User:Ddarling/Skaarr: Difference between revisions

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(New page: =Description= '''Human:''' Well-muscled male, blond hair, green eyes. Handsome, known for being on the cover of Malton's HOT Macho-Men, tribute calendar to Malton's finest firefighters. '...)
 
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=Description=
=Description=
'''Human:'''
'''Human:'''
Well-muscled male, blond hair, green eyes. Handsome, known for being on the cover of Malton's HOT Macho-Men, tribute calendar to Malton's finest firefighters.
Skaarr has a wicked ugly scar starting on the right-side of his face on the forehead, then crossing his eyebrow and the bridge of his nose, then down along his left cheek to his jaw. He goes dangerously silent if someone asks him how he got it.


'''Zombie:'''
'''Zombie:'''


'''Wearing:'''
'''Wearing:'''
a bloodstained black balaclava, a white T-shirt, a bloodstained high-visibility jacket, a blood-soaked pair of pale blue jeans and a blood-soaked pair of steel toe-capped boots
a black balaclava, a blood-flecked police cap, a bloodstained white T-shirt, a blood-flecked police jacket, a blood-flecked pair of grey jeans and a bloodstained pair of steel toe-capped boots


=Stats=
=Stats=
'''Group:''' none  
'''Group:''' none  


'''Class:''' Civilian
'''Class:''' Military
'''Level:''' 10  
'''Level:''' 10  


'''XP:''' 48
'''XP:''' 39


'''Joined:''' 2010-08-12 01:00:52
'''Joined:''' 2010-08-06 21:22:50


'''Died:''' 5 times  
'''Died:''' 3 times  


'''First died:''' unknown  
'''First died:''' unknown  


=Skills=
=Skills=
*'''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.)
**''Pistol Training'' (An extra +25% to hit with a pistol.)
***Advanced Pistol Training (An extra +10% to hit.)
**''Shotgun Training'' (An extra +25% to hit with a shotgun.)
***Advanced Shotgun Training (An extra +10% to hit.)
*'''Hand-to-Hand Combat''' (+15% to melee attacks.)  
*'''Hand-to-Hand Combat''' (+15% to melee attacks.)  
**''Axe Proficiency'' (An extra +15% when attacking with an axe.)  
**''Knife Combat'' (An extra +15% when attacking with a knife.)  
*'''Free Running''' (Can move between adjacent buildings without stepping outside.)  
 
*'''NecroTech Employment''' (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
*'''Free Running''' (Can move between adjacent buildings without stepping outside.)
**''Lab Experience'' (Can recognise and operate basic-level NecroTech equipment.)
 
***NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
*'''Scout Safehouse''' (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)  
*'''Diagnosis''' (The HP values of nearby survivors are displayed next to their name.)
*'''Shopping''' (Player may choose which stores to loot, when searching a mall.)  
**''Bargain Hunting'' (Player is 25% more likely to find something when searching a mall.)
*'''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.)  
*'''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.)  


=Links:=
=Links:=
Back to: [[User:Ddarling]]
Back to: [[User:Ddarling]]

Revision as of 19:51, 20 September 2010

Description

Human: Skaarr has a wicked ugly scar starting on the right-side of his face on the forehead, then crossing his eyebrow and the bridge of his nose, then down along his left cheek to his jaw. He goes dangerously silent if someone asks him how he got it.

Zombie:

Wearing: a black balaclava, a blood-flecked police cap, a bloodstained white T-shirt, a blood-flecked police jacket, a blood-flecked pair of grey jeans and a bloodstained pair of steel toe-capped boots

Stats

Group: none

Class: Military

Level: 10

XP: 39

Joined: 2010-08-06 21:22:50

Died: 3 times

First died: unknown

Skills

  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
  • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
  • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

Links:

Back to: User:Ddarling