User:Blue Command Vic: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
mNo edit summary
(Replacing page with '{{User:Blue Command Vic/Navigation}} UNDER CONSTRUCTION')
Line 1: Line 1:
{{Custom Title|Left|Blue Command Vic}}
{{User:Blue Command Vic/Navigation}}
{{User:Blue Command Vic/Navigation}}


{{character|
UNDER CONSTRUCTION
char_name=Corporal Vic D'Amato|
char_image=[[Image:BlueCommandVic.jpg]]|
char_joindate=8-29-2006|
char_class=Military|
char_equip=Pistol|
char_profileID=642288|
char_status=Alive, in [[Dulston]]|
char_group=[[Dead vs Blue]]|
char_stats=25 kills|
char_journal=[[User:Blue_Command_Vic/Vic%27s_Journal|Journal]]
}}
 
 
== Skills ==
*  Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
** Pistol Training (An extra +25% to hit with a pistol.)
*** Advanced Pistol Training (An extra +10% to hit.)
** Shotgun Training (An extra +25% to hit with a shotgun.)
*** Advanced Shotgun Training (An extra +10% to hit.)
 
* Hand-to-Hand Combat (+15% to melee attacks.)
** Axe Proficiency (An extra +15% when attacking with an axe.)
 
* Free Running (Can move between adjacent buildings without stepping outside.)
 
* NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
** Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
*** NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
 
* First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
 
* Diagnosis (The HP values of nearby survivors are displayed next to their name.)
 
* Shopping (Player may choose which stores to loot, when searching a mall.)
** Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
 
* Body Building (Player has a maximum of 60 Hit Points instead of 50.)
 
* Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
 
* Construction (Player is able to barricade buildings.)
 
* Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
 
* Headshot (If you kill a zombie, it must spend an extra 5AP to stand up.)
 
----
 
* Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
** Scent Blood (The HP values of nearby survivors are displayed next to their name.)
** Scent Death (Zombie can sense the largest nearby groups of zombies and corpses, and distinguish revivifying bodies.)
 
* Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
 
* Memories of Life (Zombie is able to open doors to buildings.)
** Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
** Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
 
* Lurching Gait (Zombie can walk as fast as the living.)
** Ankle Grab (Zombie only spends 1AP standing up.)

Revision as of 01:53, 5 March 2009