UDWiki:Poll/Classifying Suburb Groups: Difference between revisions
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What type of classifier is important to you? You may select more than one. | What type of classifier is important to you? You may select more than one. | ||
===Classifying groups based on player-class is important to me=== | ===Classifying groups based on player-class (zombie groups have corpses/zombies, survivors are civilian, military or scientist) is important to me=== | ||
===Classifying groups based on play-style is important to me.=== | ===Classifying groups based on play-style is important to me.=== |
Revision as of 23:29, 3 March 2011
This poll is now under discussion |
Don't vote yet.
Please read through it, and leave feedback on the poll's talk page with any changes you think should be made. At this stage, the main things are:
- Make sure that the questions we are asking will help reach some from of consensus on the how suburb groups should be classified.
- Make sure that the poll itself is both easy to understand and fair.
The poll will not open until March 6th, 2011 at the earliest.
Purpose of this Poll
Over the last five years, Urban Dead has matured as a game, and with that maturity, both the number and themes of Urban Dead groups has grown. Currently, all groups are listed in their suburb(s) of choice under one of three categories: Survivor, Zombie, or Hostile. The purpose of this poll is very simple:
- Given the diverse growth of group types over the last couple of years (PKer, GKer, Dual-Nature, Life-cultist, Death-cultist, the Penultimate Zombie-Killing God with a Suborbital Laser Cannon, etc), do we, as a community, feel that our current classifications:
- accurately describe or classify the groups that do exist in a given suburb.
- are actually useful as an information resource for players?
- allow Group Leaders, especially new ones, to classify their group in a suburb both easily and quickly, with little confusion in classifier meaning?
- If we feel the current system falls short, what criteria are important to us as a community? What, exactly, do we want to see changed?
- If we feel the current system falls short, is there a better system?
Polling Guidelines
This poll is divided into four sections:
- The first section will ask if you are satisfied with the current suburb group classification system.
- Please number (#) and time-stamp your signature underneath either "I am satisfied with the current system." or "I am not satisfied with the current system."
- These are the only two options.
- The second section will ask for your opinion on whether classifying groups more accurately or avoiding conflict between groups over listings is more important to you.
- Please number (#) and time-stamp your signature underneath the choice that you agree most with.
- Please only select one (or none).
- The third section will ask for your opinion on how the system should be changed, if it is changed. Please indicate whether you would like to see more group classifications, fewer group classifications, or simply a change in the language.
- Please number (#) and time-stamp your signature underneath the choice that you agree most with.
- Please only select one (or none).
- The final section presents a list of alternative naming conventions proposed by the community.
- Please number (#) and time-stamp your signature underneath the new classification systems that you agree with.
- You may choose as many as you like. The order has been randomly selected.
- Please limit discussion to the talk page.
Things to keep in mind
- The UD wiki is a gaming resource. Individual suburb pages should be as informative as possible, especially for new players who may not know the history of a suburb. Likewise, group classifications should also be as informative as possible. We should strive for a system such that a new player can goto a suburb page and at a glance, know:
- How many groups are in / have been in that suburb.
- What type of group are they.
- What those type classifiers actually mean.
- Any classification system we choose should be able to classify a wide range of group types that currently exist in Urban Dead. Before you finish this poll, please go to the talk page, read the sample list of groups pulled from a variety of suburbs, and ask yourself the following:
- "Can the current/proposed system I am looking at now classify this list of groups easily?"
- Any classification system we choose should be easy to understand, especially for new players. As you read the poll, pretend you are a new group leader who barely knows how make a group page, and ask yourself the following:
- "Do I at a glance know what all these divisions mean in a given classification system, and is it easy for me to place my group into one of those divisions?"
- THIS IS NOT A VOTE. This is merely a tool for us, as a community, to (hopefully) come to some form of a consensus on how we feel about the current system, and whether or not there may be a better one. Please keep this in mind as you read the poll.
Poll is not open, but will open on the 5th. These are the current questions:
The current system lists groups as either: Survivor, Zombie, or Hostile. Do you wish to change this classification system?
Please number (#) and time-stamp your signature underneath one of the two answers below. You may select only one.
I do not wish to see the system changed. I am either satisfied with the current classification system, or I do not care what classifications are used.
I do wish to see the system changed. I am not satisfied with the current classification system.
Improved Classification vs Conflict Resolution
There are two main reasons for the desire to change the current classification system:
- To improve the scope, accuracy or ease-of-use for classifying suburb groups.
- To help decrease or stop conflicts caused by disagreements in how groups are listed.
Please number (#) and time-stamp your signature underneath the statement that best describes your reasons for wanting change. You may select only one.
The scope of the current classification system is limited and I feel it should be changed to reflect how the game has evolved.
I feel the current system should be changed to decrease or eliminate conflicts over how groups are classified.
Both improved classification and reduced conflicts are equally important to me
Neither improved classification nor reduced conflicts are important to me at all
Types of changes
There are three general types of changes proposed:
- Expanded classification
- Reduced classification
- Changes in the classification language.
Please number (#) and time-stamp your signature underneath the statement that best describes the changes you would like to see if a new classification system is made.
There should be more group types added to the list of classifications
There should be fewer group types on the list of classifications
Only the language of the classification system should be changed
Type of Classifier
There are three general types of proposed classifiers:
- Classifiers that group based on player-classes. In this system, survivor groups are composed of Military, Civilian, and Scientist classes. Zombie groups are composed of the "Corpse" class.A third grouping would be composed of both.
- Classifiers that group based on play-style. In this system, groups are played on how they play the game. For example, in one system, "Survivor" groups might be ones that actively protect a suburb or survivor-classes. "Zombie" groups might be ones that are actively trying to kill survivor-classes. "Hostile" groups might be ones that are actively trying to impede both "Survivor" and "Zombie" groups, or just one.
- Classifers that group based on group-status. In this system, groups are either "Active," or "Not Active / Historical."
What type of classifier is important to you? You may select more than one.
Classifying groups based on player-class (zombie groups have corpses/zombies, survivors are civilian, military or scientist) is important to me
Classifying groups based on play-style is important to me.
Classifying groups based on their current active/not active status is important to me.
Alternative Group Suburb Classifications
Below is a randomly ordered list of proposed classification systems. Please number (#) and time-stamp your signature underneath the ones that you agree with. You may select more than one.
Hostile to Zombies / Hostile to Survivor / Hostile to Both / Hostile to no one
Attacks Zombies / Attacks Survivors / Attacks Both / Attacks Neither
Pro-Survivor / Pro-Zombie / Indifferent
Survivor / Zombie / Independent
Keep the same system but add a "At War With..." to list specific groups in conflict on suburb pages
Alive / Dead / Other
Survivor / Zombie / Independent / Dual Nature
Groups
Active Groups / Historic Groups
Survivor / Zombie / Dual Nature
Living / Dead / Other
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