User:Rupert: Difference between revisions

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No updates. Stopped playing when The Dead were around because I felt the changes to the game's search odds were a violation of the spirit of the game. Let The Dead win, Kevan, don't change the search odds in an attempt to stop them. I've been playing again lately, as zombies, and it's fun. No searching though. I've been collecting stats on zombie attack rates instead (debarricading, equipment smashing, mauling, biting). If anyone resurrects any of my alts, I'll look into the new drug store search odds. I hope the drastic reduction is true. --[[User:Rupert|Rupert]] 21:24, 16 October 2008 (BST)
No updates. Stopped playing when The Dead were around because I felt the changes to the game's search odds were a violation of the spirit of the game. Let The Dead win, Kevan, don't change the search odds in an attempt to stop them. I've been playing again lately, as zombies, and it's fun. No searching though. I've been collecting stats on zombie attack rates instead (debarricading, equipment smashing, mauling, biting). If anyone resurrects any of my alts, I'll look into the new drug store search odds. I hope the drastic reduction is true. --[[User:Rupert|Rupert]] 21:24, 16 October 2008 (BST)
The results of my zombie attack rates are this: percentages are as advertised. Debarricading averages 25% at most, most of the time it seems like 20%. It varies quite a bit per zombie. A good basher is around 30%, a poor basher is below 20%. I occasionally find myself getting the zerg flag for no reason, perhaps someone in the same suburb on the same subnet? Zerg flags are obvious: 30 bashes at less than 10% success. No other attack is susceptible to these erroneous zerg flags. If I use a proxy myself, the problem goes away. Equipment bashing is at least 50% and often 75%. Maul: 53% or so. Bite: 30%. These are fully trained zombies by the way. This is based on several thousand combined samples, but I kept each day separate and guessed at the combined average (too damn lazy). --[[User:Rupert|Rupert]] 05:18, 15 November 2008 (UTC)


= Zombie Attack Odds =
= Zombie Attack Odds =

Revision as of 06:25, 15 November 2008

I am a stats junkie. I wrote my own Javascript/PHP page that scrapes search results from the HTML as I play Urban Dead.

News

No updates, most of my alts are dead. --Rupert 06:37, 18 March 2008 (UTC)

Cool! Bargain Hunting doubles your odds of finding something in a mall, even if the mall is ruined! This means the best place to find first aid kits when everything is ruined is still a mall. A ruined mall beats a lit hospital. Ha! --Rupert 04:01, 20 March 2008 (UTC)

Most of my alts are now revived. I'm seeing some strange things with the odds since The Dead have trashed most of Malton. On March 24 all my alts suddenly had an obscene success rate for finding syringes. And what's with the high success rate in dark malls? --Rupert 05:48, 27 March 2008 (UTC)

I continue to find First Aid Kits at an amazing rate. --Rupert 03:08, 28 March 2008 (UTC)

No updates. Stopped playing when The Dead were around because I felt the changes to the game's search odds were a violation of the spirit of the game. Let The Dead win, Kevan, don't change the search odds in an attempt to stop them. I've been playing again lately, as zombies, and it's fun. No searching though. I've been collecting stats on zombie attack rates instead (debarricading, equipment smashing, mauling, biting). If anyone resurrects any of my alts, I'll look into the new drug store search odds. I hope the drastic reduction is true. --Rupert 21:24, 16 October 2008 (BST)

Zombie Attack Odds

Okay, okay, fine. I combined all my samples. I was shocked at how many I had, I guess I've been playing zombies for a while!

maul=6213/12114 = 51 %

bite=312/1131 = 27 %

bash=802/3181 = 25 %

equip=86/194 = 44 %

Latest

These results were collected starting Oct 14, 2008.

By Building

building_type cond lights searches item count percent AP
church okay dark 59 nothing 46 77.97% 1.28
crucifix 7 11.86% 8.43
bottle of wine 4 6.78% 14.75
first-aid kit 2 3.39% 29.50
hospital okay lit 80 nothing 61 76.25% 1.31
first-aid kit 13 16.25% 6.15
newspaper 6 7.50% 13.33
necrotech okay lit 309 nothing 226 73.14% 1.37
syringe 33 10.68% 9.36
DNA extractor 29 9.39% 10.66
GPS unit 21 6.80% 14.71

Malls

building_type cond lights bargain searches item count percent AP
mall_drug_store okay lit bargain 24 nothing 19 79.17% 1.26
first-aid kit 5 20.83% 4.80
ruined dark bargain 24 nothing 20 83.33% 1.20
first-aid kit 4 16.67% 6.00

Old Data

These results were collected starting Feb 17 2008.

