User:DangerReport/Dakerstown: Difference between revisions
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Bob Moncrief (talk | contribs) (28 May 2012: "... flying over Dakerstown, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ...") |
Bob Moncrief (talk | contribs) ("... leaving Dakerstown, counted twenty or so outside ... they're just wandering around ... can't see any signs of life ... it's a wasteland down there ...") |
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|Danger= | |Danger=a ghost town | ||
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Revision as of 14:33, 1 September 2012
This suburb is currently a ghost town.
The map output looks like this:
Dakerstown |
To change the danger level, find the line |Danger=status
and replace status
with one of these:
- safe - Break-ins rare, max 50 zombies in suburb and no zombie groups above 10.
- moderately dangerous - Active zombies and break-ins, but no 50+ hostile hordes.
- dangerous - Zombies inside many resource buildings; OR hostile mobs of 50+.
- very dangerous - Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+.
- a ghost town - At least 2/3 of the suburb's buildings either empty of Survivors or Ransacked/Ruined AND max 60 zombies in suburb and no zombie groups above 10.