Template:CSZedwatch: Difference between revisions
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{| border="0" align="center" | {| border="0" align="center" | ||
|- | |- | ||
| style="background:gray;border:solid 5px white" | No Inside Data | |||
| style="background:deepskyblue;border:solid 5px White" | No Zombies Inside | | style="background:deepskyblue;border:solid 5px White" | No Zombies Inside | ||
| style="background:lime;border:solid 5px white" | 1-2 Zombies Inside | | style="background:lime;border:solid 5px white" | 1-2 Zombies Inside | ||
Line 24: | Line 25: | ||
| style="background:black;border:solid 5px white" | <font color=white> Over 20 Zombies Inside | | style="background:black;border:solid 5px white" | <font color=white> Over 20 Zombies Inside | ||
| style="background:white;border:solid 5px white" | No Inside Area | | style="background:white;border:solid 5px white" | No Inside Area | ||
|} | |} | ||
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{| border="0" align="center" | {| border="0" align="center" | ||
|- | |- | ||
| style="background:white;border:solid 5px gray" | No Outside Data | |||
| style="background:white;border:solid 5px deepskyblue" | No Zombies Outside | | style="background:white;border:solid 5px deepskyblue" | No Zombies Outside | ||
| style="background:white;border:solid 5px lime" | 1-2 Zombies Outside | | style="background:white;border:solid 5px lime" | 1-2 Zombies Outside | ||
Line 41: | Line 42: | ||
| style="background:white;border:solid 5px Maroon" | 15-20 Zombies Outside | | style="background:white;border:solid 5px Maroon" | 15-20 Zombies Outside | ||
| style="background:white;border:solid 5px Black" | Over 20 Zombies Outside | | style="background:white;border:solid 5px Black" | Over 20 Zombies Outside | ||
|} | |} | ||
Revision as of 18:47, 13 December 2009
This is the Common Survival Zed Watch Template for building statuses in Spicer Hills.
Suggestions for changes should be made in game to Senior Staff.
Do realise that this may not be updated every fundamental unit of time
So there is some chance of inaccuracy.
As a rule, if there is no data and the building is not ruined,
then it is likely free of Zeds.
If it is ruined, then it is likely occupied.
Revive Zones | Non-Revive Zones |
No Inside Data | No Zombies Inside | 1-2 Zombies Inside | 3-5 Zombies Inside | 5-8 Zombies Inside | 9-14 Zombies Inside | 15-20 Zombies Inside | Over 20 Zombies Inside | No Inside Area |
No Outside Data | No Zombies Outside | 1-2 Zombies Outside | 3-5 Zombies Outside | 5-8 Zombies Outside | 9-14 Zombies Outside | 15-20 Zombies Outside | Over 20 Zombies Outside |
20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | |
90 | Vallis Motel |
Helliar Cinema |
Doran | Tuson | Paul Building |
Brockliss [NT] |
Onuphrius Church |
Martindale | Musgrove Pub |
Club Barnard |
91 | MacVicar Arms |
Tarasius Hospital |
Blacker Building |
warehouse | Rollings | Headington Building |
cemetery | Sanderson | Keefe | Woodroffe |
92 | junkyard | Leicester | Dyer Park | carpark | Pring Auto |
Munckton | Padden Museum |
junkyard | Rennell Rail |
Russe Bank |
93 | Fortt Museum |
junkyard | Rudd | Pippard Building |
factory | Howse | Dinan | Heskin | Sillence Museum |
wasteland |
94 | Mais Park |
Barens Fire |
Cui Towers |
Club Peerless |
Slocombe School |
Rock | Matthewson Library |
Sureties | warehouse | Veresmith Police |
95 | Hopping Police |
Grizel Library |
Stockman Police |
Gyllet Building |
Piggott Building |
Waters Building |
Orman | Street Building |
Swyer | Craze Towers |
96 | Wetton Library |
Coat Avenue |
Swithun's Church |
Wheelan | Haydon Auto |
Building | Garrett | Wakerman Cinema |
Valentine | Learmond Fire |
97 | carpark | Doone Towers |
carpark | wasteland | Dudman Fire |
Williamson | Locket | Bennett Building |
Rosenhagen Auto |
factory |
98 | Bowring Police |
Mallett Museum |
warehouse | Sealy | factory | Maturin | Ensor Cinema |
St Mark's | St Mark's | Ennitt |
99 | St Helena's Hospital |
House Auto |
Club Quier |
Moores | Ralfe | Author | warehouse | St Mark's | St Mark's | wasteland |