User:Aichon/Userscripts: Difference between revisions
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|colspan=3|Colorizes the HP value for each character based on how high their HP is and declutters things by removing the actual "HP" text from next to the character's name. Colors range from ''' | |colspan=3|Colorizes the HP value for each character based on how high their HP is and declutters things by removing the actual "HP" text from next to the character's name. Colors range from '''<span style="color: #f0af78;">peach</span>''' at nearly-full HP to '''<span style="color: #ff283c;">reddish-pink</span>''' at 1 HP. It works best when it's paired with a script that modifies the character links from their original pink color to something else (such as the Better Name Colorer script, below), that way the HP values contrast more, instead of blending in. It currently does not do anything when you're zombified and using Scent Blood (planning to change this at some point). Credit goes to Sean Dwyer for the original concept. | ||
|-style="font-size: .8em;" | |-style="font-size: .8em;" | ||
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer1.png Screenshot], (with [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png Better Name Colorer]), [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer3.png Screenshot], (with [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png Better Name Colorer]) | |colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer1.png Screenshot], (with [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png Better Name Colorer]), [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer3.png Screenshot], (with [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png Better Name Colorer]) | ||
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|colspan=3|Colorizes text on the page pertaining to barricade levels, generator/radio statuses, and a handful of other useful building states. The colors are designed such that ideal conditions (for survivors) tend to blend in more with the text (but are underlined, so that they can be found if need be), while non-ideal conditions try to grab the player's attention. Using [[#UD Better Name Colorer|<span style="color: #58d">UD Better Name Colorer</span>]] with this script is highly suggested, since it reduces visual clutter and makes it easier to spot the building states. The colors and styles are as follows: | |colspan=3|Colorizes text on the page pertaining to barricade levels, generator/radio statuses, and a handful of other useful building states. The colors are designed such that ideal conditions (for survivors) tend to blend in more with the text (but are underlined, so that they can be found if need be), while non-ideal conditions try to grab the player's attention. Using [[#UD Better Name Colorer|<span style="color: #58d">UD Better Name Colorer</span>]] with this script is highly suggested, since it reduces visual clutter and makes it easier to spot the building states. The colors and styles are as follows: | ||
{|style="background-color: #565" | {|style="background-color: #565; color: #bcb;" | ||
|<span style="color: #bcb; text-decoration: underline;">extremely heavily barricaded</span>, <span style="color: #3af">very heavily barricaded</span>, <span style="color: #3ff">heavily barricaded</span>, <span style="color: #3fa; text-decoration: underline; font-weight: bold;">very strongly barricaded</span>, <span style="color: #af3">quite strongly barricaded</span>, <span style="color: #ff3">lightly barricaded</span>, <span style="color: #fa3; font-weight: bold;">loosely barricaded</span>, <span style="color: #f33; font-weight: bold;"> | |- | ||
| | |||
Buildings can be <span style="color: #bcb; text-decoration: underline;">extremely heavily barricaded</span>, | |||
<span style="color: #3af">very heavily barricaded</span>, | |||
<span style="color: #3ff">heavily barricaded</span>, | |||
<span style="color: #3fa; text-decoration: underline; font-weight: bold;">very strongly barricaded</span>, | |||
<span style="color: #af3">quite strongly barricaded</span>, | |||
<span style="color: #ff3">lightly barricaded</span>, | |||
<span style="color: #fa3; font-weight: bold;">loosely barricaded</span>, | |||
<span style="color: #f33; font-weight: bold;">closed</span>, | |||
<span style="color: #a00; font-weight: bold;">open</span>, | |||
<span style="color: #a00">ransacked</span>, and | |||
<span style="color: #333">ruined</span>. Generators and transmitters can be | |||
<span style="color: #bcb; text-decoration: underline;">intact</span>, | |||
<span style="color: #ff3; font-weight: bold;">dented</span>, | |||
<span style="color: #fa3; font-weight: bold;">battered</span>, | |||
<span style="color: #f33; font-weight: bold;">damaged</span>, and | |||
<span style="color: #a00; font-weight: bold;">badly damaged</span>. They can also be | |||
<span style="color: #bcb; text-decoration: underline">powered</span>, | |||
<span style="color: #faa; font-weight: bold;">low on fuel</span>, and | |||
<span style="color: #333; font-weight: bold;">out of fuel</span>, which can leave a building with its | |||
<span style="color: #000; font-weight: bold;">lights out</span>. | |||
|} | |} | ||
|-style="font-size: .8em;" | |-style="font-size: .8em;" |
Revision as of 04:02, 16 November 2009
Intro and supportWhile Urban Dead does a good job of supplying the player with all of their basic needs to play the game, the interface leaves something to be desired. However, there is a solution. Thanks to the miracle of Greasemonkey for Firefox (or GreaseKit for Safari and Greasemetal for Chrome), the players can take control of their own interfaces, making them look and act however they want. If you need help installing or setting up Greasemonkey/Kit/Metal, I'm not the guy to ask. Once you get it installed however, you should be able to just click on the Install links I provide below. If you like my scripts and find that you're using them, I suggest clicking the watch link at the top of the page, then periodically checking your Watchlist for any changes here. If a script you like has been updated, just click the Install link for it again, and you should get the new version. I have tested these scripts in Safari for Mac using GreaseKit. For the most part they should work in Greasemonkey, but on occasion they do not, and as I'm made aware of these issues, I note them where appropriate. Greasemetal seems to have less functionality implemented, so I can't make any promises for it either, but most of my scripts are pretty simple, so I'm guessing they should work. If you run into any trouble, make sure you're using the latest version of the script, and if the issue persists, please contact me via my talk page so we can try to troubleshoot it. I'll say right now that I don't have much patience for people who ignore answers that have already been posted in plain sight, so please don't be one of those people.
Original releasesAll of these are scripts that I wrote from the ground up. Not all of them are original ideas, I'll admit, but they're my own, personal take on those ideas.
Midianian's scriptsMidianian politely asked if I would be willing to handle updating some of his scripts for him while he was away from the game, and I was more than happy to oblige, so here are most of his scripts (for the ones not listed here, I'll offer limited support, since I don't use them myself). Some of them haven't had a need to be altered by me, while others have been modified by me to either fix bugs or suit my own personal tastes and preferences. Either way, I'm currently maintaining his scripts for him, until he chooses to come back to Urband Dead, so I'll be trying to keep them all working, if for no other reason than so that I can use them myself.
Other modified releasesThese are scripts released by other authors (or else significantly derived from the work of other authors) which I have taken the liberty of editing for my own use. For the most part, I've been lazy about updating the comments in the code with my author information, version numbers, change history, etc., so pay it no heed.
DiscontinuedThe following userscripts have been discontinued. You can still download and use them, but no further updates will likely be offered for them, and any support offered will be minimal. In most cases their functionality has either been moved to another userscript that's being actively updated or will be moved to another userscript in the near future.
To do and ideas
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Table of Contents
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