Suggestion:20090419 Bloody Clothes Layering: Difference between revisions

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(New page: ===Suggestion=== {{suggestionNew |suggest_time=~~~~ |suggest_type=Flavor improvement |suggest_scope=All players |suggest_description=Outer layers of clothing should be either "torn" or "bl...)
 
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Similarly, an outer layer of clothes must be at a greater damage level ("ripped", "torn", "tattered", etc) than the layers below it.
Similarly, an outer layer of clothes must be at a greater damage level ("ripped", "torn", "tattered", etc) than the layers below it.
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====Discussion (Bloody Clothes Layering)====
====Voting Section====
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'''Keep Votes'''
#'''Author Keep''' This feels more like a bugfix/logic thing than an actual suggestion. [[User:Slicer|Slicer]] 03:36, 19 April 2009 (BST)

Revision as of 02:36, 19 April 2009

Suggestion

Timestamp: Slicer 03:34, 19 April 2009 (BST)
Type: Flavor improvement
Scope: All players
Description: Outer layers of clothing should be either "torn" or "blood-soaked" before the layer below it can get blood on it. For clothing made of plastic/vinyl (raincoats), the raincoat must be at least "torn" before blood can get through it.

Similarly, an outer layer of clothes must be at a greater damage level ("ripped", "torn", "tattered", etc) than the layers below it.

Voting Section

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# justification ~~~~

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Keep Votes

  1. Author Keep This feels more like a bugfix/logic thing than an actual suggestion. Slicer 03:36, 19 April 2009 (BST)