By Building

building_type cond lights searches item count percent AP
arms ruined dark 97 nothing 87 89.69% 1.11
bottle of beer 3 3.09% 32.33
bottle of wine 3 3.09% 32.33
newspaper 3 3.09% 32.33
mobile phone 1 1.03% 97.00
auto repair okay dark 895 nothing 724 80.89% 1.24
spray can 44 4.92% 20.34
crowbar 39 4.36% 22.95
fuel can 38 4.25% 23.55
fire axe 13 1.45% 68.85
newspaper 13 1.45% 68.85
bottle of beer 13 1.45% 68.85
toolbox 11 1.23% 81.36
lit 327 nothing 247 75.54% 1.32
spray can 24 7.34% 13.63
fuel can 17 5.20% 19.24
crowbar 11 3.36% 29.73
bottle of beer 10 3.06% 32.70
fire axe 9 2.75% 36.33
toolbox 5 1.53% 65.40
newspaper 4 1.22% 81.75
ruined dark 17 nothing 14 82.35% 1.21
fuel can 2 11.76% 8.50
crowbar 1 5.88% 17.00
church okay dark 735 nothing 596 81.09% 1.23
crucifix 73 9.93% 10.07
first-aid kit 35 4.76% 21.00
bottle of wine 31 4.22% 23.71
lit 460 nothing 349 75.87% 1.32
crucifix 45 9.78% 10.22
first-aid kit 40 8.70% 11.50
bottle of wine 26 5.65% 17.69
ruined dark 41 nothing 39 95.12% 1.05
first-aid kit 1 2.44% 41.00
crucifix 1 2.44% 41.00
factory okay lit 1002 nothing 734 73.25% 1.37
length of pipe 68 6.79% 14.74
fuel can 54 5.39% 18.56
portable generator 38 3.79% 26.37
toolbox 38 3.79% 26.37
crowbar 37 3.69% 27.08
fire axe 33 3.29% 30.36
fire station okay dark 359 nothing 285 79.39% 1.26
fire axe 40 11.14% 8.98
flare gun 20 5.57% 17.95
radio 14 3.90% 25.64
lit 339 nothing 261 76.99% 1.30
fire axe 45 13.27% 7.53
radio 17 5.01% 19.94
flare gun 16 4.72% 21.19
hospital okay dark 866 nothing 608 70.21% 1.42
first-aid kit 184 21.25% 4.71
newspaper 74 8.55% 11.70
lit 2820 nothing 2145 76.06% 1.31
first-aid kit 504 17.87% 5.60
newspaper 171 6.06% 16.49
ruined dark 66 nothing 59 89.39% 1.12
first-aid kit 5 7.58% 13.20
newspaper 2 3.03% 33.00
junkyard okay dark 3 nothing 2 66.67% 1.50
shotgun shell 1 33.33% 3.00
lit 944 nothing 704 74.58% 1.34
length of pipe 38 4.03% 24.84
fire axe 20 2.12% 47.20
book 19 2.01% 49.68
knife 18 1.91% 52.44
shotgun shell 17 1.80% 55.53
crowbar 16 1.69% 59.00
flak jacket 15 1.59% 62.93
fuel can 15 1.59% 62.93
mobile phone 15 1.59% 62.93
pistol clip 14 1.48% 67.43
spray can 13 1.38% 72.62
newspaper 13 1.38% 72.62
baseball bat 8 0.85% 118.00
pool cue 5 0.53% 188.80
cricket bat 4 0.42% 236.00
ski pole 4 0.42% 236.00
fencing foil 2 0.21% 472.00
tennis racket 2 0.21% 472.00
golf club 1 0.11% 944.00
hockey stick 1 0.11% 944.00
mall okay lit 318 nothing 242 76.10% 1.31
spray can 7 2.20% 45.43
portable generator 6 1.89% 53.00
mobile phone 6 1.89% 53.00
