User:Lycoris: Difference between revisions

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<br />'''Class''': Military- Scout
<br />'''Class''': Military- Scout
<br />'''Group''': N/A
<br />'''Group''': N/A
<br />'''Play style''': Running around willy-nilly. Eating survivors when a zombie, helping survivors when alive.
<br />'''Play style''': Running around willy-nilly. Eating survivors when a zombie, helping survivors when alive. Putting graffiti anywhere there isn't an important message written.
<br />'''Personality''': Obnoxious, irreverant, high-energy. Clive is in everything for her own amusement. That said, she mostly just likes to explore and is probably more of a nuisance than a threat at any given time.
<br />'''Personality''': Obnoxious, irreverant, high-energy. Clive is in everything for her own amusement. That said, she mostly just likes to explore and is probably more of a nuisance than a threat at any given time.
<br />'''In-game description''':
<br />'''In-game description''':
*''Survivor''  
*''Survivor''  
Just barely hitting 152CM, barely able to stand still for a moment, barely able to contain an excited grin. This red-haired woman with obnoxiously bright red goggles might be a pain in the rear.
Just barely hitting 152CM, barely able to stand still for a moment, barely able to contain an excited grin. Paint-stained gloves cover her hands. She practically reeks of obnoxiousness.  
*''Zombie''  
*''Zombie''  
This tiny little zed probably can't do much damage, right? That grin is probably nothing to be concerned with... Her wide, goggle-protected eyes don't seem to be focusing at least.
This tiny little zed probably can't do much damage, right? That grin is probably nothing to be concerned with... Her wide, goggle-protected eyes don't seem to be focusing at least.

Revision as of 04:50, 31 May 2015

[Lycoris]

Lycoris mostly intends to make minor status updates here and there whenever they come across a very out of date page in their wanderings around Malton.

Being very, very new to wiki editing Lycoris expects to make mistakes. As such, it is perfectly welcome to let them know what they did wrong, how to fix and/or avoid repeats of the error for future reference, or just give tips on better editing. No, seriously, please. Even after reading a number of 'how to' pages they are still a little lost on how to best go about things.

[Character stuff]

As of the 23rd of May 2015 Lycoris is playing two support characters, a NecroTech intern and a healing-focused consumer, and a third character whose playstyle is being worked on but intended to be dual-nature offense based in the long run.

Lycoris attempts to keep their characters far from one another but due to one of their characters playing in a small group of the user's friends they might end up close (within two suburbs) together. However they will never directly interact and the odds are high Lycoris is merely in the process of moving one to another suburb. Lycoris also gets lost a lot and might accidentally send a character in the wrong direction and will correct this as soon as it's noticed.

All of Lycoris' characters are basically roleplay accounts and will act and react as such - for example any character without 'memories of life' as a zombie is essentially dual nature until they gain that skill. They are typically based on pre-existing characters from media, and for this Lycoris apologizes profusely - this user is a huge dork.

Grey


User Name: Grey Sakaki
Class: Scientist - Necrotech Employee
Group: N/A
Play style: Healing and reviving. Cading and repair work as well.
Will revive

  • People at revive points
  • People listed as Dual Nature
  • People on Sacred Ground
  • People whose profiles request revival
    • If you're revived when you didn't want to be, I apologize. I'm using both maps on here and graffiti to figure out RPs and sometimes I donk it up.


Personality: Laid back, asking help when he needs it and giving it when he can. Prone to gallows humour if given half the chance. Helps out where he can. Practical, sometimes.
In-game description:

  • Survivor

Red hair that's too bright to be natural tied in a messy ponytail. Simple glasses under a pair of safety goggles. A name tag saying 'Sakaki' is pinned to his lab coat. Little on the short side.

  • Zombie

Oh jeeze. Who thought it was a good idea to invite this guy? Glasses under safety goggles? Now no one will take the horde seriously. Oh hey, an NT ID is on his lab coat.
Misc.: Basically Dual Nature for the time being as he doesn't have memories of life, but will often wander around NTs and Revive Points he's kept an eye on out of instinct. Not that he won't attack the living hanging around these places as he tries to figure out why he's drawn to these familiar places.



Makoto

User Name: NaegiMakoto
Class: Civilian - Consumer
Group: N/A
Play style: Healer, cader. General support. Will usually only attack in tandem with another member of his party, or when their safety is in question.
Personality: Scared, scared and loyal. He'll buckle down and do what he needs to in order to help keep people alive, but is unlikely to start aggressions. Firm believer in luck. Growing phobia of NT Syringes and the sound they make.
In-game description:

  • Survivor
    Messy brown hair, green eyes, and a short stature. Last seen looking like he raided a mall. And... Nurse cap? Jittery appearance probably justified. What's this guy doing running around in platform boots anyway? Moron.
  • Zombie
    This zombie appears to be wearing platform boots and probably died tripping off a roof. At least the raincoat will keep his bag of aid kits clean till he's alive again. Maybe.


Misc.: Basically Dual Nature until he gets Memories of Life. The more time he spends as a zombie the more he'll settle into it each time.
A part of a small party of friends who actively RP together. A lot of communication happens off-site due to this.

Clive


User Name: Clive Fuga
Class: Military- Scout
Group: N/A
Play style: Running around willy-nilly. Eating survivors when a zombie, helping survivors when alive. Putting graffiti anywhere there isn't an important message written.
Personality: Obnoxious, irreverant, high-energy. Clive is in everything for her own amusement. That said, she mostly just likes to explore and is probably more of a nuisance than a threat at any given time.
In-game description:

  • Survivor

Just barely hitting 152CM, barely able to stand still for a moment, barely able to contain an excited grin. Paint-stained gloves cover her hands. She practically reeks of obnoxiousness.

  • Zombie

This tiny little zed probably can't do much damage, right? That grin is probably nothing to be concerned with... Her wide, goggle-protected eyes don't seem to be focusing at least.
Misc.: Dual Nature, will wander wherever she feels she'll have the most fun/find the most food.

[Misc.]

Expect the below to end up full of seemingly random nonsense as this user figures out how wiki code works. It'll probably end up a cheat-sheet until they memorize things.