Suggestion talk:20101016 More gesture options: Difference between revisions

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m (New page: Internal NT descriptions are the same for characters regardless of Necrotech Employment - {{udspan|The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-...)
 
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Internal NT descriptions are the same for characters regardless of Necrotech Employment - {{udspan|The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories.}} That's the logo the skill mentions, not the paltry "[NT]" on the map, which isn't actually described in the building's exterior description. {{User:Misanthropy/Sig}} 20:26, 17 October 2010 (BST)
Internal NT descriptions are the same for characters regardless of Necrotech Employment - {{udspan|The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories.}} That's the logo the skill mentions, not the paltry "[NT]" on the map, which isn't actually described in the building's exterior description. {{User:Misanthropy/Sig}} 20:26, 17 October 2010 (BST)
:Well, even if it is the interior one, I still don't like the suggestion for the other reasons I said. And the suggestion didn't make that clear until just a few minutes ago. {{User:Aichon/Signature}} 22:05, 17 October 2010 (BST)

Revision as of 21:05, 17 October 2010

Internal NT descriptions are the same for characters regardless of Necrotech Employment - The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories. That's the logo the skill mentions, not the paltry "[NT]" on the map, which isn't actually described in the building's exterior description. They never lynch children, babies—no matter what they do they are whitewashed in advance 20:26, 17 October 2010 (BST)

Well, even if it is the interior one, I still don't like the suggestion for the other reasons I said. And the suggestion didn't make that clear until just a few minutes ago. Aichon 22:05, 17 October 2010 (BST)