Common Survival/HVT: Difference between revisions

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=Non-Rotters=
=Non-Rotters=
[http://www.urbandead.com/profile.cgi?id=1519939 <span style="background:black; color: dodgerblue">'''Groamy'''</span>]-- General mayhem and attacking CS members.<br>
<span style="background:black; color: dodgerblue">''' [ <font color=lime>l</font> ] '''</span><br>
<br>
[http://www.urbandead.com/profile.cgi?id=1477737<span style="background:purple; color: dodgerblue">'''Adam Violette'''</span>]-- On DNR list of own volition. Do not harm, even if a zombie.<br>
[http://www.urbandead.com/profile.cgi?id=1477737<span style="background:purple; color: dodgerblue">'''Adam Violette'''</span>]-- On DNR list of own volition. Do not harm, even if a zombie.<br>
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=Rotting Zombies=
=Rotting Zombies=
[http://www.urbandead.com/profile.cgi?id=690285 <span style="background:black; color: Orange ">'''TheBigFella'''</span>]-- Clogging the Spicer Hills RPs, killing and injuring CS members, and ruining the HQ.<br>
[http://www.urbandead.com/profile.cgi?id=690285 <span style="background:black; color: Orange ">'''TheBigFella'''</span>]-- Clogging the Spicer Hills RPs, killing and injuring CS members, and ruining the HQ.<br>
<span style="background:black; color: orange">''' [ <font color=orange>ll</font><font color=white>llllll</font> ] '''</span><br>
<span style="background:black; color: orange">''' [ <font color=orange></font><font color=white>llllll</font> ] '''</span><br>
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[http://www.urbandead.com/profile.cgi?id=134750 <span style="background:black; color: RED ">'''Zombieham Lincoln'''</span>]-- Killing and injuring CS members, and breaking into Peerless.<br>
[http://www.urbandead.com/profile.cgi?id=134750 <span style="background:black; color: RED ">'''Zombieham Lincoln'''</span>]-- Killing and injuring CS members, and breaking into Peerless.<br>
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=Value Levels=
=Value Levels=
{| border="0"
{| border="0"
| style="background:black;font-size: 150%;border:solid 3px white" | <font color=dodgerBlue>'''On Our Good Side (For Now)'''
| style="background:black;font-size: 150%;border:solid 3px white" | <font color=dodgerBlue>'''On Our Good Side (But Under Watch)'''
| style="background:black;font-size: 150%;border:solid 3px white" | <font color=Lime>'''Bust 'Em Up, But Do ''NOT'' Kill'''
| style="background:black;font-size: 150%;border:solid 3px white" | <font color=Lime>'''Bust 'Em Up, But Do ''NOT'' Kill'''
| style="background:black;font-size: 150%;border:solid 3px white" | <font color=Yellow>'''Maim Or Kill, At Discretion'''
| style="background:black;font-size: 150%;border:solid 3px white" | <font color=Yellow>'''Maim Or Kill, At Discretion'''

Revision as of 04:57, 3 June 2009

CS Fatwās

Common Survival

CS -]]CP -]]Recruitment - Diplomacy -]]HVTs -]]Suburb Watch - Zed Watch - News and Events -]]Requests - Leave a Comment



This is our current list of High-Value Targets, and reason they were placed here.
If they are on this page, consider them armed and skilled.
In event of an encounter, follow the directions at the bottom of this page, with time and sig.
Insults are up to you.
Once the deed is done, place a bold "l" Beneath their name in their respective sections in the color of the job.
White "l"s represent bounties out on them to be filled.
No bounty means to continue indefinitely.
To keep people from thinking you are a malicious PKer say "tinyurl.com/csfatwa" before attacking humans.
Non-Rotters with Purple Backgrounds and all rotters are considered DNRs.

Non-Rotters

Adam Violette-- On DNR list of own volition. Do not harm, even if a zombie.

Dresker-- Breaking into CP.
[ l ]
Revived from zed-hood.
--Luke Leimer 05:55, 3 June 2009 (BST)

Rotting Zombies

TheBigFella-- Clogging the Spicer Hills RPs, killing and injuring CS members, and ruining the HQ.
[ llllll ]

Zombieham Lincoln-- Killing and injuring CS members, and breaking into Peerless.
[ lll ]

Value Levels

On Our Good Side (But Under Watch) Bust 'Em Up, But Do NOT Kill Maim Or Kill, At Discretion Kill On Sight Pursue And Kill Special Orders


Penalty Assignments

Offenses are gauged on a looser basis.
Rotters tend to be punished more severely than non-rotters,
and PKers more harshly than zombies.
Bounties are usually once per incident, though attacks on the group earn multiple bounties.
Bounties are usually tit-for-tat, harm warrants harm, death warrants death, with green and yellow.
However, attacks against buildings, or by PKers, generally warrant multiple bounties and higher consequences.