• Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
- • Pistol Training (An extra +25% to hit with a pistol.)
- • Advanced Pistol Training (An extra +10% to hit.)
- • Shotgun Training (An extra +25% to hit with a shotgun.)
• Hand-to-Hand Combat (+15% to melee attacks.)
- • Knife Combat (An extra +15% when attacking with a knife.)
• Free Running (Can move between adjacent buildings without stepping outside.)
• NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
- • Lab Experience (Can recognize and operate basic-level NecroTech equipment.)
- • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
• First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
• Diagnosis (The HP values of nearby survivors are displayed next to their name.)
• Shopping (Player may choose which stores to loot, when searching a mall.)
- • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
• Body Building (Player has a maximum of 60 Hit points instead of 50.)
• Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
• Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
• Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)
• Vigor Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
- • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
- • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
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