Suggestion:20090419 Bloody Clothes Layering: Difference between revisions
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(New page: ===Suggestion=== {{suggestionNew |suggest_time=~~~~ |suggest_type=Flavor improvement |suggest_scope=All players |suggest_description=Outer layers of clothing should be either "torn" or "bl...) |
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Similarly, an outer layer of clothes must be at a greater damage level ("ripped", "torn", "tattered", etc) than the layers below it. | Similarly, an outer layer of clothes must be at a greater damage level ("ripped", "torn", "tattered", etc) than the layers below it. | ||
|discussion=|}} | |discussion=|}} | ||
==== | ====Voting Section==== | ||
{{SugVoteBox}} | |||
'''Keep Votes''' | |||
#'''Author Keep''' This feels more like a bugfix/logic thing than an actual suggestion. [[User:Slicer|Slicer]] 03:36, 19 April 2009 (BST) |
Revision as of 02:36, 19 April 2009
Suggestion
Timestamp: | Slicer 03:34, 19 April 2009 (BST) |
Type: | Flavor improvement |
Scope: | All players |
Description: | Outer layers of clothing should be either "torn" or "blood-soaked" before the layer below it can get blood on it. For clothing made of plastic/vinyl (raincoats), the raincoat must be at least "torn" before blood can get through it.
Similarly, an outer layer of clothes must be at a greater damage level ("ripped", "torn", "tattered", etc) than the layers below it. |
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Author Keep This feels more like a bugfix/logic thing than an actual suggestion. Slicer 03:36, 19 April 2009 (BST)