toolbox 5 1.57% 63.60
first-aid kit 5 1.57% 63.60
newspaper 5 1.57% 63.60
radio transmitter 4 1.26% 79.50
book 4 1.26% 79.50
flare gun 4 1.26% 79.50
bottle of beer 3 0.94% 106.00
baseball bat 3 0.94% 106.00
shotgun shell 3 0.94% 106.00
shotgun 3 0.94% 106.00
pistol 2 0.63% 159.00
knife 2 0.63% 159.00
tennis racket 2 0.63% 159.00
golf club 2 0.63% 159.00
pair of binoculars 2 0.63% 159.00
radio 2 0.63% 159.00
pistol clip 2 0.63% 159.00
GPS unit 1 0.31% 318.00
fencing foil 1 0.31% 318.00
ski pole 1 0.31% 318.00
bottle of wine 1 0.31% 318.00
museum okay dark 53 nothing 43 81.13% 1.23
European painting 7 13.21% 7.57
fire-damaged painting 3 5.66% 17.67
ransacked dark 90 nothing 80 88.89% 1.13
cubist sculpture 10 11.11% 9.00
necrotech okay dark 1252 nothing 919 73.40% 1.36
syringe 188 15.02% 6.66
DNA extractor 78 6.23% 16.05
GPS unit 67 5.35% 18.69
lit 986 nothing 756 76.67% 1.30
syringe 124 12.58% 7.95
GPS unit 57 5.78% 17.30
DNA extractor 49 4.97% 20.12
ruined dark 371 nothing 339 91.37% 1.09
syringe 16 4.31% 23.19
GPS unit 8 2.16% 46.38
DNA extractor 8 2.16% 46.38
police dept okay dark 1001 nothing 797 79.62% 1.26
pistol clip 62 6.19% 16.15
shotgun shell 56 5.59% 17.88
flak jacket 21 2.10% 47.67
flare gun 20 2.00% 50.05
pistol 18 1.80% 55.61
shotgun 16 1.60% 62.56
radio 11 1.10% 91.00
lit 10183 nothing 7688 75.50% 1.32
pistol clip 756 7.42% 13.47
shotgun shell 748 7.35% 13.61
flare gun 209 2.05% 48.72
pistol 203 1.99% 50.16
shotgun 200 1.96% 50.92
radio 192 1.89% 53.04
flak jacket 187 1.84% 54.45
ruined dark 38 nothing 35 92.11% 1.09
shotgun shell 1 2.63% 38.00
pistol 1 2.63% 38.00
flak jacket 1 2.63% 38.00
school okay dark 23 nothing 18 78.26% 1.28
book 3 13.04% 7.67
poetry book 1 4.35% 23.00
spray can 1 4.35% 23.00
lit 691 nothing 526 76.12% 1.31
spray can 74 10.71% 9.34
book 55 7.96% 12.56
knife 21 3.04% 32.90
poetry book 15 2.17% 46.07
streets - - 620 nothing 589 95.00% 1.05
shotgun shell 5 0.81% 124.00
newspaper 5 0.81% 124.00
pistol clip 4 0.65% 155.00
crowbar 3 0.48% 206.67
mobile phone 3 0.48% 206.67
baseball bat 2 0.32% 310.00
pistol 2 0.32% 310.00
book 2 0.32% 310.00
spray can 1 0.16% 620.00
flak jacket 1 0.16% 620.00
length of pipe 1 0.16% 620.00
knife 1 0.16% 620.00
flare gun 1 0.16% 620.00
warehouse okay dark 550 nothing 435 79.09% 1.26
length of pipe 48 8.73% 11.46
fuel can 23 4.18% 23.91
crowbar 23 4.18% 23.91
fire axe 21 3.82% 26.19
lit 182 nothing 139 76.37% 1.31
length of pipe 20 10.99% 9.10
crowbar 9 4.95% 20.22
fire axe 7 3.85% 26.00
fuel can 7 3.85% 26.00

