User:Peter McGrady/Dr Sy N Tist: Difference between revisions
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**'''Shotgun Training''' (An extra +25% to hit with a shotgun.) | **'''Shotgun Training''' (An extra +25% to hit with a shotgun.) | ||
***'''Advanced Shotgun Training''' (An extra +10% to hit.) | ***'''Advanced Shotgun Training''' (An extra +10% to hit.) | ||
*'''Hand-to-Hand Combat''' (+15% to melee attacks.) | *'''Hand-to-Hand Combat''' (+15% to melee attacks.) | ||
**'''Knife Combat''' (An extra +15% when attacking with a knife.) | **'''Knife Combat''' (An extra +15% when attacking with a knife.) | ||
**'''Axe Proficiency''' (An extra +15% when attacking with an axe.) | **'''Axe Proficiency''' (An extra +15% when attacking with an axe.) | ||
*'''Free Running''' (Can move between adjacent buildings without stepping outside.) | *'''Free Running''' (Can move between adjacent buildings without stepping outside.) | ||
*'''NecroTech Employment''' (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) | *'''NecroTech Employment''' (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) | ||
**'''Lab Experience''' (Can recognise and operate basic-level NecroTech equipment.) | **'''Lab Experience''' (Can recognise and operate basic-level NecroTech equipment.) | ||
***'''NecroNet Access''' (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.) | ***'''NecroNet Access''' (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.) | ||
*'''First Aid''' (Player is able to heal an extra 5HP when using a first-aid kit.) | *'''First Aid''' (Player is able to heal an extra 5HP when using a first-aid kit.) | ||
**'''Surgery''' (Player can heal a further 5HP if working in a hospital with power.) | **'''Surgery''' (Player can heal a further 5HP if working in a hospital with power.) | ||
*'''Diagnosis''' (The HP values of nearby survivors are displayed next to their name.) | *'''Diagnosis''' (The HP values of nearby survivors are displayed next to their name.) | ||
*'''Shopping''' (Player may choose which stores to loot, when searching a mall.) | *'''Shopping''' (Player may choose which stores to loot, when searching a mall.) | ||
**'''Bargain Hunting''' (Player is 25% more likely to find something when searching a mall.) | **'''Bargain Hunting''' (Player is 25% more likely to find something when searching a mall.) | ||
*'''Body Building''' (Player has a maximum of 60 Hit Points instead of 50.) | *'''Body Building''' (Player has a maximum of 60 Hit Points instead of 50.) | ||
*'''Tagging''' (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) | *'''Tagging''' (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) | ||
*'''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.) | *'''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.) | ||
*'''Radio Operation''' (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) | *'''Radio Operation''' (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) | ||
*'''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) | *'''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) |
Revision as of 18:04, 6 September 2008
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