The Good Doctor's Lost and Lonely Children: Difference between revisions

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The Good Doctor's Lost and Lonely Children is a group of the undead dedicated to irritate and cause discomfort to survivors and survivor groups. We do not target or call out any specific survivor(s) or survivor group, just those that happen to be in the area. Tactical resource points are no more an important target than any other random building.  
The Good Doctor's Lost and Lonely Children is a group of the undead dedicated to irritate and cause discomfort to survivors and survivor groups. We do not target or call out any specific survivor(s) or survivor group, just those that happen to be in the area. Tactical resource points are no more an important target than any other random building.  


Created at on January 1st by our founder, Santaria, our group has now grown to eleven members. As small as this number may seem, our group inflicts considerable damage by sticking together with tendencies not to stray. Strikes are coordinated within ten minutes of each other with the common objectives: kill all survivors within, destroy all equipment and decorations, and ruin the building.
Created on January 1st by our founder, Santaria, the group has now grown to eleven members. As small as this number may seem, our group inflicts considerable damage by sticking together with tendencies not to stray. Strikes are coordinated within ten minutes of each other with the common objectives: kill all survivors within, destroy all equipment and decorations, and ruin the building.

Revision as of 03:44, 2 April 2009

              THE GOOD DOCTORS LOST AND LONELY CHILDREN

The Good Doctor's Lost and Lonely Children is a group of the undead dedicated to irritate and cause discomfort to survivors and survivor groups. We do not target or call out any specific survivor(s) or survivor group, just those that happen to be in the area. Tactical resource points are no more an important target than any other random building.

Created on January 1st by our founder, Santaria, the group has now grown to eleven members. As small as this number may seem, our group inflicts considerable damage by sticking together with tendencies not to stray. Strikes are coordinated within ten minutes of each other with the common objectives: kill all survivors within, destroy all equipment and decorations, and ruin the building.