By Mall Store

building_type cond lights bargain searches item count percent AP
mall_drug_store okay dark bargain 278 first-aid kit 189 67.99% 1.47
nothing 89 32.01% 3.12
no bargain 104 nothing 68 65.38% 1.53
first-aid kit 36 34.62% 2.89
lit bargain 148 first-aid kit 83 56.08% 1.78
nothing 65 43.92% 2.28
no bargain 83 nothing 64 77.11% 1.30
first-aid kit 19 22.89% 4.37
ruined dark bargain 200 nothing 144 72.00% 1.39
first-aid kit 56 28.00% 3.57
no bargain 66 nothing 50 75.76% 1.32
first-aid kit 16 24.24% 4.13
mall_gun_store okay lit bargain 172 nothing 83 48.26% 2.07
shotgun shell 30 17.44% 5.73
pistol clip 25 14.53% 6.88
shotgun 18 10.47% 9.56
pistol 16 9.30% 10.75
no bargain 177 nothing 139 78.53% 1.27
shotgun shell 14 7.91% 12.64
pistol clip 10 5.65% 17.70
shotgun 7 3.95% 25.29
pistol 7 3.95% 25.29
mall_hardware_store okay dark bargain 5 crowbar 1 20.00% 5.00
knife 1 20.00% 5.00
nothing 1 20.00% 5.00
portable generator 1 20.00% 5.00
toolbox 1 20.00% 5.00
lit bargain 137 nothing 62 45.26% 2.21
crowbar 14 10.22% 9.79
toolbox 13 9.49% 10.54
flare gun 12 8.76% 11.42
fire axe 11 8.03% 12.45
spray can 9 6.57% 15.22
knife 9 6.57% 15.22
portable generator 7 5.11% 19.57
no bargain 184 nothing 136 73.91% 1.35
crowbar 8 4.35% 23.00
fire axe 8 4.35% 23.00
toolbox 8 4.35% 23.00
knife 7 3.80% 26.29
portable generator 6 3.26% 30.67
flare gun 6 3.26% 30.67
spray can 5 2.72% 36.80
ruined dark bargain 46 nothing 31 67.39% 1.48
toolbox 4 8.70% 11.50
spray can 3 6.52% 15.33
crowbar 2 4.35% 23.00
fire axe 2 4.35% 23.00
portable generator 2 4.35% 23.00
flare gun 1 2.17% 46.00
knife 1 2.17% 46.00
mall_sports_store okay lit bargain 138 nothing 82 59.42% 1.68
pair of binoculars 16 11.59% 8.63
baseball bat 14 10.14% 9.86
knife 9 6.52% 15.33
golf club 4 2.90% 34.50
fencing foil 3 2.17% 46.00
cricket bat 3 2.17% 46.00
pool cue 3 2.17% 46.00
tennis racket 2 1.45% 69.00
hockey stick 2 1.45% 69.00
no bargain 92 nothing 70 76.09% 1.31
pair of binoculars 6 6.52% 15.33
ski pole 4 4.35% 23.00
pool cue 3 3.26% 30.67
knife 3 3.26% 30.67
baseball bat 3 3.26% 30.67
cricket bat 1 1.09% 92.00
hockey stick 1 1.09% 92.00
golf club 1 1.09% 92.00
mall_tech_store okay lit bargain 138 nothing 68 49.28% 2.03
mobile phone 30 21.74% 4.60
radio 16 11.59% 8.63
GPS unit 14 10.14% 9.86
radio transmitter 10 7.25% 13.80
no bargain 92 nothing 67 72.83% 1.37
radio transmitter 10 10.87% 9.20
radio 6 6.52% 15.33
GPS unit 5 5.43% 18.40
mobile phone 4 4.35% 23.00

