Bastion High/Recruit: Difference between revisions
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We try to stress safety over combat. [[Barricading]], [[reviving]], and [[healing]] are the three most important parts of [[Bastion High]]. However, buildings full of [[zombies]] need to be cleared out, especially if the building is [[ransacked]] or [[ruined]]. If you have a combat oriented character, rest assured that we need you, too. | We try to stress safety over combat. [[Barricading]], [[reviving]], and [[healing]] are the three most important parts of [[Bastion High]]. However, buildings full of [[zombies]] need to be cleared out, especially if the building is [[ransacked]] or [[ruined]]. If you have a combat oriented character, rest assured that we need you, too. | ||
You are important as an individual cog in the | You are important as an individual cog in the Bastion High machine. We will do our best to give everyone their own orders. These orders will be simple, easy to follow, and generally leave a great deal of room for improvisation. We at Bastion High believe that a good idea is a good idea, no matter who comes up with it. Anyone who finds a solution to a problem or an improvement to a tactic is welcome to propose it. | ||
We accept members of all [[Level|levels]]. If you would like to join, please register [http://barhah.com/viewforum.php?f=201&sid=e1f5122c6d3ad8ebbff501510095e587 here], at our message boards. Feel free to contact Xshu regarding further information. | We accept members of all [[Level|levels]]. If you would like to join, please register [http://barhah.com/viewforum.php?f=201&sid=e1f5122c6d3ad8ebbff501510095e587 here], at our message boards. Feel free to contact Xshu regarding further information. |
Revision as of 22:04, 24 August 2009
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