Kelreher Walk Police Department: Difference between revisions
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A friendly PD with several high level defenders, and a warm atmosphere! | A friendly PD with several high level defenders, and a warm atmosphere! | ||
Proudly Keeping Randallbank Safe | Proudly Keeping Randallbank Safe | ||
====History==== | |||
====Barricade Policy==== | ====Barricade Policy==== | ||
According to the [[Randallbank Barricade Plan]], Kelreher Walk Police Department must never be more than Very Strongly (VS+2) barricaded. This building serves as a shelter for survivors without [[Free Running]], an [[entry point]] for those who learnt it, and a place to resupply firearms and ammunitions. Therefore it must be kept accessible at all times, unless the building is currently under siege from 5 or more zombies, in which it can be Extremely Heavily barricaded. When the danger has passed, the barricades should be torn down so everyone can access it again. | |||
====Current Status==== | ====Current Status==== | ||
Well defended Suburb, no serious break-ins for at least two week, currently defended by the "Kelreher PD defence" squad, recently set up to keep the peace and provide support to the outlying area. | Well defended Suburb, no serious break-ins for at least two week, currently defended by the "Kelreher PD defence" squad, recently set up to keep the peace and provide support to the outlying area. | ||
<br style="clear: both" /> | <br style="clear: both" /> | ||
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[[Category:Randallbank]] | [[Category:Randallbank]] | ||
[[category:Police Departments]] | [[category:Police Departments]] |
Revision as of 21:45, 23 January 2009
Kelreher Walk Police Department
Kelreher Walk Police Dept
Randallbank [68,30] Basic Info:
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Description
A friendly PD with several high level defenders, and a warm atmosphere! Proudly Keeping Randallbank Safe
History
Barricade Policy
According to the Randallbank Barricade Plan, Kelreher Walk Police Department must never be more than Very Strongly (VS+2) barricaded. This building serves as a shelter for survivors without Free Running, an entry point for those who learnt it, and a place to resupply firearms and ammunitions. Therefore it must be kept accessible at all times, unless the building is currently under siege from 5 or more zombies, in which it can be Extremely Heavily barricaded. When the danger has passed, the barricades should be torn down so everyone can access it again.
Current Status
Well defended Suburb, no serious break-ins for at least two week, currently defended by the "Kelreher PD defence" squad, recently set up to keep the peace and provide support to the outlying area.