By Item

item percent AP building inside cond lights shopping bargain
baseball bat 10.14% 9.86 AP mall_sports_store in okay lit shopping bargain
3.26% 30.67 AP mall_sports_store in okay lit shopping no bargain
0.94% 106.00 AP mall in okay lit no shopping no bargain
0.85% 118.00 AP junkyard in okay lit - -
0.32% 310.00 AP streets out - - - -
book 13.04% 7.67 AP school in okay dark - -
7.96% 12.56 AP school in okay lit - -
2.01% 49.68 AP junkyard in okay lit - -
1.26% 79.50 AP mall in okay lit no shopping no bargain
0.32% 310.00 AP streets out - - - -
bottle of beer 3.09% 32.33 AP arms in ruined dark - -
3.06% 32.70 AP auto repair in okay lit - -
1.45% 68.85 AP auto repair in okay dark - -
0.94% 106.00 AP mall in okay lit no shopping no bargain
bottle of wine 5.65% 17.69 AP church in okay lit - -
4.22% 23.71 AP church in okay dark - -
3.09% 32.33 AP arms in ruined dark - -
0.31% 318.00 AP mall in okay lit no shopping no bargain
cricket bat 2.17% 46.00 AP mall_sports_store in okay lit shopping bargain
1.09% 92.00 AP mall_sports_store in okay lit shopping no bargain
0.42% 236.00 AP junkyard in okay lit - -
crowbar 20.00% 5.00 AP mall_hardware_store in okay dark shopping bargain
10.22% 9.79 AP mall_hardware_store in okay lit shopping bargain
5.88% 17.00 AP auto repair in ruined dark - -
4.95% 20.22 AP warehouse in okay lit - -
4.36% 22.95 AP auto repair in okay dark - -
4.35% 23.00 AP mall_hardware_store in okay lit shopping no bargain
4.35% 23.00 AP mall_hardware_store in ruined dark shopping bargain
4.18% 23.91 AP warehouse in okay dark - -
3.69% 27.08 AP factory in okay lit - -
3.36% 29.73 AP auto repair in okay lit - -
1.69% 59.00 AP junkyard in okay lit - -
0.48% 206.67 AP streets out - - - -
crucifix 9.93% 10.07 AP church in okay dark - -
9.78% 10.22 AP church in okay lit - -
2.44% 41.00 AP church in ruined dark - -
cubist sculpture 11.11% 9.00 AP museum in ransacked dark - -
DNA extractor 6.23% 16.05 AP necrotech in okay dark - -
4.97% 20.12 AP necrotech in okay lit - -
2.16% 46.38 AP necrotech in ruined dark - -
European painting 13.21% 7.57 AP museum in okay dark - -
fencing foil 2.17% 46.00 AP mall_sports_store in okay lit shopping bargain
0.31% 318.00 AP mall in okay lit no shopping no bargain
0.21% 472.00 AP junkyard in okay lit - -
fire axe 13.27% 7.53 AP fire station in okay lit - -
11.14% 8.98 AP fire station in okay dark - -
8.03% 12.45 AP mall_hardware_store in okay lit shopping bargain
4.35% 23.00 AP mall_hardware_store in okay lit shopping no bargain
4.35% 23.00 AP mall_hardware_store in ruined dark shopping bargain
3.85% 26.00 AP warehouse in okay lit - -
3.82% 26.19 AP warehouse in okay dark - -
3.29% 30.36 AP factory in okay lit - -
2.75% 36.33 AP auto repair in okay lit - -
2.12% 47.20 AP junkyard in okay lit - -
1.45% 68.85 AP auto repair in okay dark - -
fire-damaged painting 5.66% 17.67 AP museum in okay dark - -
first-aid kit 67.99% 1.47 AP mall_drug_store in okay dark shopping bargain
56.08% 1.78 AP mall_drug_store in okay lit shopping bargain
34.62% 2.89 AP mall_drug_store in okay dark shopping no bargain
28.00% 3.57 AP mall_drug_store in ruined dark shopping bargain
24.24% 4.13 AP mall_drug_store in ruined dark shopping no bargain
22.89% 4.37 AP mall_drug_store in okay lit shopping no bargain
21.25% 4.71 AP hospital in okay dark - -
17.87% 5.60 AP hospital in okay lit - -
8.70% 11.50 AP church in okay lit - -
7.58% 13.20 AP hospital in ruined dark - -
4.76% 21.00 AP church in okay dark - -
2.44% 41.00 AP church in ruined dark - -
1.57% 63.60 AP mall in okay lit no shopping no bargain
flak jacket 2.63% 38.00 AP police dept in ruined dark - -
2.10% 47.67 AP police dept in okay dark - -
1.84% 54.45 AP police dept in okay lit - -
1.59% 62.93 AP junkyard in okay lit - -
0.16% 620.00 AP streets out - - - -
flare gun 8.76% 11.42 AP mall_hardware_store in okay lit shopping bargain
5.57% 17.95 AP fire station in okay dark - -
4.72% 21.19 AP fire station in okay lit - -
3.26% 30.67 AP mall_hardware_store in okay lit shopping no bargain
2.17% 46.00 AP mall_hardware_store in ruined dark shopping bargain
2.05% 48.72 AP police dept in okay lit - -
2.00% 50.05 AP police dept in okay dark - -
1.26% 79.50 AP mall in okay lit no shopping no bargain
0.16% 620.00 AP streets out - - - -
fuel can 11.76% 8.50 AP auto repair in ruined dark - -
5.39% 18.56 AP factory in okay lit - -
5.20% 19.24 AP auto repair in okay lit - -
