like to take nt buildings first. Be ready with your own stash of syringes.

Smart Play

It's true that we must not be afraid to fight the Zeds.

It is also true that we shouldn't be fools.

If it we are taking extra heavy casualties while off line, we're in too close.

It is no dishonor to back off a few blocks.

If a zed organization in one theater of combat singles us out, shift to another area.

It isn't like there was a shortage of troublesome Zeds.





to be continued