User:Irobo/Sam Goldberg: Difference between revisions
(New page: thumb|left[http://www.urbandead.com/profile.cgi?id=1643499 Sam Goldberg] is a young man dressed as a Tompson Mall Security officer. A pair of blue jeans have replace...) |
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Skills: | Skills: | ||
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Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) | Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) | ||
Pistol Training (An extra +25% to hit with a pistol.) | Pistol Training (An extra +25% to hit with a pistol.) | ||
Hand-to-Hand Combat (+15% to melee attacks.) | Hand-to-Hand Combat (+15% to melee attacks.) | ||
Axe Proficiency (An extra +15% when attacking with an axe.) | Axe Proficiency (An extra +15% when attacking with an axe.) | ||
Free Running (Can move between adjacent buildings without stepping outside.) | Free Running (Can move between adjacent buildings without stepping outside.) | ||
NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) | NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) | ||
Lab Experience (Can recognise and operate basic-level NecroTech equipment.) | Lab Experience (Can recognise and operate basic-level NecroTech equipment.) | ||
Shopping (Player may choose which stores to loot, when searching a mall.) | Shopping (Player may choose which stores to loot, when searching a mall.) | ||
Bargain Hunting (Player is 25% more likely to find something when searching a mall.) | Bargain Hunting (Player is 25% more likely to find something when searching a mall.) | ||
Body Building (Player has a maximum of 60 Hit Points instead of 50.) | Body Building (Player has a maximum of 60 Hit Points instead of 50.) | ||
Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) | Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) | ||
Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) | Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) |
Revision as of 20:57, 16 January 2010
Sam Goldberg is a young man dressed as a Tompson Mall Security officer. A pair of blue jeans have replaced the standard uniform pants. From his duty belt hang a holstered .357 magnum, and ASP baton, and a black Gurkha knife. His walkie-talkie is tuned to 27.20.
Currently, he wears a cracked and blood-flecked gas mask, a red tie, a Tompson Mall staff shirt, a red jacket, a high-visibility jacket, a blood-flecked pair of blue jeans and a pair of black boots.
Joined: 2009-10-31 02:49:58
Skills:
Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
Pistol Training (An extra +25% to hit with a pistol.)
Hand-to-Hand Combat (+15% to melee attacks.)
Axe Proficiency (An extra +15% when attacking with an axe.)
Free Running (Can move between adjacent buildings without stepping outside.)
NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
Shopping (Player may choose which stores to loot, when searching a mall.)
Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
Body Building (Player has a maximum of 60 Hit Points instead of 50.)
Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)