4.25% 23.55 AP auto repair in okay dark - -
4.18% 23.91 AP warehouse in okay dark - -
3.85% 26.00 AP warehouse in okay lit - -
1.59% 62.93 AP junkyard in okay lit - -
golf club 2.90% 34.50 AP mall_sports_store in okay lit shopping bargain
1.09% 92.00 AP mall_sports_store in okay lit shopping no bargain
0.63% 159.00 AP mall in okay lit no shopping no bargain
0.11% 944.00 AP junkyard in okay lit - -
GPS unit 10.14% 9.86 AP mall_tech_store in okay lit shopping bargain
5.78% 17.30 AP necrotech in okay lit - -
5.43% 18.40 AP mall_tech_store in okay lit shopping no bargain
5.35% 18.69 AP necrotech in okay dark - -
2.16% 46.38 AP necrotech in ruined dark - -
0.31% 318.00 AP mall in okay lit no shopping no bargain
hockey stick 1.45% 69.00 AP mall_sports_store in okay lit shopping bargain
1.09% 92.00 AP mall_sports_store in okay lit shopping no bargain
0.11% 944.00 AP junkyard in okay lit - -
knife 20.00% 5.00 AP mall_hardware_store in okay dark shopping bargain
6.57% 15.22 AP mall_hardware_store in okay lit shopping bargain
6.52% 15.33 AP mall_sports_store in okay lit shopping bargain
3.80% 26.29 AP mall_hardware_store in okay lit shopping no bargain
3.26% 30.67 AP mall_sports_store in okay lit shopping no bargain
3.04% 32.90 AP school in okay lit - -
2.17% 46.00 AP mall_hardware_store in ruined dark shopping bargain
1.91% 52.44 AP junkyard in okay lit - -
0.63% 159.00 AP mall in okay lit no shopping no bargain
0.16% 620.00 AP streets out - - - -
length of pipe 10.99% 9.10 AP warehouse in okay lit - -
8.73% 11.46 AP warehouse in okay dark - -
6.79% 14.74 AP factory in okay lit - -
4.03% 24.84 AP junkyard in okay lit - -
0.16% 620.00 AP streets out - - - -
mobile phone 21.74% 4.60 AP mall_tech_store in okay lit shopping bargain
4.35% 23.00 AP mall_tech_store in okay lit shopping no bargain
1.89% 53.00 AP mall in okay lit no shopping no bargain
1.59% 62.93 AP junkyard in okay lit - -
1.03% 97.00 AP arms in ruined dark - -
0.48% 206.67 AP streets out - - - -
newspaper 8.55% 11.70 AP hospital in okay dark - -
6.06% 16.49 AP hospital in okay lit - -
3.09% 32.33 AP arms in ruined dark - -
3.03% 33.00 AP hospital in ruined dark - -
1.57% 63.60 AP mall in okay lit no shopping no bargain
1.45% 68.85 AP auto repair in okay dark - -
1.38% 72.62 AP junkyard in okay lit - -
1.22% 81.75 AP auto repair in okay lit - -
0.81% 124.00 AP streets out - - - -
nothing 95.12% 1.05 AP church in ruined dark - -
95.00% 1.05 AP streets out - - - -
92.11% 1.09 AP police dept in ruined dark - -
91.37% 1.09 AP necrotech in ruined dark - -
89.69% 1.11 AP arms in ruined dark - -
89.39% 1.12 AP hospital in ruined dark - -
88.89% 1.13 AP museum in ransacked dark - -
82.35% 1.21 AP auto repair in ruined dark - -
81.13% 1.23 AP museum in okay dark - -
81.09% 1.23 AP church in okay dark - -
80.89% 1.24 AP auto repair in okay dark - -
79.62% 1.26 AP police dept in okay dark - -
79.39% 1.26 AP fire station in okay dark - -
79.09% 1.26 AP warehouse in okay dark - -
78.53% 1.27 AP mall_gun_store in okay lit shopping no bargain
78.26% 1.28 AP school in okay dark - -
77.11% 1.30 AP mall_drug_store in okay lit shopping no bargain
76.99% 1.30 AP fire station in okay lit - -
76.67% 1.30 AP necrotech in okay lit - -
76.37% 1.31 AP warehouse in okay lit - -
76.12% 1.31 AP school in okay lit - -
76.10% 1.31 AP mall in okay lit no shopping no bargain
76.09% 1.31 AP mall_sports_store in okay lit shopping no bargain
76.06% 1.31 AP hospital in okay lit - -
75.87% 1.32 AP church in okay lit - -
75.76% 1.32 AP mall_drug_store in ruined dark shopping no bargain
75.54% 1.32 AP auto repair in okay lit - -
75.50% 1.32 AP police dept in okay lit - -
74.58% 1.34 AP junkyard in okay lit - -
73.91% 1.35 AP mall_hardware_store in okay lit shopping no bargain
73.40% 1.36 AP necrotech in okay dark - -
73.25% 1.37 AP factory in okay lit - -
72.83% 1.37 AP mall_tech_store in okay lit shopping no bargain
72.00% 1.39 AP mall_drug_store in ruined dark shopping bargain
70.21% 1.42 AP hospital in okay dark - -
67.39% 1.48 AP mall_hardware_store in ruined dark shopping bargain
66.67% 1.50 AP junkyard in okay dark - -
65.38% 1.53 AP mall_drug_store in okay dark shopping no bargain
59.42% 1.68 AP mall_sports_store in okay lit shopping bargain
49.28% 2.03 AP mall_tech_store in okay lit shopping bargain
48.26% 2.07 AP mall_gun_store in okay lit shopping bargain
45.26% 2.21 AP mall_hardware_store in okay lit shopping bargain
