UDWiki talk:Open Discussion/DangerMap Version 4: Difference between revisions

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:Needs to be somewhat clean looking. Like the map is now. Maybe a max of two additional icons in the map square. For example [http://wiki.urbandead.com/index.php/Talk:Suburb#Suggesting_change_in_danger_level the map at that bottom end of this header] with all it's links has too much stuff on it. {{User:Mazu/sig}}  15:57, 12 December 2011 (UTC)
:Needs to be somewhat clean looking. Like the map is now. Maybe a max of two additional icons in the map square. For example [http://wiki.urbandead.com/index.php/Talk:Suburb#Suggesting_change_in_danger_level the map at that bottom end of this header] with all it's links has too much stuff on it. {{User:Mazu/sig}}  15:57, 12 December 2011 (UTC)
::Agreed. I think we could get by without any icons if we use <nowiki><noinclude></nowiki>. Just include the images on the template proper with a link to the template on the included version. One link and no images for the purpose of the map should be fine. ~[[Image:Vsig.png|link=User:Vapor]] <sub>16:25, 12 December 2011 (UTC)</sub>
::Agreed. I think we could get by without any icons if we use <nowiki><noinclude></nowiki>. Just include the images on the template proper with a link to the template on the included version. One link and no images for the purpose of the map should be fine. ~[[Image:Vsig.png|link=User:Vapor]] <sub>16:25, 12 December 2011 (UTC)</sub>
:::So you mean no images on the map itself just on the suburb's danger report page? I'm referring to [http://wiki.urbandead.com/index.php/User:DangerReport/South_Blythville this page]. On a side note would it be fair to say we should stick with the current color scheme (green-red) as it is what everyone is accustomed to and the meanings of those colors are pretty universally recognized (ie. red=bad, green=good)? Also, here is what I'm doing in [[User:Mazu/Sandbox/9|my sandbox]]. {{User:Mazu/sig}}  16:43, 12 December 2011 (UTC)


==Relevant Discussion==
==Relevant Discussion==

Revision as of 16:43, 12 December 2011

Discuss the proposed changes to the DangerMap system here.

Goals

Currently I've set the goals at:

  • Make Danger Reports more relevant to the game's decreased playerbase.
  • Make danger levels more NPOV.
  • Build on existing system. Don't reinvent the wheel.

Anything we would add as goals? ~Vsig.png 15:28, 12 December 2011 (UTC)

Needs to be somewhat clean looking. Like the map is now. Maybe a max of two additional icons in the map square. For example the map at that bottom end of this header with all it's links has too much stuff on it.        15:57, 12 December 2011 (UTC)
Agreed. I think we could get by without any icons if we use <noinclude>. Just include the images on the template proper with a link to the template on the included version. One link and no images for the purpose of the map should be fine. ~Vsig.png 16:25, 12 December 2011 (UTC)
So you mean no images on the map itself just on the suburb's danger report page? I'm referring to this page. On a side note would it be fair to say we should stick with the current color scheme (green-red) as it is what everyone is accustomed to and the meanings of those colors are pretty universally recognized (ie. red=bad, green=good)? Also, here is what I'm doing in my sandbox.        16:43, 12 December 2011 (UTC)

Relevant Discussion

Any topics of discussion that I've missed? ~Vsig.png 15:28, 12 December 2011 (UTC)

Ideas

Any that should be eliminated/merged from the list of ideas? Any to add? ~Vsig.png 15:28, 12 December 2011 (UTC)

General Discussion

Go ahead and place new discussion under this header. ~Vsig.png 15:28, 12 December 2011 (UTC)

Just throwing this out there to make note of it. If we do happen to update our map with icons on it we should look at possibly upping the size of the map some for more space and to look less cluttered. I'm playing with stuff in my sandbox.        16:15, 12 December 2011 (UTC)