March of The Dead 2: Difference between revisions
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The Dead first rose in 2008, they caused Kevan to alter the game mechanics. On April 1st 2011, they rose again and began destroying the now smaller survivor numbers. The survivors had grown overconfident in their zombie slaying prowess in the silly imbalance of 70 something percent survivors, and were slaughtered.Now the whole game is much, much more realistic and/or fun. I mean, who really thinks that after ten or so years, that there would really be more survivors than zombies? Anyhow, green suburbs are a commodity now and most people arent stupid enough to declare their suburb safe, because if they do, it really isn't. | The Dead first rose in 2008, they caused Kevan to alter the game mechanics. On April 1st 2011, they rose again and began destroying the now smaller survivor numbers. The survivors had grown overconfident in their zombie slaying prowess in the silly imbalance of 70 something percent survivors, and were slaughtered.Now the whole game is much, much more realistic and/or fun. I mean, who really thinks that after ten or so years, that there would really be more survivors than zombies? Anyhow, green suburbs are a commodity now and most people arent stupid enough to declare their suburb safe, because if they do, it really isn't. | ||
One of the greatest survivor/zombie imbalances ever in Malton stands before us. A 80% zombie population means very few revives, and no hope left for survivors. | |||
-DeadfartWalking May 5th, 2011 | -DeadfartWalking May 5th, 2011 | ||
Edit: This is to inform, if anyone has any more information, feel free to add it. It is just an explanation of what happened, for future players/ people who just don't get it | Edit: This is to inform, if anyone has any more information, feel free to add it. It is just an explanation of what happened, for future players/ people who just don't get it |
Revision as of 23:36, 7 May 2011
The Dead first rose in 2008, they caused Kevan to alter the game mechanics. On April 1st 2011, they rose again and began destroying the now smaller survivor numbers. The survivors had grown overconfident in their zombie slaying prowess in the silly imbalance of 70 something percent survivors, and were slaughtered.Now the whole game is much, much more realistic and/or fun. I mean, who really thinks that after ten or so years, that there would really be more survivors than zombies? Anyhow, green suburbs are a commodity now and most people arent stupid enough to declare their suburb safe, because if they do, it really isn't.
One of the greatest survivor/zombie imbalances ever in Malton stands before us. A 80% zombie population means very few revives, and no hope left for survivors. -DeadfartWalking May 5th, 2011
Edit: This is to inform, if anyone has any more information, feel free to add it. It is just an explanation of what happened, for future players/ people who just don't get it