43.92% 2.28 AP mall_drug_store in okay lit shopping bargain
32.01% 3.12 AP mall_drug_store in okay dark shopping bargain
20.00% 5.00 AP mall_hardware_store in okay dark shopping bargain
pair of binoculars 11.59% 8.63 AP mall_sports_store in okay lit shopping bargain
6.52% 15.33 AP mall_sports_store in okay lit shopping no bargain
0.63% 159.00 AP mall in okay lit no shopping no bargain
pistol 9.30% 10.75 AP mall_gun_store in okay lit shopping bargain
3.95% 25.29 AP mall_gun_store in okay lit shopping no bargain
2.63% 38.00 AP police dept in ruined dark - -
1.99% 50.16 AP police dept in okay lit - -
1.80% 55.61 AP police dept in okay dark - -
0.63% 159.00 AP mall in okay lit no shopping no bargain
0.32% 310.00 AP streets out - - - -
pistol clip 14.53% 6.88 AP mall_gun_store in okay lit shopping bargain
7.42% 13.47 AP police dept in okay lit - -
6.19% 16.15 AP police dept in okay dark - -
5.65% 17.70 AP mall_gun_store in okay lit shopping no bargain
1.48% 67.43 AP junkyard in okay lit - -
0.65% 155.00 AP streets out - - - -
0.63% 159.00 AP mall in okay lit no shopping no bargain
poetry book 4.35% 23.00 AP school in okay dark - -
2.17% 46.07 AP school in okay lit - -
pool cue 3.26% 30.67 AP mall_sports_store in okay lit shopping no bargain
2.17% 46.00 AP mall_sports_store in okay lit shopping bargain
0.53% 188.80 AP junkyard in okay lit - -
portable generator 20.00% 5.00 AP mall_hardware_store in okay dark shopping bargain
5.11% 19.57 AP mall_hardware_store in okay lit shopping bargain
4.35% 23.00 AP mall_hardware_store in ruined dark shopping bargain
3.79% 26.37 AP factory in okay lit - -
3.26% 30.67 AP mall_hardware_store in okay lit shopping no bargain
1.89% 53.00 AP mall in okay lit no shopping no bargain
radio 11.59% 8.63 AP mall_tech_store in okay lit shopping bargain
6.52% 15.33 AP mall_tech_store in okay lit shopping no bargain
5.01% 19.94 AP fire station in okay lit - -
3.90% 25.64 AP fire station in okay dark - -
1.89% 53.04 AP police dept in okay lit - -
1.10% 91.00 AP police dept in okay dark - -
0.63% 159.00 AP mall in okay lit no shopping no bargain
radio transmitter 10.87% 9.20 AP mall_tech_store in okay lit shopping no bargain
7.25% 13.80 AP mall_tech_store in okay lit shopping bargain
1.26% 79.50 AP mall in okay lit no shopping no bargain
shotgun 10.47% 9.56 AP mall_gun_store in okay lit shopping bargain
3.95% 25.29 AP mall_gun_store in okay lit shopping no bargain
1.96% 50.92 AP police dept in okay lit - -
1.60% 62.56 AP police dept in okay dark - -
0.94% 106.00 AP mall in okay lit no shopping no bargain
shotgun shell 33.33% 3.00 AP junkyard in okay dark - -
17.44% 5.73 AP mall_gun_store in okay lit shopping bargain
7.91% 12.64 AP mall_gun_store in okay lit shopping no bargain
7.35% 13.61 AP police dept in okay lit - -
5.59% 17.88 AP police dept in okay dark - -
2.63% 38.00 AP police dept in ruined dark - -
1.80% 55.53 AP junkyard in okay lit - -
0.94% 106.00 AP mall in okay lit no shopping no bargain
0.81% 124.00 AP streets out - - - -
ski pole 4.35% 23.00 AP mall_sports_store in okay lit shopping no bargain
0.42% 236.00 AP junkyard in okay lit - -
0.31% 318.00 AP mall in okay lit no shopping no bargain
spray can 10.71% 9.34 AP school in okay lit - -
7.34% 13.63 AP auto repair in okay lit - -
6.57% 15.22 AP mall_hardware_store in okay lit shopping bargain
6.52% 15.33 AP mall_hardware_store in ruined dark shopping bargain
4.92% 20.34 AP auto repair in okay dark - -
4.35% 23.00 AP school in okay dark - -
2.72% 36.80 AP mall_hardware_store in okay lit shopping no bargain
2.20% 45.43 AP mall in okay lit no shopping no bargain
1.38% 72.62 AP junkyard in okay lit - -
0.16% 620.00 AP streets out - - - -
syringe 15.02% 6.66 AP necrotech in okay dark - -
12.58% 7.95 AP necrotech in okay lit - -
4.31% 23.19 AP necrotech in ruined dark - -
tennis racket 1.45% 69.00 AP mall_sports_store in okay lit shopping bargain
0.63% 159.00 AP mall in okay lit no shopping no bargain
0.21% 472.00 AP junkyard in okay lit - -
toolbox 20.00% 5.00 AP mall_hardware_store in okay dark shopping bargain
9.49% 10.54 AP mall_hardware_store in okay lit shopping bargain
8.70% 11.50 AP mall_hardware_store in ruined dark shopping bargain
4.35% 23.00 AP mall_hardware_store in okay lit shopping no bargain
3.79% 26.37 AP factory in okay lit - -
1.57% 63.60 AP mall in okay lit no shopping no bargain
1.53% 65.40 AP auto repair in okay lit - -
1.23% 81.36 AP auto repair in okay dark - -

Ammo

+------------+----------+
| item_found | count(*) |
+------------+----------+
| pistol(0)  |       34 |
| pistol(1)  |       40 |
| pistol(2)  |       15 |
| pistol(3)  |       38 |
| pistol(4)  |       43 |
| pistol(5)  |       31 |
| pistol(6)  |       18 |
+------------+----------+
| shotgun(0) |       80 |
| shotgun(1) |       63 |
| shotgun(2) |       67 |
+------------+----------+

--Rupert 17:25, 9 March 2008 (UTC)

Building Condition

Here are the odds so far of finding something versus nothing using the data that I have and assuming that all buildings in the same condition have the same odds.

+--------+-----------+--------+---------+----------+-----------+-------+---------+
| inside | cond      | lights | bargain | searches | result    | count | percent |
+--------+-----------+--------+---------+----------+-----------+-------+---------+
| in     | okay      | dark   | bargain |      283 | something |   193 |   68.20 |
| in     | okay      | lit    | bargain |      733 | something |   373 |   50.89 |
| in     | ruined    | dark   | bargain |      246 | something |    71 |   28.86 |
| in     | okay      | lit    | -       |    18880 | something |  4613 |   24.43 |
| in     | okay      | dark   | -       |     5841 | something |  1346 |   23.04 |
| in     | ransacked | dark   | -       |       90 | something |    10 |   11.11 |
| in     | ruined    | dark   | -       |      696 | something |    73 |   10.49 |
| out    | -         | -      | -       |      620 | something |    31 |    5.00 |
+--------+-----------+--------+---------+----------+-----------+-------+---------+

Searching a dark mall with Bargain Hunting has a ridiculously high success rate. Is that a bug in Urban Dead? Is that a bug in my code? I don't think it's a bug in my code because I double checked the rows in the database with my character's inventory and they match exactly. I searched a dark drug store 40 times and found 28 first aid kits.

--Rupert 03:03, 28 March 2008 (UTC)

Methods

I play every page of Urban Dead through a Javascript page on my home computer that I coded up using the Prototype Javascript library (awesome) that uses AJAX HttpRequests to a php proxy (super awesome). That's because Javascript can't contact urbandead.com directly due to the security sandbox, but it can contact php on the same machine and php can contact any website it wishes, so it's more of a two-level proxy, sometimes three. I can then over-analyze the HTML with Javascript till my heart's content, extracting all sorts of information, as well as auto-searching (a fire-and-forget time saver). Javascript is surprisingly good at this and fun to program.

Each search result scraped by Javascript is sent via another AJAX request to a similar php page that stores the data in a MySQL table with these columns:

+--------------------+---------------------+------+-----+---------+-------+
| Field              | Type                | Null | Key | Default | Extra |
+--------------------+---------------------+------+-----+---------+-------+
| name               | char(25)            | NO   |     |         |       |
| date               | date                | YES  |     | NULL    |       |
| building_name      | char(40)            | NO   |     |         |       |
| building_type      | char(20)            | NO   |     |         |       |
| inside             | tinyint(3) unsigned | NO   |     |         |       |
| building_condition | char(10)            | NO   |     |         |       |
| building_light     | tinyint(3) unsigned | NO   |     |         |       |
| has_shopping       | tinyint(3) unsigned | NO   |     |         |       |
| has_bargain        | tinyint(3) unsigned | NO   |     |         |       |
| item_found         | char(40)            | NO   |     |         |       |
| has_necro          | tinyint(3) unsigned | NO   |     | 0       |       |
| has_necro_lab      | tinyint(3) unsigned | NO   |     | 0       |       |
+--------------------+---------------------+------+-----+---------+-------+

When I'm done playing, I run a SQL script that copies that data into a temporary table, transforming all items named "pistol(*)" to just "pistol" because I don't care about the odds of pistol ammo right now, same for "shotgun(*)". Then I transform "NecroTech syringe" and "revivification syringe" into just "syringe", "rusty knife" and "pocket knife" and "hunting knife" into just "knife". Then I count identical rows. This condenses the table from thousands of rows (one per search) to only hundreds, at which point it looks like this:

+-------------+----+-----------+-------+----------+---------+-------+-----+----------------+-------+
| building    | in | condition | light | shopping | bargain | necro | lab | item           | count |
+-------------+----+-----------+-------+----------+---------+-------+-----+----------------+-------+
| auto repair |  1 | okay      |     1 |        0 |       0 |     1 |   1 | bottle of beer |     2 |
| auto repair |  1 | okay      |     1 |        0 |       0 |     1 |   1 | crowbar        |     1 |
| auto repair |  1 | okay      |     1 |        0 |       0 |     1 |   1 | fire axe       |     1 |
| auto repair |  1 | okay      |     1 |        0 |       0 |     1 |   1 | fuel can       |     4 |
| auto repair |  1 | okay      |     1 |        0 |       0 |     1 |   1 | nothing        |    34 |
| auto repair |  1 | okay      |     1 |        0 |       0 |     1 |   1 | spray can      |     3 |
| auto repair |  1 | okay      |     1 |        1 |       0 |     0 |   0 | bottle of beer |     1 |
| auto repair |  1 | okay      |     1 |        1 |       0 |     0 |   0 | crowbar        |     3 |
| auto repair |  1 | okay      |     1 |        1 |       0 |     0 |   0 | fire axe       |     1 |
| auto repair |  1 | okay      |     1 |        1 |       0 |     0 |   0 | fuel can       |     2 |
+-------------+----+-----------+-------+----------+---------+-------+-----+----------------+-------+

Then the script builds up a second temporary table populated by three queries on the first temp table:

  1. all non-mall and non-necrotech rows grouped by building type, light, and item
  2. all malls and mall substores further grouped by has_shopping and has_bargain
  3. all necrotechs grouped by the same as (1) but also by has_necro and has_lab (because the odds appear to be different)

Then I order the table by building and condition to get the "By Building" table, and by item for the "By Item" table. Then I execute a php page to get the html tables to paste into this lovely wiki.